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#1 |
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Warlord
Join Date: Jun 2010
Location: WA
Posts: 138
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Sons of Monarchy II: Suleiman
Welcome to Sons of Monarchy: Round II
Our second game will feature Suleiman of the Ottomans ![]() Suleiman is: Philsophical: +100% points & Double Production of UniversitiesImperialistic: +100% Great General Emergence & 50% Faster Settler Production More (or at least Earlier) Great People & Great Generals for Suleiman! Ottoman's Starting Techs & Uniques: Agriculture & The Wheel Hammam: An aqueduct that also gives +2 ![]() Janissary: A Musketman with +25% against Archery, Melee, & Mounted Hammam is one of my favorite UB's, bumping up both health and happy caps. Janissary is decent, though limited by the fact that it is a musket and that its bonuses do not carry on if the unit is improved (eg the Oromo) The Start: ![]() Fractal Map, No Huts, No Events, All Other Settings Standard Spoiler for Map Details:
To play: I am using the same process as the Noble's Club so those familiar with that excellent series just do the same thing. Download the attached zip files & unzip into your BTS/Saves/Worldbuilder folder. Go to Custom Scenarios, select the SoM Save corresponding to your desired difficulty level, and customize game settings as desired. I have not included saves for Prince and lower difficulties. If the demand is present, I can start adding them. If you are playing Monarch or higher, you will need to add techs to barbs. To do so Spoiler:
Posts should include: Thoughts on start/where to settle first and what initial tech path. Later saves can include position at 1 AD, liberalism race as a midgame checkpoint, and the final result. Players are encouraged to post as much as they desire, though screenshots/saves make receiving help easier. Spoiler details about the map and your playing for all details except regarding the opening screenshot. Good luck, and happy civving!
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Sons of Monarchy Bullpen Last edited by Giant Wolfman; Feb 27, 2012 at 11:26 PM. |
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#2 |
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Warlord
Join Date: Jun 2010
Location: WA
Posts: 138
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I have made No events the default option, since that seemed to be some of the feedback from the first game.
About this map & settling: Spoiler for What's in the fog Knowledge:
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Sons of Monarchy Bullpen |
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#4 |
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Warlord
Join Date: Jun 2010
Location: WA
Posts: 138
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@Zero
Spoiler:
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Sons of Monarchy Bullpen |
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#6 |
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Deity
Join Date: Feb 2002
Location: Czech Rep.
Posts: 6,071
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didn't read those spoilers so not sure if they don't talk about strategy for this map...
but I shoot... landlocked start, Phil leader, no fishing... ah, writing, mining, bw are techs you will need in first ~40 turns, the problem is order then aesth, mc, back trade for alpha, math and if the map (since it's fractal) didn't screw us with isolation we are good on the way towards BC engineering - this can be decided after those first 40 turns of exploration and meeting AI's. On Monarch difficulty you can't rely on back trades much, but the costs are cheaper. |
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#7 | |
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Deity
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Quote:
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#8 |
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Warlord
Join Date: Mar 2011
Posts: 100
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Spoiler:
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#9 | |
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Hitler
Join Date: Feb 2010
Posts: 252
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Quote:
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#10 |
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Deity
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#11 | ||
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Prince
Join Date: Apr 2008
Posts: 578
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Played till about 1200 AD, Emperor, Normal:
Spoiler:
Quote:
Quote:
Last edited by cseanny; Feb 28, 2012 at 10:34 AM. |
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#12 | ||
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King
Join Date: Mar 2010
Posts: 902
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Quote:
Spoiler:
Quote:
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#13 |
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Deity
Join Date: Feb 2002
Location: Czech Rep.
Posts: 6,071
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well 6F tile is 6F tile... opens Writing too, but since the leader already offers Wheel it's a bit weaker (you can pottage->writing quicker)
I still didn't play the map and didn't check spoilers so can't comment on overall usefulness of ah x pottery, but if you decide pottery->writing then clearly mining->bw first sometimes having BW before writing/pottery is a little bit of trap for commerce in low commerce scenario, one have to evaluate correctly. |
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#14 | |
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Prince
Join Date: Apr 2008
Posts: 578
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@ Ahcos
Spoiler:
Quote:
Last edited by cseanny; Feb 28, 2012 at 09:53 AM. |
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#15 |
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Deity
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#16 |
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King
Join Date: Mar 2010
Posts: 902
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@cseanny:
Spoiler:
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#17 |
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Warlord
Join Date: Nov 2010
Posts: 272
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Since the name of the series is Sons of Monarchy, wouldn't it have sense to use Monarch level saves so we don't have to mess with Worldbuilder just to play?
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#18 |
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Deity
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No as it will be like having a nobles club that you can ONLY play on noble. If you want to play on Monarch play on monarch....
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#19 |
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Warlord
Join Date: Jun 2010
Location: WA
Posts: 138
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Monarch Normal 1832 Culture Victory
Spoiler:
Unrelated to my game, but to the SoM series: I apologize for what I feel has been poor hosting by myself. When I started this a month or so ago I thought it wouldn't be a problem at all. Unfortunately, real life hit hard right after I started the series and has prevented me from having either the time to play or enjoy Civ as I had before. Things look better from here on out, and as long as there is interest I will keep posting games, hopefully being more active in the process
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Sons of Monarchy Bullpen |
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#20 | |
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A and L's dad
Join Date: Dec 2005
Location: Rochester, NY
Posts: 2,610
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Quote:
The value of seige is related to who is defending the seige unit and who is getting attacked. Spear/axe defending a cat that attack a archer/axe (even a LB) is very impressive. I am not speaking for deity btw since I do not play it but this is true for up to immortal.
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Hurry up and wait. Monti - Prince Walk Through http://forums.civfanatics.com/showthread.php?t=466659 |
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