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Old Dec 04, 2011, 01:02 AM   #101
stolenrays
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@ stolenrays

do you know who came out with the red apple resource? Also I added you to the official resource mod team
I must have missed this one. Thanks for the add and I am unsure who made the apple resource.
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Old Dec 04, 2011, 05:01 PM   #102
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Updated to version 2.0!

Added 3 Resources:
Jade
Papyrus
Rubber

These three are all modular, ill probably convert them all to modular, to make it easy to import into a mod
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Old Dec 19, 2011, 03:02 PM   #104
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I've added shadows to my resources that have missed some. I'll let you know when I re-upload them.
Sounds good
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Old Dec 20, 2011, 08:41 PM   #105
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Clean this up

Last edited by Roamty; Jan 06, 2012 at 12:56 PM.
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Old Dec 28, 2011, 02:34 PM   #106
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Nice work Roamty. You obviously put a lot of effort into your work.

I have some new resources I'll upload soon: Cherry, Tomato, and Plum. I also found that the Red Force Mod has some new resources many are not aware of such as Platinum and 2 Types of Caviar. I might also make a Saffron resource because it is so much more valuable than other spices.
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Old Dec 28, 2011, 02:41 PM   #107
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Nice work Roamty. You obviously put a lot of effort into your work.

I have some new resources I'll upload soon: Cherry, Tomato, and Plum. I also found that the Red Force Mod has some new resources many are not aware of such as Platinum and 2 Types of Caviar. I might also make a Saffron resource because it is so much more valuable than other spices.
he did do a nice job on it, me and him talked already and I will release it as a new udate to the mod, and he will go along with you and I as creators of the mod, theres a couple other things i want to do with it then ill release it
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Old Dec 29, 2011, 11:02 AM   #109
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Yup.

Are there any plans to include my resources?
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Old Dec 29, 2011, 03:32 PM   #111
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Hi, great work.

Bug the pumpkin, melon and squash resources show as pink on low graphics settings.
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Old Dec 29, 2011, 04:12 PM   #112
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Those resources I made. It is prob because low settings use the freeze.nif and I often forget to point the nif to the correct .dds on those.
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Old Dec 30, 2011, 12:12 PM   #113
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So, I can fix it by copying the watermelon.dds and naming it wheat.dds? I did open NifScope but as I have never used it I could not make had nor tail of it.
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Old Dec 30, 2011, 01:26 PM   #114
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Yup.

Are there any plans to include my resources?
Ill include them but im currently on vacation in the dominican republic and internets pretty crappy, so cant upload an updated version for a week probably
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Old Dec 30, 2011, 02:18 PM   #115
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Have a pina colada on the beach for me Dacubz. Well, to really solve the problem you need to change the place the texture is looking for in the freeze.nif. If you change the names of the .dds, then on high settings you'll have the same problem again. Hopefully this error will be fixed in the next release. In the meantime if you just want to use low graphic settings, yes, just switch the .dds names like you suggested.
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Old Dec 31, 2011, 02:50 AM   #116
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The Resource Mod now modular

clean this up

Last edited by Roamty; Jan 06, 2012 at 12:56 PM.
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Old Dec 31, 2011, 09:34 AM   #117
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Have a pina colada on the beach for me Dacubz.
Will do
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I converted them all to modular. Plus I added Olives and its olive press improvement, Pine Trees, Donkey, Llama, and last Feathers.

http://www.atomicgamer.com/files/951...od-now-modular
Wow that is nice, great work

Im probably gonna add some resources from C2C, they took all the animals out of zoo tycoon (a game) and added them as animals to their mod, theirs alot of cool ones that could very well be resources
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Old Dec 31, 2011, 02:38 PM   #118
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Im probably gonna add some resources from C2C, they took all the animals out of zoo tycoon (a game) and added them as animals to their mod, theirs alot of cool ones that could very well be resources
Meanwhile, I have been pillaging this mod for C2C!
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Old Jan 01, 2012, 08:49 AM   #119
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Meanwhile, I have been pillaging this mod for C2C!
Feel free, id check out roamtys version, since those are modular it would be extremely easy to add to other mods
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Old Jan 02, 2012, 01:27 AM   #120
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Sharing ideas is a great reason to help each other out.
It only helps to improve everyone's mods.
There are lots of ideas, units, and discussions hidden in the threads of other older mods as well.
I'm sure there are some great ideas that have been forgotten about.

If y'all get a chance share your thoughts C2C in the community project forum.
http://forums.civfanatics.com/forumdisplay.php?f=449
They are rapidly developing new resources and developing new ideas.
It's a great mod.
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