- Joined
- Mar 26, 2007
- Messages
- 7,920
Sadly, we are not at peace with anyone. I tried. Every turn, every CIV. For 20 turns.
I would not have continued playing after failing to get a "Cease Fire" from none of the AIs after a few turns. Probably nothing could have been done about it, but still its better to stop immediately and inform the Team. In nearly all the test runs, we were able to almost immediately get "Cease Fire" agreements with all AI Leaders except Gandhi. Gandhi was satisfied with Fishing around turn 8.
The test game seems to be failing to reflect the fact that no AI would talk to us at turn 0 in the real game. JerichoHill, when were the AIs willing to talk to us?
We really need to work hard to improve relations and broker Technology deals to get us to Rocketry and other Space Ship Technologies ASAP. The AI may already have some key Technologies that will help us Win the Space Colony race.
We have to sign a peace treaty if we include a tech. So far, only Gandhi can trade techs, as only he has Alpha.
I'm surprised that Fishing and Animal Husbandry were not sufficient for a Peace Treaty with Gandhi. Fishing alone at turn 8 sufficed in the test game.
I noted that Degaulle went to Nationhood on Turn 3, Roosevelt adopted Representation on Turn 3, and Mao went to State Property. That either means certain techs or certain wonders.
Degaulle - Nationalism (not Nationhood)
Roosevelt - Constitution
Mao - Communism
Good point about no first-to bonuses for techs the AIs hold. We should also look at what other techs they may be able to research, although in most cases other prereqs will prevent the AI from grabbing additional advanced techs.
Communism is a dead end Technology. We should capture the City with The Kremlin, if any AI builds it.
It may be useful to trade into the following Technology path due to the Technologies some AIs already have denoted in a Dark Red font:
Philosophy -> Nationalism (req. Civil Service) -> Constitution (req. Code of Laws) -> Democracy (req. Printing Press) or Economics (req. Banking) -> Corporation (req. Constitution)
A possibly more interesting Technology path provides us with the ability to build Cossacks:
Philosophy -> Nationalism (req. Civil Service) -> Military Tradition (req. Music)
I will guess that Gandhi has some religious civic and Victoria has some Monarchy possibly.
If Gandhi has some Technology that unlocks a Civic, he probably would have adopted it on the turn he converted to Buddhism. Gandhi has Alphabet and probably nothing else.
Victoria probably doesn't have Monarchy, since she would have adopted Hereditary Rule by now even though it costs her 1t Anarchy.
-12 relations with everyone due to the sustained war... nasty...
This breaks down as:
-7: "This war spoils our relationship."
-3: "You declared war on us!"
-2: "You nuked us!"
Assuming no war casualties on either side, how bad can "This war spoils our relationship." get?
I suggest we stick with the test game tech path and research Writing next to aim for an Academy as early as possible. I found no use for The Wheel this early in the test game (unless we want to build Chariots, of course). We may then need to research Alphabet ourselves, to start gifting away techs, and to clarify the position on who holds what!!
Assuming we are able to make Peace with Gandhi first, it would be preferable to research Mathematics and part of Alphabet or Code of Laws; then trade for Alphabet.
@haphazard1 We settled on top of the Horse, so no high-hammer tile for us unfortunately!!
As a consolation, it does provide the City Center Tile with an extra, free Hammer per turn.
Who is up for the next turnset? I'll happily volunteer myself if there are no objections...
Shouldn't this (who is up) be clear from the roster?
Wheel is needed to hook up resources, which we may need for health (cows) and happiness (gold). We are not connected to the river so we will need Wheel. The gold boost to the happy cap will be especially useful, maybe not immediately but very soon.
Sailing would provide connection to Gold.
What is the Technology path in our test runs that started Fishing -> Animal Husbandry? We should stick to the plan (test runs) until Game Information indicates an alternative that is better.
Writing would be the best option at this point in the Game.
I agree that we want an academy very early -- our capital is going to be a monster city, and (eventual) Bureaucracy with two golds and some cottages will be a huge base for the academy to boost.
Yes, we definitely want an Academy ASAP.
Sun Tzu Wu