| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Emperor
Join Date: Mar 2006
Location: Europe
Posts: 1,358
|
AI city Lux and Sci output is wrong
Look at the screenshot. The Aztec Lux rate is 40% and their Sci rate is 0%. Yet they get zero Lux and 47 Sci!
__________________
![]() The world is not enough... |
|
|
|
|
|
#2 |
|
Mathematician
Join Date: May 2002
Location: Michigan, USA
Posts: 1,863
|
Interesting. It seems to me that they are getting 40% science and 0% lux as there are no happy ciitizens. Also 40% of 96 is 38, assuming they have library, University, and research lab, their science output comes to 38*2.5=95. Since they are in fundy, the output is divided by 2 and we get the 47 that we see. Their tax revenue is, however, another puzzle. I cannot figure out how they get 127g.
Could you show more, as in what improvements they have? |
|
|
|
|
|
#3 |
|
Warlord
Join Date: Mar 2011
Location: Germany
Posts: 193
|
Looks interesting, but some more information about the game would be helpful (general setting, difficulty, etc). Did you grab that screenshot from spying on the city? Furthermore, it is AD 2242 ?? I never played that far, usually I have won long ago (or have decided "not-to-play-on"
)
|
|
|
|
|
|
#4 |
|
Emperor
Join Date: Mar 2006
Location: Europe
Posts: 1,358
|
The screenshot is from my very first game in Civ2, that's why I played so long after the game was won. At the time of the screenshot I believe I had been in Cheat Mode for some time. I play as Celts.
I still have several saves from that game stored. Maybe not from AD 2242 but hopefully a year where the same effect can be observed. The city probably have all improvements that increase tax and science output. I don't remember the settings I made before the game started, but the difficulty is something in the middle, possibly Prince. Edit: It is Prince.
__________________
![]() The world is not enough... Last edited by Sir_Lancelot; Mar 25, 2012 at 01:45 PM. |
|
|
|
|
|
#5 | |
|
Emperor
Join Date: Mar 2006
Location: Europe
Posts: 1,358
|
Quote:
I found a save from that year AD 2242! Here are some more screenshots from Tlaxcala that includes all city improvements. About Research Lab: This city have not built it, but the Aztecs have built the SETI Program in another city which counts as a Research Lab here in Tlaxcala. ![]() Click for full size. ![]() ![]() I'll happily provide more information, just tell me what you want. As for game settings, I'm not sure where to find that info.
__________________
![]() The world is not enough... Last edited by Sir_Lancelot; Mar 20, 2012 at 10:58 PM. |
|
|
|
|
|
|
#6 |
|
Mathematician
Join Date: May 2002
Location: Michigan, USA
Posts: 1,863
|
Looking at the first screen shot they have a marketplace, no bank, and no stock exchange. Thus their tax multiplier is 1.5. 60% of 96 is 58. Adding 6*3=18 for the taxmen gives 76. 76*1.5 is 114.
As for tithes they get 2 for temple, 3 for cathedral, and apprently 4 for Colosseum. I was not sure if Colosseums contribute to tithes in fundy (I rarely build Colosseums) but there is no other way tithes can add up to 9. 9*1.5 is 13 and that is how they reach 127 = 114 + 13. Another thing that threw me off originally was the mistaken belief that the reported tithes is after multiplication by the tax multiplier but apparently it is before. |
|
|
|
|
|
#7 |
|
Emperor
Join Date: Mar 2006
Location: Europe
Posts: 1,358
|
It sounds like you got it right!
As I already said I made them Taxmen just to demonstrate zero luxuries. I have a question; do the AI ever make Taxmen or Scientists? I have only seen the AI make Entertainers, but my Civ2 experience is very limited (it's my first Civ2 game). I was not sure about the difficulty level earlier, but I see when I load a game it says Prince.
__________________
![]() The world is not enough... |
|
|
|
|
|
#8 |
|
Mathematician
Join Date: May 2002
Location: Michigan, USA
Posts: 1,863
|
|
|
|
|
![]() |
| Bookmarks |
| Tags |
| luxury error, science error |
|
| Thread Tools | |
|
|