Welcome to Dr kossin #12, now revisited.
Dr is an acronym for Daily Round. Yes, I mean to get in an update every day to the games I will be playing. Of course there might be some days where I can only play a little or not at all, but I will make up for it those other days when I do have extra time on my hands.
Previously, I had been using maps that had been verified for isolation or semi-isolation. I have terminated that practice as, while a common sort of map, it doesn't entirely reflect the reality of gameplay and was a big hint that there were at least 2 civilizations nearby even if you started on an island by yourself.
Since I have become more-or-less comfortable on Immortal, the goal of the series is now for me to move even beyond Immortality, into Deity grounds. Hopefully, readers will also be able to pick up a few things here and there to alleviate their own playing.
You, the reader, can help me achieve this goal by pointing out where I got astray, give suggestions on how to proceed, use complex abstract mathematical analysis to argue, curse at me or anything that you may like. Please note that you must respect the Terms of Service of CFC in any case
You may shadow this game and post it here if you please, but I kindly request that you put it in spoiler tags and that anyone reading the report abstain from using information found there to help me out.
Should you want more clarification about something I've done, just ask for it and I will try to answer as best as I can.
Enough talk, on to the game.
Round 1 Taking a chunk of land
Round 2 Teching through peacefully
Round 3 Education is important
Round 4 Towards Liberalism and beyond
Round 5a Continental leadership
Round 5b Intercontinental leadership
Game settings
Immortal
Normal Speed
Fractal
No Events
No Huts
BTS 3.19 with BUG 4.2 in CustomAssets and BULL 1.0
Everything else is normal.
The leader, this time again, is Gilgamesh of Sumeria.
Starting techs are The Wheel and Agriculture.
His UU, the Vulture, is a 6 strength Axeman with +25% against melee units.
His UB, the Ziggurat, is a Courthouse that's unlocked by Priesthood, rather than Code of Laws, and that cost a whooping 30 less.
All in all, a very good leader in the hands of the human and the AI.
The start:
I leave fog-reading to the viewers as an exercise since it is trivial, as my University teachers were fond of saying.
My thoughts on the start: we have coast to the east so a move 1E is likely best. This can also be good if there is a seafood resource there or if we are isolated to allow a shot at the GLH.
1NE would give a head start on worker production but lose river access, riverside tiles, green tiles and a pig resource so it is not worth it in my opinion.
Dr is an acronym for Daily Round. Yes, I mean to get in an update every day to the games I will be playing. Of course there might be some days where I can only play a little or not at all, but I will make up for it those other days when I do have extra time on my hands.
Previously, I had been using maps that had been verified for isolation or semi-isolation. I have terminated that practice as, while a common sort of map, it doesn't entirely reflect the reality of gameplay and was a big hint that there were at least 2 civilizations nearby even if you started on an island by yourself.
Since I have become more-or-less comfortable on Immortal, the goal of the series is now for me to move even beyond Immortality, into Deity grounds. Hopefully, readers will also be able to pick up a few things here and there to alleviate their own playing.
You, the reader, can help me achieve this goal by pointing out where I got astray, give suggestions on how to proceed, use complex abstract mathematical analysis to argue, curse at me or anything that you may like. Please note that you must respect the Terms of Service of CFC in any case
You may shadow this game and post it here if you please, but I kindly request that you put it in spoiler tags and that anyone reading the report abstain from using information found there to help me out.
Should you want more clarification about something I've done, just ask for it and I will try to answer as best as I can.
Enough talk, on to the game.
Dr kossin #12, revisited
Round 1 Taking a chunk of land
Round 2 Teching through peacefully
Round 3 Education is important
Round 4 Towards Liberalism and beyond
Round 5a Continental leadership
Round 5b Intercontinental leadership
Game settings
Immortal
Normal Speed
Fractal
No Events
No Huts
BTS 3.19 with BUG 4.2 in CustomAssets and BULL 1.0
Everything else is normal.
The leader, this time again, is Gilgamesh of Sumeria.
Starting techs are The Wheel and Agriculture.
His UU, the Vulture, is a 6 strength Axeman with +25% against melee units.
His UB, the Ziggurat, is a Courthouse that's unlocked by Priesthood, rather than Code of Laws, and that cost a whooping 30 less.
All in all, a very good leader in the hands of the human and the AI.
The start:
I leave fog-reading to the viewers as an exercise since it is trivial, as my University teachers were fond of saying.
My thoughts on the start: we have coast to the east so a move 1E is likely best. This can also be good if there is a seafood resource there or if we are isolated to allow a shot at the GLH.
1NE would give a head start on worker production but lose river access, riverside tiles, green tiles and a pig resource so it is not worth it in my opinion.