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#1 |
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Tangaroa
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"Empire of the Smoky Skies" Scenario
The so-called "Victorian Science Fiction" scenario is one of the most intriguing points revealed in the release. It sounds like a Steampunk scenario, but what do you think it will actually entail?
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"I saw our people spreading throughout the land and across the oceans, expanding our kingdom, discovering new people and great riches in faraway lands" - More Civilizations. Most Recent: Tibet "We built wonderous monuments honouring the gods, which reached up to touch the very fabric of the heavens." - More Wonders. Most Recent: Todai-ji |
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#2 |
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Le Roi Soleil
![]() Join Date: Mar 2003
Location: Arlington, VA
Posts: 11,867
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I think they'll go all out with this one. Certainly new units and probably new techs.
Civ2 had a Jules Verne scenario. I could see that being a bit of an inspiration.
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Beer is living proof that God loves us and wants us to be happy -Ben Franklin |
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#3 |
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King
Join Date: Aug 2010
Posts: 907
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I'm very excited about it, I've been also wondering about it's map..Europe or whole world? Will it include America? In "what it" scenarios the American Civil War has been in use so maybe on the scenario Union and Confederates could duke it out..
They could put Dutch to represent the Boers that fought with British during the Victorian era, also it'll probably include Africa and colonial powers. Then again it can be a total fantasy setting, who knows.. But because the other two scenarios (Fall of Rome and some sort of medieval one) go in sync with some of the new Civs like Celts, Carthage and Byzantine, I bet that a new Civ goes along with the Victorian one. Zulus maybe.. |
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#4 |
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Errorist
Join Date: Oct 2005
Location: Amsterdam, Netherlands
Posts: 2,531
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I've loved the scenarios so far, so I'm really excited!
Not only for this one, but also the other two. I wonder if there'll be a GSR in the scenario? A Giant Steam Robot
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#5 |
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Will draw for beer
Join Date: Feb 2011
Location: Tarnów, Poland
Posts: 403
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I'm gonna give all my money for the ability to play even a proxy version of Austria-Hungary for the moustachey glory of Franz Joseph. I'm a sucker for good steampunk, the name "Smoky Skies" implies it right in your face. I presume there will be at least zeppelins. I'm afraid there will be a fantasy map while a real-world scenario would be really welcome.
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#6 |
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Warlord
Join Date: Apr 2009
Location: Where the dinosaurs roam
Posts: 123
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I'm usually not into scenarios, but this sounds really good to me. If nothing else it could be a good core for a steampunk mod for the core epic game.
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#7 |
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Warlord
Join Date: Jan 2012
Posts: 183
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I'm guessing it will probably be designed to make use of the espionage feature, as the other two scenarios probably won't involve any of that, and I'd assume they'd want to show it off in at least one of their scenarios.
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#8 |
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Tangaroa
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I think Medieval Europe would have a fair bit of Espionage
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"I saw our people spreading throughout the land and across the oceans, expanding our kingdom, discovering new people and great riches in faraway lands" - More Civilizations. Most Recent: Tibet "We built wonderous monuments honouring the gods, which reached up to touch the very fabric of the heavens." - More Wonders. Most Recent: Todai-ji |
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#9 |
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King
Join Date: Aug 2010
Posts: 907
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#10 |
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Deity
Join Date: Oct 2005
Location: England
Posts: 4,985
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I remember reading that somewhere Haig.
However, scenarios normally have their own tech tree, so I dont see that becoming a problem.
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Most zealously I seek for erudition. Much do I know, but to know all is my ambition.
-Faust |
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#11 |
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Chieftain
Join Date: Feb 2012
Posts: 16
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Maybe the huge number of new units for the extension also counts the units only for a scenario?
If this one has its own tech tree and its own units, I can see how we end up with almost 30 new units... It's a bit misleading, but since I like scenarios with their own tech tree, I won't complain! |
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#12 | |
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vet
Join Date: May 2007
Location: It Dockumer Lokaeltsje
Posts: 2,610
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Quote:
In Civ III espionage was an Industrial Age tech. Little chance of that in MA.
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#13 |
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Warlord
Join Date: Jan 2012
Posts: 183
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Yeah I remember that Renaissance is around where religion begins to become (gradually) less important, and it's also where spies come into play. So my guess is that some sort of espionage will be important here. And the medieval scenario's already got religion more than covered, so I doubt that will be a major factor in this one.
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#15 |
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Warlord
Join Date: Jan 2012
Posts: 183
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Well we know it will involve empires, and that the skies will be smoky.
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#16 |
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Chieftain
Join Date: Jun 2011
Posts: 64
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#17 | ||
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Errorist
Join Date: Oct 2005
Location: Amsterdam, Netherlands
Posts: 2,531
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According to this: http://www.webhallen.com/spel/pc/149...gods_and_kings
Quote:
Quote:
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#18 |
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Emperor
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Let's speculate what civs will be playable in the scenario. I suggest those civs:
1. Great Britain 2. France 3. Russia 4. America 5. Austria 6. Prussia/Germany 7. Ottoman Empire 8. China 9. Japan 10. Spain 11. Sardinia-Piemonte/Italy 12. Scandinavia 13. Persia 14. Some latin-american civs like Brazil, Chile, Argentina or Gran Colombia 15. Egypt 16. Boers or some other African civs like Zulu, Ethiopia,... |
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#19 |
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Emperor
Join Date: Feb 2009
Location: Iowa USA
Posts: 4,231
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This sounds interesting to me to tell the truth.
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"All science trembles at the searing logic of your fiery intellect. " Brig. Gen. Lewis A. Armistead |
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#20 | |
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Deity
Join Date: Apr 2004
Posts: 6,891
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Quote:
and definitely have Mexico+Brazil+Argentina Scandanavia and Egypt might be CS I'm guessing a lot of "Natural wonders" and Ancient Ruins. (And some really hard to move through terrain in certain areas)
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Improvement Ideas City States:http://forums.civfanatics.com/showth...5#post11296685 Miscelaneous Ideas:http://forums.civfanatics.com/showpo...&postcount=403 Last edited by Krikkitone; Mar 01, 2012 at 12:39 PM. |
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