Thalassicus
Bytes and Nibblers
I've been using DiploWillard since version 1, these are absolutely fantastic and thank you for enhancing these lacking aspects of the CiV UI. An indicator for the next minor-civ event is invaluable to anyone playing CiV, since the vanilla UI totally lacks anything like that. It should be in the base game.
These new major-civ features are really useful too... I've been finding myself looking at the deal history screen more and more, and it's rather disorganized.
Two things I noticed on the CivWillard, when you click resources to buy or sell:
These new major-civ features are really useful too... I've been finding myself looking at the deal history screen more and more, and it's rather disorganized.
Two things I noticed on the CivWillard, when you click resources to buy or sell:
- When the diplomacy window pops up it doesn't seem to initialize an animation (frozen in default pose) for buying. The sell action works properly.
- When offering the trade, is it feasible to offer/request only the resource the user clicks on?
- If that's not possible, could 1-unit resources be left out by default when buying? I rarely ask leaders to trade away their last remaining resource because it's so unlikely they'll give it up. There's exceptions to this, but normally I only ask for resources of more than 1 unit remaining.
- Conversely, when selling it'd be ideal to only offer 1-unit resources if the human player has more than 5 happiness (by default).