Erebus

[Check the new head post for game rules!]
 
I will search throughout the city to find a place i can pray to the angels of mulcarn, to see if they are willing to give anything to a devoted follower.

(divine weaponry, teachings in magic, special information, etc.... anything)
 
Mryddin gets some insight on the animals, but he feels that he should be a bit more devoted to his task and its ways.

you mean i need to pray to Cernunnos more often? ok :p

Mryddyn awakes, refreshed from his sleep. he packs his equipment he needs for the long day ahead of him. He decides that he needs to search out the others and organise the group, we have had enough of a break and have had enogh time to prepare ourselves.

when he meats Munak and she tells him about her hollow hair pins idea. i reply:

"Munak, i could shape some wooden hair pins like those you described, i could also encourage the wood to become as strong as steel. i wouldnt be able to make the poison inject into the meat, but im sure Tsanal could enchant them..."

She also asks why i was more worried about my powers than this mission, and i reply:

"i had a thought that none of us are good in melee fighting, so i decide to seek guidance from Cernunnos. he suggested that i follow the ways of nature and become one with the bears. if i can learn enough about bears, i can transform into one and become much better use at melee fighting. ive also learnt to transfrom into a cat and owl, so i can scout corvanes home much mor thoroughly than anyone else, except perhaps Mipe"

We then set off together to round up the others in the gang.

when we find everyone, Mipe and i should go together to Corvanes house, i as the cat (if it is day, but if its night ill go as an owl) and Mipe invisible. we should be able to determine who is inside in that way.

ooc: what does 'ooc' mean :p and when i transform into an animal do my belongings change too, or must i leave them with someone? also you siad i 'gained some insight into the animals' but didnt say whether i succeeded in polymorhisation or not :p
 
(ooc=Out of Character)
*I'll get other people some more attention next time, I think I'm out of thinking for now.*

Time frame--evening of the day of your release, leading to night.

[tab]Thomas wandered the town, clearing his mind and letting instinct guide him. He finds himself by a small lake south of the main road. Strangely, no one is nearby at the moment. Thomas drops a finger into the lake, and a thin sheet of ice forms around it. Abruptly upon the ice, an image forms. It is of a tall man with the head of bear. As he gazes back at you from the ice, you hear a voice in your head. “I am Thiassi, Curator of Mulyr, vault of Mulcarn. You are one who seeks the return of the world to the still and cold time, the perfect vision of our lord. Towards these ends, there is an artifact we must have returned to Auric Ulvin, shell of the great one. The sons of the Godslayer have the heart of the Drifia somewhere in their lands, a trophy of their blasphemy. Seek this, it is obscured to our seers.
“One last thing, Thomas: a boon and a seal.” The bear roars, and a chill wind blows through the city. As the ice in the lake melts and the image of Thiassi fades, you feel the Ice Crystal you keep burn against your skin. You reach down and notice that it has left an image of a white hand on your chest that doesn’t fade.”
[This may allow you to gain some protection against fire, but also gives a mark of the white hand]

[tab]Munak walks around the manor where they had been given the job to guard the vessel. Twice, daring not linger longer without a set plan. There is still activity there; servants going in and out, though none you recognize. Before returning to the Inn to meet her companions, she stops by the market to pick up her war fans. The smith fills your ear with tales of the orders he’s taken for the design. As you turn to go, you feel a hand on your shoulder. She spins around, ready to defend herself; seeing the man holding her, she smiles, and says, “Oh, hi Uncle Haral!”
“Don’t you give me that. I thought you had left town! I haven’t seen my little niece for nearly two weeks, thinking you had gone back to your father’s farm.”
“I could not leave! There was an army on the road east.”
“Aye, and ye couldn’t tell your Uncle that you were still in town? My errands too much for you? Well, nevermind that, we’ve more important business. The Bannor rule the town now. Boatmen, Soldiermen, it’s all the same to us, of course, but they are bringing one more religion to the city. This city should belong to the Dragons, the beasts of power, not some impotent god held at bay by an ancient treaty! We’re going to sabotage this temple, tonight. And you’ll come with us, if you know what’s good for you. Meet by the lakeside inn at midnight, the owner there is a lizard as well. The temple site is just up the hill from there.”

[tab]Mipe is the first to return to the Inn, and, a bit weary from his adventures at the mage guild, takes a nap after supper is served. Shortly Mipe is awoken by a visitor in his corner of the room. He sees a female shape, and reaches out, only to have his hand batted away. The woman beckons him with a finger, then turns and climbs out the window, up to the roof. Mipe follows.
In the fading light of the sunset you recognize her as Shanna, a serving girl from the Inn you are staying at. Instead of the tattered but revealing dress she had been wearing, she is in pants and a tunic tied with a belt. “I’ve been following you. You’re a good thief—not as good as you think you are, but better than me,” she says, holding her left hand to show two fingers missing. “The Bannor don’t take well to thievin’. With the Lanun, it depends on who runs the port, Hannah gives control to one o’ her Pirate Captains, and they tend to have a lot of turnover in such jobs, if you know what I mean. If you’re careful who you flinch from, you’re fine, but now, the law’s the law is THE LAW, know what I mean? And the law don’t take well to thievin’, but I gotta get me enough money to get outta here, and thievin’ beats a girl’s other alternatives. I need you to teach me. I can tell there is something about you, even before I followed you. So, can you train me?” She smiles, almost innocently, “or should the guards learn there’s a thief staying here?”

[tab]Munak returns to the Inn to find the others. Mryddyn is there, wanting to discuss strategy for tracking down Corvanes. Munak tells him that there is still activity at the manor, but she couldn’t tell by whom. So Mryddyn relates his idea to assume the form of an owl and observe in the night. He hasn’t seen Mipe yet, but Munak suggest they wait. Mryddyn is eager to show his talent, so he takes the owl shape, seeing the sun is soon to vanish.
His clothes drop to the floor, and he hopes out of them, finding himself looking at Munak’s knees.
What was he going to do? Fly… somewhere… the moon is rising. You can see the tasty animals of the forest from the sky… you must get out, upon the breezes. Mryddyn fights to keep the influence of his new mind’s instincts. Out the window you fly, noting your friend Mipe on the roof, but there is another person there as well, so you don’t stop, but fly north over noble districts. Corvanes manor is guarded by two uniformed guards on near the road, but your sharp eyes make out an archer on the roof and two more hunters prowling the grounds between the gate and the house. You perch on a rooftop, fighting the urge to swoop down and find something to eat, and watch patiently. Through the window you see the tall pale elf who attends to Corvanes, leafing through a thick tome. After a time he puts it up, motions with his hands, and vanishes.
 
Mipe looks at Shanna and says " Yes, I can teach you, but there is 2 things:
1. I never do anything if I dont get any money from it.
2. How do I know that you are not a friend of a guard, and planning to set me up to some crime?"


ooc: oh no you shouldn't have done that mryddyn... maybe some other bird but not owl... even if you are going to search something, before you can control your animal instincts, you will drop to ground every 5 seconds because you think you saw a rat...
 
(nice narration Nikis :D exactly how i would have acted in that sistuation ;) )

Mryddyn, still in owl form, is surprised by the suddeness of the spell the pale elf cast and flinches back a bit, but catches himself before the Owls instinct to fly away overtakes him. he swoops down off his perch to circle the manor again, peering through the windows. he is careful not to let the archers on the roof spot him, incase they are board and want to shoot something for the fun of it. he flys to a tree near the front of the manor and observes the guards patrol routs for a while, memorising the pattern of their march.
(can DM tell me what else i see in the house and show a patrol route of the guards?)

finally, having seen enough, he decides to fly off and just dwell in the wonders of the night for a short time, maybe also grab a little something to eat... like that tasty rat running across the rooftops...

...Eventually Mryddyn flys back to the inn, and through the window to his room which he left slightly open. he transforms back into his natural form and gets dressed. he quickly jots down the map of the manor that he memorised and puts in the positions and patrol routes of the guards, which he pockets.. he then goes looking for Munak, who picked up his belongings when he flew off (i hope she dropped my belongings off in my room... if she did ill put them on instead of new clothes.) [Thinking]
"i really must tell the others what i saw, that elf servent is actually a sorcerer... perhaps he was the one who affected those darts on the ship... he seems like a much bigger threat than i last would have guessed... he was a svartalfar elf too, perhaps he is a follower of Esus, that would explain his sudden disapearance, he must have turned invisible, or he teleported himself somewhere, but thats more in line of dimensional magic. im going to have to talk to Tsanal about what can be acheived with dimensional magic, i want to know what were up against... where is everyone? ..."

ooc: do we know that Mipe worships Esus? if i do im going to ask him about his god, and also about the kinds of powers we could be up against.
 
[You learnt all posted in public about each other's PCs]
 
Mipe's questinons don't seem to have an effect on Shanna.
"How can I pay for your training if I don't learn to steal well? I'm not desperate enough for the other ways. And if I were a Bannor agent why would they have my fingers cut, and why would I need to make you commit a crime? I know already that you are one so suppose I have all they need to get you in trouble..."

Munak sneaks to the inn, carefully avoiding any patrols. The travel of not much more than half a mile takes an hour but that's a price she is more than willing to pay for secrecy.
 
"sorry, but we need to continue the lessons other day." mipe says and jumps back to inn, where he sees that others have been here for a while: "did I miss anything? I was... sort of kidnapped and couldn't get back here"

ooc: you dont know that im worshipping esus, you can always ask...
 
Before Mipe gets away he hears Shanna saying:"so you prefer getting caught tomorrow to teaching another thief today?"
 
"ah finally, someone else is here. Listen, Mipe, i was just scouting around Corvanes manor, and whilst i was on a roof across from one of his big bay windows i saw the svartalfar elf that was supposedly corvanes servent browsing a large old tomb, he waved his arms and vanished! i saw you doing something similar down at the ship, and i was wondering if you have any idea of what manner of magic this elf is using... ive hears that Esus can grant such powers, but i have never seen them being used before. its either that or dimensional or shadow magic. i juat want to know what were facing here... come to think of it i never heard you speak of your brand of magic, may i ask what you specialise in?"

After a pause, Mryddyn grins broadly, and says in a very casual way:
"Oh, and while im thinking about it, who was your 'girl friend' on the roof? i saw you having a nice littel chat when i flew to Corvanes's" he ends this with a wink, and a playful nudge with the elbow ;)

ooc: i hope my prying dosnt result in me getting on the bad side of Mipe, like poor Tsanal :(
 
Tsanal, hearing Mipe and Mryddyn (I was in my room, remember?), opens his door and says: "Perhaps I can help with identifying the magic. Please describe to me exactly what he did, and how he disappeared. My guess is that he was using either Shadow, Dimensional, or Enchantment. The most probable is Dimensional, since there is no reason to turn invisible when noone is watching you. If, that is, you aren't planning to do something not completely legal."
[DMs, can you please decide if my char is skilled enough to identify the magic?]
 
. .. .. .. .. .Munak walks around the manor where they had been given the job to guard the vessel. Twice, daring not linger longer without a set plan. There is still activity there; servants going in and out, though none you recognize. Before returning to the Inn to meet her companions, she stops by the market to pick up her war fans. The smith fills your ear with tales of the orders he’s taken for the design. As you turn to go, you feel a hand on your shoulder. She spins around, ready to defend herself; seeing the man holding her, she smiles, and says, “Oh, hi Uncle Haral!”
“Don’t you give me that. I thought you had left town! I haven’t seen my little niece for nearly two weeks, thinking you had gone back to your father’s farm.”
“I could not leave! There was an army on the road east.”
“Aye, and ye couldn’t tell your Uncle that you were still in town? My errands too much for you? Well, nevermind that, we’ve more important business. The Bannor rule the town now. Boatmen, Soldiermen, it’s all the same to us, of course, but they are bringing one more religion to the city. This city should belong to the Dragons, the beasts of power, not some impotent god held at bay by an ancient treaty! We’re going to sabotage this temple, tonight. And you’ll come with us, if you know what’s good for you. Meet by the lakeside inn at midnight, the owner there is a lizard as well. The temple site is just up the hill from there.”

(I thought about revisiting my uncle, but I assumed that wouldn't really fit with the story of me only having access to limited equipment at the start of this thread)

Can I make a short flashback in time and tell my uncle about my exiting adventures on the ship? And ask what he thinks about helping the Bannor destroy the local Overlords cult? "My first idea was not to help the Bannor, under the assumption that the Bannor would focus on us next after the Overlords were purged. But then I discovered the Overlords are engaging in slave trade, and they raise undead people. :eek: Which is of course against everything we stand for!"

(Being a Dragon cultist of the Kuriotate kind, a civ centered around Amathaon- Angel of Fertility (Creation), I assume our cult is into all kinds of fertility/life/growth and creation-related rituals too.)
 
Your cult is simply about worshipping the dragons so you don't get bashed up when they take the power. But the cult is more or less against anyone who would be a threat to dragon world domination.
And yes you can be considered having told that.

Everyone is able to identify the magic spheres they can use.
 
"I'm specialsided on enchantment but I can use little of shadow magic. And that 'girl friend' actually sort of kidnapped me. I heard that you changed forms... Is that true? If it is, can you change other people to animals too? It would be easy way to defeat anyone who attacks you by turning them to ants.."
 
"Sooo, it seems like we're in the same boat, so we'd better help each other. Any ideas what we're gonna do?"

OOC:
[Mipe: How the hell can you have enchantment when you're a disciple of Esus? :confused: Unless you're tricking us of course....
Zxcvbnm: Could I please get told what I identify it as then? I may be a geek, but I don't have any knowledge of dimensional/enchantment/shadow magic. You don't encounter it often in the real world :lol: ."]
 
I wandered the town, and overheard some merchants, angry at still being stuck in this town. they have a commision to carry something from an elf to the amurite lands.

i think this may be a good lead to follow. as soon as we leave this town, we should go to the amurites...
 
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