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#1 |
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Writer
Join Date: Oct 2003
Location: Thessalonike, Greece
Posts: 20,493
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Ancient Aztec, Maya or other native american?
Ideally i would want to produce this set before the new year, trouble is i found VERY little concept art for it.
I already have created a medieval Aztec, so an ancient Aztec, or Maya, or Inca would really be great. Does anyone have pics of how their cities used to look, even if utterly theoretical reconstructions? ![]() ps:no mississippian or iroquois pics, i tried to make them and failed.
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βῆ δ᾿ ἀκέων παρὰ θῖνα πολυφλοίσϐοιο θαλάσσης· (he walked silently on the edge of the loudly heard wave-breaking sea) Iliad A:34 CivIII my graphics library 28x 1x Decade Award
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#2 |
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Royal Cartographer
Join Date: Jan 2004
Location: Composing.
Posts: 17,172
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Mayan cities shouldn't be hard at all. Get a couple of big pyramids, a ball court, and a few other houses off to the side.
![]() I'm not an expert on this site, but this particular reconstruction is probably a little sparse; you'd want much denser houses on the edges. However, since you're creating a miniature it should be fine. Another good site to use for the ancient Mesoamericans would be Teotihuacan: ![]() ![]() its central monument is the Pyramid of the Sun: ![]() Which is really quite enormous. The only problem is that you specified Aztec, Mayan, or Inca... Well, the Aztecs weren't ancient; their predecessors would have been Teotihuacan, gave you the Maya stuff, but the Inca are a completely different culture with much, much different looking buildings. You'd need a whole other city set for them. |
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#3 |
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Writer
Join Date: Oct 2003
Location: Thessalonike, Greece
Posts: 20,493
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Thank you for the great pics
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βῆ δ᾿ ἀκέων παρὰ θῖνα πολυφλοίσϐοιο θαλάσσης· (he walked silently on the edge of the loudly heard wave-breaking sea) Iliad A:34 CivIII my graphics library 28x 1x Decade Award
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#4 |
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Writer
Join Date: Oct 2003
Location: Thessalonike, Greece
Posts: 20,493
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Decided to try the Mayan one.
Does it look any good?
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βῆ δ᾿ ἀκέων παρὰ θῖνα πολυφλοίσϐοιο θαλάσσης· (he walked silently on the edge of the loudly heard wave-breaking sea) Iliad A:34 CivIII my graphics library 28x 1x Decade Award
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#5 |
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Buddha Squirrel
Join Date: Dec 2003
Location: Mexico
Posts: 8,439
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The ancestors of the Aztecs invaded the area a few hundred years after Teotihuacan's zenith. No one really knows exactly who built and inhabited Teotihuacan but they certainly weren't the predecessors of the Aztecs. The Aztecs were mostly influenced by the Toltec civilization who generally aren't associated with Teotihuacan.
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Movin to the country. Gonna eat me a lot of fruity pebbles. |
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#6 |
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Writer
Join Date: Oct 2003
Location: Thessalonike, Greece
Posts: 20,493
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What do you think of this layout and textures?
![]() ![]() Also, any ideas for walls?
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βῆ δ᾿ ἀκέων παρὰ θῖνα πολυφλοίσϐοιο θαλάσσης· (he walked silently on the edge of the loudly heard wave-breaking sea) Iliad A:34 CivIII my graphics library 28x 1x Decade Award
Last edited by Kyriakos; Dec 26, 2011 at 01:35 AM. |
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#7 | |
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Royal Cartographer
Join Date: Jan 2004
Location: Composing.
Posts: 17,172
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Quote:
![]() EDIT: Of course, it depends on the definition of "ancient" here; could be a whole bunch of cultures. Also, the Mayan cities look pretty good. Do you raise the center of all your cities? Depending on which Mayans we're talking about, they'd be more likely to be on level ground... Last edited by North King; Dec 26, 2011 at 01:34 AM. |
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#8 |
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Writer
Join Date: Oct 2003
Location: Thessalonike, Greece
Posts: 20,493
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Yes, all cities are raised a level for most of the monuments, keeping it for continuity, although the actual raise varies from set to set
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βῆ δ᾿ ἀκέων παρὰ θῖνα πολυφλοίσϐοιο θαλάσσης· (he walked silently on the edge of the loudly heard wave-breaking sea) Iliad A:34 CivIII my graphics library 28x 1x Decade Award
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#9 |
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Writer
Join Date: Oct 2003
Location: Thessalonike, Greece
Posts: 20,493
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I think that now it looks cool:
![]() Wall ideas would be greatly appreciated In the metro there will be a ball-court too.
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βῆ δ᾿ ἀκέων παρὰ θῖνα πολυφλοίσϐοιο θαλάσσης· (he walked silently on the edge of the loudly heard wave-breaking sea) Iliad A:34 CivIII my graphics library 28x 1x Decade Award
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#10 |
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King
Join Date: Dec 2008
Location: MINISTRY OF TRUTH
Posts: 899
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Check out "Apocalypto".
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#11 |
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Writer
Join Date: Oct 2003
Location: Thessalonike, Greece
Posts: 20,493
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It took some hours, and from beginning to end it lasted a bit over a day, but the set is finished,and i think it looks good:
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βῆ δ᾿ ἀκέων παρὰ θῖνα πολυφλοίσϐοιο θαλάσσης· (he walked silently on the edge of the loudly heard wave-breaking sea) Iliad A:34 CivIII my graphics library 28x 1x Decade Award
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#12 |
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King
Join Date: Dec 2008
Location: MINISTRY OF TRUTH
Posts: 899
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Those look good, but I still recommend you check out Apocalypto. It has some nice sets of less... grand settlments. Grand settlements are fine for important urban centers and whatnot, but as an alternative for small villages the Apocalyto style of settlements would work best (IMO).
Also I spy the wells from HoM&M 3! Perception success or what? Haha. |
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#13 |
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Writer
Join Date: Oct 2003
Location: Thessalonike, Greece
Posts: 20,493
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Thanks
I will check it out.The well is my own, i never played HOMM, but it is reasonable for a well to look generic like that
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βῆ δ᾿ ἀκέων παρὰ θῖνα πολυφλοίσϐοιο θαλάσσης· (he walked silently on the edge of the loudly heard wave-breaking sea) Iliad A:34 CivIII my graphics library 28x 1x Decade Award
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#14 |
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Royal Cartographer
Join Date: Jan 2004
Location: Composing.
Posts: 17,172
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...why.
It's a) not a good movie and b) inaccurate in half a hundred ways. Civ settlements, moreover, are very rarely less than small cities -- the smaller stuff just don't appear on the map. The Mayans had some pretty big cities; what kyriakos has in this thread looks good. |
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#15 | |
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King
Join Date: Dec 2008
Location: MINISTRY OF TRUTH
Posts: 899
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Quote:
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#16 |
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Royal Cartographer
Join Date: Jan 2004
Location: Composing.
Posts: 17,172
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Civ3 grossly underestimates population, too.
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#17 |
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Dangerously Genre Savvy
Join Date: Jun 2008
Location: Santa Cruz, California, US
Posts: 8,144
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Additionally, 5000 is pretty damn large for a city for a good chunk of the world up until like, the turn of the first millennium, AD.
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[21:25] <+Anonymoose> You sure are. Like a cool cat. Cooler, perhaps. I shouldn't get hasty about it, but I'm pretty comfortable in saying that you're as cool as a cool cat, with a standard deviation of .3 cool points. My mission to see 1081 great movies before I die - Last Updated 11/29/12 - #43 Pinocchio (1940) New url! http://1081movies.blogspot.com (old reviews) http://1081beforeyoudie.blogspot.com |
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#18 |
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Quark Habitat
![]() Join Date: Dec 2001
Location: Albuquerque, NM
Posts: 25,228
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Only kindness matters. |
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#19 |
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Royal Cartographer
Join Date: Jan 2004
Location: Composing.
Posts: 17,172
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Tenochtitlan is decidedly not ancient, having reached its height in the 15th-16th centuries.
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#20 |
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King
Join Date: Dec 2008
Location: MINISTRY OF TRUTH
Posts: 899
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Eh, I read somewhere that Paris and London had 20-30,000 or so people. And of course East Asia had super large cities. Same with Constantinople, Rome, the Middle East and Egypt. All the homes to many people at some point.
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