Timsup2nothin
Deity
- Joined
- Apr 2, 2013
- Messages
- 46,737
These last two comments are spot on, in my opinion.
I don't see what the problem is with stacks. Most people here aren't old enough to have played Civ 2, are you? That was the last time there were no stacks in the game. Civ3 and 4 obviously had stacks. A stack simply represents your army and it's not unrealistic, considering a tile can represent an enormous area. I'd say there are other more serious problems with the combat, such as the way siege and collateral damage works.
Industrialization caused the life expectancy to increase, not drop.
And let us not forget that the invention of the automobile was hailed as the solution to pollution, since most major cities were slowly disappearing into mountains of horse manure.
That is very interesting information. But in the game the discovery of Oil makes the pollution problem even worse. When Coal makes cities with Factories sick then the addition of Oil makes them to starve.
I agree that early industrialization was very unhealthy, but it eventually got better with the development of biology and medicine. But in the game, Biology doesn't improve health at all and Medicine is an insignificant and expensive dead-end tech unlocking a health building which provides an insignificant bonus, but which has a cost so enormous that one may wish to never again build any Hospital in the game.
???
Civ 2 had unlimited unit stacking. But if the primary defender died, the whole stack died. There were also strategic zones of control.