New Turn Crash on Granary Completion

Ventessel

Chieftain
Joined
May 2, 2012
Messages
32
Location
Rochester, NY
I'm running a customized Fallout mod that seems to run just fine. I've played games all the way up to turn 200+, and done multiplayer games. All the files are in order and yet every so often when starting a new game I will experience an inexplicable crash (Windows informs me that "Civ 3 Conquests has stopped working") and the program has to be shut down. This always happens at the start of a new turn, but seems quite random. I have had it happen anywhere from early on in the game, to halfway through the second era.

Can anyone advise? Have you had similar problems running vanilla Civ or a mod?
 
Clean up your C Drive and defrag. Add more ram.

Care to share more info on your system?
 
I just noticed your reply, my apologies. I think I ended up killing some background processes that were running my system into the ground, but it worked out alright. Thanks for the advice, though.
 
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