[MoM] Servants of Justice

With our economy once again stable after the blight subsides, our treasury allows us to capture another city from the barbarians. Also, tons of slaves :D




























Skirmishes in the wilderness see our crusaders gain a promotion, and they specialize in divine discipline.



























We vote a proposal to stop the spread of the taint, entropy mana has to be banned !



















We use some of our stone reserve to quickly get the mint built in Lucagor.

In the meanwhile, we research cartography and warrior caste.




















More fighting, a bear is captured: he'll be dancing in our new city to celebrate our victory :goodjob:




























We start research on warfare, and we finish upgrading our garrisons to archers.
























Another council resolution to counter the corruption, death mana has to be banned as well.





















One of our quarries discovers a rich supply of salt near Torrorerial :)





















We start building a brewing house to generate more wealth, and use stone to finish our merchant district in Lucagor.


We then focus Lucagor's resources towards wealth: production in that city is lacking, this will instead raise the gold specialization of the city and it will soon produce more gold.




























We finish researching Warfare, Sailing will be useful next to allow us to trade on the coasts.
































Next player please build a road on the salt that popped near our capital :D
 

Attachments

  • Team MoM AD-0177.CivBeyondSwordSave
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Too long we have abandoned our faith in Junil. Eventhough we are His Chosen, we did not present necessary tribute to Him. But this will change. Starting from this year, every man, woman and child in Bannor empire will sacrifice their best for Junil. It is not that He need our petty sacrifice. But in sacrificing our best, we affirm our faith in Him, and our trust to Him.

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Our relation with the Clans of Embers is deteriorating fast. Sheelba never confirm our offer of faith, neither she stop helping the barbarian Orcs and malicious Undeads. We can not tolerate her misguided behavior further. We declare war to the Clans, just before they declare to us!

Our southern forces found some suspicious movement from the Clans. Apparently, they built a city near an Orcish fortress. While there is a Wheat source there, no other important resources are available. So, the Clans must be protecting the fortress. We decided to attack the city of Pain.

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We managed to destroy Pain and our suspicion came true. The Orcish fortress was hiding Orthus. It was Junil Blessing that guiding us there. If we missed Orthus and he managed to consolidated the barbarian clans, there is no telling what dire future will befall on the Bannor.

Now, instead of terrorizing the Bannor, Orthus and his ragtag troop meet their demise. Our high ranking Cleric take Orthus' Axe as a memento from the Battle of Pain. Other Cleric found a Ring of Resistance in the fortress' ruin.

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While our troops were busy fighting Orthus, a minor trouble was stirring in our capital. Some youth claimed that the elders in Elder Council do nothing more than telling old tales. So be it. We will lend a firm hand in managing the Council.

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Our faith in Junil has appeased Him. He grant us a Sacred Knowledge. With this sacred knowledge, our disciples will be able to bless our troops, making them more efficient in battling various demons.

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A great merchant was born, and he open a Sheep pasture.

Sheelba mobilized her forces. She threatened our southern troops. Fortunately, our Clerics able to cast Bless. The battle was short, and we were able to defeat Sheelba's army. Unfortunately, the Clans hero, Rantine, managed to flee from combat.

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We have finished our study of angelic language. We are able to summon Eternal Crusaders to help our battle against evil. We decide to master the elements and delve further to the realm of enchantment.

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Our southern force pushed into the Clans' territory, and managed to capture the Renegade Hill.

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This victory ended in another test for us, the Bannor. Just before we launched the final strike against Sheelba's capital, a powerful demon arose! Sages indentify him as Stephanos, demon prince of Command and Authority. At the moment, Stephanos only managed to kill several workers in outskirt of our cities, but he is approaching our inner territory. We have to do something!

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End note :
Dang, I don't know what made the AC reached 40. AFAIK, I did not raze anything or do anything evil. Stephanos' appearance really surprised me!

Using Bless+sacrificing low level units can stop him; However, he has a Fear promotion, meaning many units will be too afraid to attack him. We need courage, asap! :cry::cry::cry:
 

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  • AutoSave_AD-0197.CivBeyondSwordSave
    332.5 KB · Views: 87
sry guys my modem decided to self destruct, got it up and running now and ill play some turns later tonight.
 
Behold! The harbinger of doom has fallen, nothing and no one can stand against the righteous wrath of Junil!
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The false god wants us to join his wicked ways, never will we give in to his delusions of grandeur.
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The Clan sends out their army to retake the city of Renegade Hill, but our troops, blessed by Junil, will not give up even an inch of land.
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People all over Erebus marvel at the empire Junil has given us.
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But still corruption is within our ranks, we must make sure to eradicate it.
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The overcouncil agreed to place an embargo on all trade from and to the Illian empire, no longer will they profit from our labor.
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Junil has given us another victory.
The champion of the Clan was slain by our army!
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With some delay we have now found new ways to worship Junil, soon priests will spread his word even to the farest reaches of the world.
Our sages are now looking for ways to improve our weapons with iron.
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The Clan sends out new warriors to retake the land we captured in the name of Junil, but they stand no chance against the might of the true faith.
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As our army marches though their land many of the defenders see the error of their ways and pledge loyalty to Junil.
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The capital of the Clan has fallen, no one will stand against Junil!
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And he rewards the faith in him.
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View attachment Team MoM AD-0219.CivBeyondSwordSave


*hints for the next player*
Go kill the Clan, they suck!
 
and Auric next :D

OMG did we just kill Stephanos THAT easily? O.O

barbarian world in its current implementation is really a godsend for the Bannor, it gave us some easy early crusaders :D

I won't be able to play for some 26 hours, so esvath you should go next :)
 
Naw the crusader from city mechanic is just totaly broken, also Stephi issent that strong without promotions.
 
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