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#1 |
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Warlord
Join Date: Mar 2011
Location: Germany
Posts: 193
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double production bug
In the current GOTM I came across a bug/glitch that I couldn't find any info about:
After completing my turn by hitting ENTER, my cities are processed for a second time! The year is frozen, the AI are frozen, but all of my cities have another turn of prducing shields, gold and science. I can only move those units that have been produced during that "ghost"-turn or units that have partial movement points left from the regular turn. Has anybody seen something like that? |
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#2 |
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Mathematician
Join Date: May 2002
Location: Michigan, USA
Posts: 1,863
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Yes. I have seen this happen on occasion. I cannot explain why it happens, but it is exactly as you described. Sometimes if you reload the problem goes away.
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#3 |
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Warlord
Join Date: Mar 2011
Location: Germany
Posts: 193
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Reloading helped, it didn't occur again. It took me some more reloads to reproduce exactly the same 2 hut-results I got at first try.
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