OsmarChito
Warlord
- Joined
- Aug 12, 2006
- Messages
- 145
They should add world map trading like they used in past civ games don't you all think?
They should add world map trading like they used in past civ games don't you all think?
I don't think that's a good idea. It dramatically reduces the impact of exploration, which is one of the more fun things to do. Considering the amount of difficulty with faulty maps even during WWII, there's no compelling need to add them for historical reasons either.
I don't think that's a good idea. It dramatically reduces the impact of exploration, which is one of the more fun things to do. Considering the amount of difficulty with faulty maps even during WWII, there's no compelling need to add them for historical reasons either.
I think they should add it as an espionage activity, making it possile for your spies to 'borrow' maps from other civs that you are spying on. The map recived should also be like the ones obtained in ruins, meaniung there would be patcches of the map unkown while others could be explored.
Only allow minimap trade. Map trading and tech trading make the game boring.
I think they should add it as an espionage activity, making it possile for your spies to 'borrow' maps from other civs that you are spying on. The map recived should also be like the ones obtained in ruins, meaniung there would be patcches of the map unkown while others could be explored.
Only allow minimap trade. Map trading and tech trading make the game boring.
What if instead of map trading have exploratory agreements? Like research agreements instead of tech trading, have it so each side pays x gold and over the next 30 turns random tiles that the other player has found that are adjacent to known tiles are revealed?