TheEndIsNear
Chieftain
- Joined
- Jan 20, 2004
- Messages
- 24
I am relatively new to Civ 3. I played it a few times over a year ago and just got my own copy about a week ago, and I have devoted a good amount of time to it. My game strategy seems to be heavily influenced by my old Civ 2 strategy, and I know I have to adapt it somewhat. Specifically, my Civ 2 instincts are:
-- not to engage in very much diplomacy (since in Civ2 they would just end up going to war with you anyways, diplomacy was practically useless)
-- not to build a very big military until I have a big tech lead over my opponents, so I can smash down their spearmen with modern armor
-- to put settlers on boats and go colonizing! But the AIs do a good job landgrabbing their continents and the maps don't generate as many different size islands as Civ 2 did, so there's usually no room for colonies...
Also, whenever I build/conquer a city, I have a pretty much set routine of things I do. First I build a defensive unit, then a temple, then a library, then a settler if I'm still in the land-grab stage, then a marketplace... I know keeping this same routine isn't good for strategy, but I can't think of what else to do.
I never was much of a warmonger in Civ 2 (except in scenarios), and I'm still just learning to crawl military-wise in Civ 3. I haven't really explored the possibilities with the units, but I find that mounted units are especially good and (like in Civ 2) tanks/armor are power machines. I usually concentrate my production on city improvements, then wealth, neglecting to build up a military. I find in the modern ages my cities are still protected with ancient warriors and the occasional spearman, because I haven't exploited upgrading much either. Usually in my non-warmonger way of doing things, I don't have many barracks and my military is not the first thing on my mind.
I think in my next game I will try to go for a conquest victory, just for something new. Any advice for the newbie?
-- not to engage in very much diplomacy (since in Civ2 they would just end up going to war with you anyways, diplomacy was practically useless)
-- not to build a very big military until I have a big tech lead over my opponents, so I can smash down their spearmen with modern armor
-- to put settlers on boats and go colonizing! But the AIs do a good job landgrabbing their continents and the maps don't generate as many different size islands as Civ 2 did, so there's usually no room for colonies...
Also, whenever I build/conquer a city, I have a pretty much set routine of things I do. First I build a defensive unit, then a temple, then a library, then a settler if I'm still in the land-grab stage, then a marketplace... I know keeping this same routine isn't good for strategy, but I can't think of what else to do.
I never was much of a warmonger in Civ 2 (except in scenarios), and I'm still just learning to crawl military-wise in Civ 3. I haven't really explored the possibilities with the units, but I find that mounted units are especially good and (like in Civ 2) tanks/armor are power machines. I usually concentrate my production on city improvements, then wealth, neglecting to build up a military. I find in the modern ages my cities are still protected with ancient warriors and the occasional spearman, because I haven't exploited upgrading much either. Usually in my non-warmonger way of doing things, I don't have many barracks and my military is not the first thing on my mind.
I think in my next game I will try to go for a conquest victory, just for something new. Any advice for the newbie?