| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#21 |
|
Deity
Join Date: Jun 2008
Location: Northern England
Posts: 2,080
|
|
|
|
|
|
|
#22 |
|
Warlord
Join Date: Jun 2004
Location: Maryland
Posts: 132
|
China, America, Mongols, Arabia, Russia, Inca. I used them once to trade for Warrior Code, and once in a peace settlement to get Writing, which I used for embassies and city investigation. I stopped research after Horseback Riding. Basically I followed the lead of Calis, who had a 210BC finish with Iroquois.
|
|
|
|
|
|
#23 | |
|
on time
Join Date: Apr 2004
Location: Germany GMT+1
Posts: 8,891
|
Quote:
![]() But I will also try to give it a shot, if time allows it.
__________________
ISDG team EAGLES - we bonkers lost ![]() MTDG II team SABER nuked them away! winner! ![]() (lurked them to victory) ![]() |
|
|
|
|
|
|
#24 |
|
Warlord
Join Date: Jun 2004
Location: Maryland
Posts: 132
|
This isn't the start that I ended up using, because one tribe was on a separate island, but this has the most cows that I've ever seen from the starting location. Eleven!
|
|
|
|
|
|
#25 |
|
on time
Join Date: Apr 2004
Location: Germany GMT+1
Posts: 8,891
|
__________________
ISDG team EAGLES - we bonkers lost ![]() MTDG II team SABER nuked them away! winner! ![]() (lurked them to victory) ![]() |
|
|
|
|
|
#26 |
|
Plaid Works
Join Date: Jul 2009
Location: Michigan
Posts: 7,002
|
Save please.
__________________
Formerly known as GamezRule. |
|
|
|
|
|
#27 |
|
Warlord
Join Date: Jun 2004
Location: Maryland
Posts: 132
|
|
|
|
|
|
|
#28 |
|
on time
Join Date: Apr 2004
Location: Germany GMT+1
Posts: 8,891
|
Got my game accepted:
430BC with the Celts Dom limit 1107 (It was a really perfect map).
__________________
ISDG team EAGLES - we bonkers lost ![]() MTDG II team SABER nuked them away! winner! ![]() (lurked them to victory) ![]() |
|
|
|
|
|
#29 |
|
Deity
![]() Join Date: Feb 2003
Location: Singapore
Posts: 4,533
|
Only two submissions but both were top quality, beating everthing that was on the table before this. Good job guys!
The lower domination limit was critical though. Gold Calis 430BC Silver bluejay 270BC Update and new gauntlet are on the way...
__________________
Avatar by Mistfit |
|
|
|
|
|
#30 |
|
Deity
Join Date: Jun 2008
Location: Northern England
Posts: 2,080
|
Well done Calis and Blujay, most of my attempts ended with a Civ on another Island, so I submitted a couple of domination instead
|
|
|
|
|
|
#31 | |
|
Warlord
Join Date: Jun 2004
Location: Maryland
Posts: 132
|
Quote:
For a Large Conquest on 80% Pangaea, you need quite a small domination limit to guarantee that all civs are on one continent. I did an experiments, as follows. I set Mapfinder to allow every map (only criterion was domination limit >0). I did a few hundred maps and put the DLs into Excel, and found that the mean was DL was about 1250 with a standard deviation of about 50. Then, for many maps, I started up, settled in place, then retired. This lets me see where the civs started. I found that you need to have a DL of under 1150, 2 standard deviations down from the mean, to have a good likelihood of all civs being on one continent. I was lucky with my submitted game, DL = 1208. Calis was lucky to find a good map with DL of 1107, but then he must have played it well to get such an early win. |
|
|
|
|
|
|
#32 |
|
on time
Join Date: Apr 2004
Location: Germany GMT+1
Posts: 8,891
|
I was very lucky with my map, yes. After the game finished, I saw that there was not one single small island besides my continent. It was a true pangea map. I do not think that much below 1107 is possible.
But I did not have 11 cows...
__________________
ISDG team EAGLES - we bonkers lost ![]() MTDG II team SABER nuked them away! winner! ![]() (lurked them to victory) ![]() |
|
|
|
|
|
#33 |
|
Warlord
Join Date: Jun 2004
Location: Maryland
Posts: 132
|
On my submitted game, I *only* had 4 cows in my capital's 21 squares. Calis had 2, but a better map otherwise.
|
|
|
|
|
|
#34 |
|
on time
Join Date: Apr 2004
Location: Germany GMT+1
Posts: 8,891
|
Don't get me wrong. I was just kidding. I am aware that my map was great.
__________________
ISDG team EAGLES - we bonkers lost ![]() MTDG II team SABER nuked them away! winner! ![]() (lurked them to victory) ![]() |
|
|
|
|
|
#35 |
|
Warlord
Join Date: Jun 2004
Location: Maryland
Posts: 132
|
Yes, I understood the kidding, even without the added smiley face.
|
|
|
|
|
|
#36 |
|
Emperor
Join Date: Feb 2004
Posts: 1,688
|
I finally finished my game, as a conquest. The missing AI were on an island reachable by GLH galleys, but my naval invasion skills are only marginally better than the AI's. I finished up in 680 AD. This was an interesting experience, but not my cup of tea. Maybe with the next gauntlet I can finish within the time allotted.
|
|
|
|
|
|
#37 |
|
Grand Philosopher
Join Date: Apr 2008
Location: Ohio
Posts: 4,442
|
If the capital were on the bonus grassland at the "2" position, it would have 9 grassland cows, and 3 hills in its city radius. Pre-Engineering that's (((3x3)+(9x2))+2)=29 shields. Once you forest all the cows, that's another 9 shields, for 38 shields pre-Shake's. Post-Shake's you have some 16 more shields, I think, for 54 shields total.
|
|
|
|
![]() |
| Bookmarks |
|
| Thread Tools | |
|
|