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#821 |
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Admiral
Join Date: Nov 2011
Location: Virgo Supercluster
Posts: 1,445
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I'd like to mention that in my games things are A LOT different from what TD described. In my games (3000 BC):
(1) Spain gets Conquerors less than 25% of the time. Instead there's a variety of Conquerors, including Indian, Japanese, Chinese, Khmer, English, French, Viking, Byzantine, Portugese, and others. (2) AI Mongol never manages to accomplish anything. They'd be lucky to hold 1 city in Russia, and their Iranian/Seljuk conquerors more often than not simply melt away against Independents. This is because Mongols flip a lot fewer cities (Samarkand almost always gets razed by barbs, and there is no Merv/Kashgar at all) or units (due to late Great Wall) in the 3000 BC spawn. (3) Instead of mega-Mongols, I always get mega-Russia. It's always huge and often leading in tech. And that is when it does NOT control any Islamic Wonders, which it sometimes does (which means Russia teching to Rocketry around 1850). (4) England is OK. Neither good nor bad - they definitely tech slower than the Prussians and the Chinese; sometimes even the Russians, French, Japanese and Vikings are faster. This is because in 3000 BC start, Indian city locations are crap, so England gets much less out of conquering India. For very obvious reasons, 3000 BC starts are a lot more diverse than 600 AD ones. I suggest playing some 3000 BC starts before you complain about the lack of variety. Last edited by iOnlySignIn; Apr 23, 2012 at 09:00 PM. |
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#822 |
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Prince
Join Date: Jun 2011
Posts: 461
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Did you take difficulty/speed factor into consideration? What happens in Emperor/Epic frequently may not appear under Monarch/Normal that often.
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#823 | |
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Admiral
Join Date: Nov 2011
Location: Virgo Supercluster
Posts: 1,445
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Quote:
As for Epic, I've always said that everyone should play on Epic. Now there's just one more reason. There're 3 speed settings, Normal Epic Marathon. The middle one should be the default one, yes? Like how Monarch is default out of Viceroy Monarch Emperor. Seriously though, I really, genuinely think it's a difference between 3000 BC and 600 AD. When I play 600 AD I always get mega-Spain too (on Epic/Emperor) which is why I play 3000 BC since I hate mega-Spain. TLDR if you don't like Epic/Emperor fine, at least play on 3000 BC. 3000 BC makes a lot more difference than Epic. Last edited by iOnlySignIn; Apr 23, 2012 at 09:08 PM. |
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#824 | |
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Prince
Join Date: Jun 2011
Posts: 461
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Quote:
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#825 | |
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Yay Yay
Join Date: Dec 2009
Location: San Francisco Bay Area
Posts: 1,950
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Quote:
What I'm talking about is based on observations as late spawning civs, with no opportunities to interfere with anyone's development (Prussia, America). If I'm playing China, yes, Mongols are not going to amount to anything. That is a given. If I'm twiddling my thumbs and waiting for the world to build itself, then yes, Mega-Mongols, Mega-Spain and Uber-England are permanent fixtures of a 3000BC, Monarch, Normal environment. The lack of variety that I've observed on aforementioned settings comes from a couple generated Prussia & America starts, and also other users' screenshots of the world.
__________________
Owner of the • Ke$ha Ulmer Cookie. Owner of the • METY Cookie of Epic Art Skills. Owner of the • Approval of the Divines Ulmer Sweetroll. Owner of the • Leoreth's Internet Cookie. [TUTORIAL] How to Make an Animated .GIF from your Post-Game Replay M/N DoC UHVs Achieved: Egypt, Babylonia, China, Maya, Arabia, Turkey, Russia, England, France. My Stories: The Celestial Bureaucracy; Voted Best Narrative Civ4 Story of 2011 Dawn of the Middle Kingdom; An informative AAR for DoC 1.81 Dawn of the Punic Sea; An informative AAR for DoC 1.9 SVN |
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#826 | |
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聖徳道士
Join Date: Jan 2012
Location: Los Angeles
Posts: 553
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Quote:
However, we can kill two birds with one stone by making France more powerful. That will help inhibit both British and Spanish growth. This might be stretching it, but if you think about it, France and Britain will fight over India and North America, while France will push up against Spain past the Pyrenees.
__________________
Take a look at my trans-mod Keltia story: Heart of Stone I play DoC a lot more now, and I play best as: Babylon, Korea, Khmer, Maya, Poland, and Phoenicia. Last edited by Bair_the_Normal; Apr 23, 2012 at 09:22 PM. |
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#827 |
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Prince
Join Date: Jun 2011
Posts: 461
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In my games the Mongols definitely can take quite a few cities, and in some cases would grow to be a strong empire, but not always, sometimes they collapse after a while.
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#828 |
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Prince
Join Date: Jun 2011
Posts: 461
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They are not often quite large in size, but if they managed to beeline Economics, after taking India they'll be hard to stop.
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#829 |
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Yay Yay
Join Date: Dec 2009
Location: San Francisco Bay Area
Posts: 1,950
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@Bair_the_Normal: Boot up a couple America/Prussia starts, enter WorldBuilder and you can see what I mean.
EDIT: Same settings of course; 3000BC, Monarch, Normal. Also, arguably, about the Speed quip, Leoreth himself had stated that the mod was to be balanced around Monarch difficulty, and Normal speed as the baseline. That is why I have run all my tests under those circumstances. I may try some of the slower speeds sometime, but not before we weed out all these issues.
__________________
Owner of the • Ke$ha Ulmer Cookie. Owner of the • METY Cookie of Epic Art Skills. Owner of the • Approval of the Divines Ulmer Sweetroll. Owner of the • Leoreth's Internet Cookie. [TUTORIAL] How to Make an Animated .GIF from your Post-Game Replay M/N DoC UHVs Achieved: Egypt, Babylonia, China, Maya, Arabia, Turkey, Russia, England, France. My Stories: The Celestial Bureaucracy; Voted Best Narrative Civ4 Story of 2011 Dawn of the Middle Kingdom; An informative AAR for DoC 1.81 Dawn of the Punic Sea; An informative AAR for DoC 1.9 SVN Last edited by Tomorrow's Dawn; Apr 23, 2012 at 09:28 PM. |
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#830 | |
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聖徳道士
Join Date: Jan 2012
Location: Los Angeles
Posts: 553
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Quote:
__________________
Take a look at my trans-mod Keltia story: Heart of Stone I play DoC a lot more now, and I play best as: Babylon, Korea, Khmer, Maya, Poland, and Phoenicia. |
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#831 |
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Admiral
Join Date: Nov 2011
Location: Virgo Supercluster
Posts: 1,445
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I don't know why. The AI Mongols are always pathetic in every game I played, even when I'm America (see the Jeffersonian Democracy game World Map in my sig). Their conquerors do nothing, they tech nothing, and build nothing.
If it's nerfed any further you might as well delete the civ altogether, as it serves no purpose whatsoever. On Spain though, I agree mega-Spain is annoying, but only on 600 AD. As for England, half of the time when I load a Prussian spawn, England does not even have Rifling. The only times I have seen mega-England is when I load an American spawn - but then it stops being an issue as I take over half the British Empire. And finally, mega-Russia. If there's any AI that's OP in my games, it's Russia. Seriously. They threaten Domination/Space Race/UHV in half the American games I played. Last edited by iOnlySignIn; Apr 23, 2012 at 09:57 PM. |
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#832 |
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Yay Yay
Join Date: Dec 2009
Location: San Francisco Bay Area
Posts: 1,950
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I'll give you one thing about the Mongols, iOnlySignIn.
They're typically huge, but they're behind in tech. Usually, they'll have huge roving stacks of Curassiers roaming around, and while they're behind, they have so many units, that their Power rating is high, and no one wants to mess with them.
__________________
Owner of the • Ke$ha Ulmer Cookie. Owner of the • METY Cookie of Epic Art Skills. Owner of the • Approval of the Divines Ulmer Sweetroll. Owner of the • Leoreth's Internet Cookie. [TUTORIAL] How to Make an Animated .GIF from your Post-Game Replay M/N DoC UHVs Achieved: Egypt, Babylonia, China, Maya, Arabia, Turkey, Russia, England, France. My Stories: The Celestial Bureaucracy; Voted Best Narrative Civ4 Story of 2011 Dawn of the Middle Kingdom; An informative AAR for DoC 1.81 Dawn of the Punic Sea; An informative AAR for DoC 1.9 SVN |
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#833 | |
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Admiral
Join Date: Nov 2011
Location: Virgo Supercluster
Posts: 1,445
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Not in my games. Mongols are lucky to hold 1 city in Russia and 1 in Iran in my games. Really, they are pathetic and rarely expand beyond their Core.
Quote:
In the American game in my sig, China is my vassal and Japan (with Himeji Castle) is my Friendly Defensive Pact ally. When Mongols declared, I traded Rifling to both of my Asian allies, along with 2,000 Gold to China to upgrade their Muskets. China and Japan killed 50~100 Mongol Curassiers in the end. I didn't even lift a finger. ------ Russia is much more of a problem for me than Mongolia. Their stacks are around 3~5 times bigger than Mongol stacks (fitting, as their Production base is more than 5 times stronger) and not behind in Tech (due to Russia's tendency to get lots of vassals, and Catherine's high inclination to demand Techs from everyone). And unlike with the Mongols, you cannot really invade Russia before you have Tanks or Nukes, so your AI allies are really ineffective against Russia. I also have never been able to Vassalize Russia in any of my games (except as the old Germany with Panzers) since they pulverize the Mongols all by themselves. I always wonder how you could all Vassalize Russia in your Domination games. Last edited by iOnlySignIn; Apr 23, 2012 at 10:10 PM. |
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#834 |
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Prince
Join Date: Feb 2009
Location: Canada
Posts: 507
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well why don't you tell him what you really feel, lol
i think in every game, the possibility for one or more civs to gain a lead over their rivals exists (wars won or lost, wonders built or captured, etc.) and usually one or more civs is able to take advantage of these advantages, and in civ these advantages tend to snowball. I feel that I have seen a wide enough variety in the "top" civs, britain, france, spain, russia even sweden, reaching uber status to deduce that the games are playing out as they should, and the probability of any one civ reaching top spot is indicative of their relative historic strengths, and therefore a good thing. I have not started a game in a very long time that I have had any one adversary so much more powerful then me that the game was unwinnable with the right strategy. really, complaining that Britain is often powerful, it's the frickin british empire, its supposed to lead the world. Last edited by jammerculture; Apr 23, 2012 at 10:33 PM. |
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#835 |
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Prince
Join Date: Jun 2011
Posts: 461
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To vassalize Russia, you can try it early (like prior to 1200 AD) or wait for a respawn (if they are collapsed by Mongolian invasion).
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#836 | |
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Yay Yay
Join Date: Dec 2009
Location: San Francisco Bay Area
Posts: 1,950
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Quote:
I'm not the only one who has voiced this sentiment, as I recall civ_king had some issues with Britain's tech rate as well.
__________________
Owner of the • Ke$ha Ulmer Cookie. Owner of the • METY Cookie of Epic Art Skills. Owner of the • Approval of the Divines Ulmer Sweetroll. Owner of the • Leoreth's Internet Cookie. [TUTORIAL] How to Make an Animated .GIF from your Post-Game Replay M/N DoC UHVs Achieved: Egypt, Babylonia, China, Maya, Arabia, Turkey, Russia, England, France. My Stories: The Celestial Bureaucracy; Voted Best Narrative Civ4 Story of 2011 Dawn of the Middle Kingdom; An informative AAR for DoC 1.81 Dawn of the Punic Sea; An informative AAR for DoC 1.9 SVN |
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#837 |
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Deus Caritas Est
Join Date: Mar 2006
Posts: 15,972
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Spawning as America and realizing Vicky has Infantry and Wembley has a tendency to cause me to rage quit
__________________
Ex umbris et imaginibus in veritatem Cor ad cor loquitur |
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#838 | |||
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Admiral
Join Date: Nov 2011
Location: Virgo Supercluster
Posts: 1,445
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Quote:
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In 90% of the games I play they don't loose anything more than 2 or 3 small (usually Central Asian) cities to the Mongols, and take them back in no time. Quote:
Hell, I've only seen England build Trafalgar Square once on American spawn. It's usually built by Spain, or in the late 19th by the Japanese. Last edited by iOnlySignIn; Apr 24, 2012 at 12:07 AM. |
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#839 |
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Admiral
Join Date: Nov 2011
Location: Virgo Supercluster
Posts: 1,445
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To show what I'm talking about, I just loaded a Prussia start.
"Mega-England" with its fearsome army of Longbows, Muskets, and a sprawling empire of 2 cities: ![]() "Mega-Mongols": ![]() "Mega-Spain" in the Americas ![]() ![]() The first two screenshots should give you an idea of what Russia looks like. Last edited by iOnlySignIn; Apr 24, 2012 at 12:53 AM. |
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#840 |
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Yay Yay
Join Date: Dec 2009
Location: San Francisco Bay Area
Posts: 1,950
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^Are those on my settings? Monarch+Normal+3000BC?
Or is it Emperor+Epic+3000BC? If you're interested for the sake of science, we could both run 10 America tests for those settings (to find the average result; 1 is hardly definitive) and post the results here in the thread. I am not kidding when I assert that England is too powerful (as well as Spain or Mongols) under my circumstances.
__________________
Owner of the • Ke$ha Ulmer Cookie. Owner of the • METY Cookie of Epic Art Skills. Owner of the • Approval of the Divines Ulmer Sweetroll. Owner of the • Leoreth's Internet Cookie. [TUTORIAL] How to Make an Animated .GIF from your Post-Game Replay M/N DoC UHVs Achieved: Egypt, Babylonia, China, Maya, Arabia, Turkey, Russia, England, France. My Stories: The Celestial Bureaucracy; Voted Best Narrative Civ4 Story of 2011 Dawn of the Middle Kingdom; An informative AAR for DoC 1.81 Dawn of the Punic Sea; An informative AAR for DoC 1.9 SVN |
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