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#21 |
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Hill Archers are OP!
Join Date: Sep 2011
Location: Munich
Posts: 1,566
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I did read that, I just could not believe that you would prefer to be an a war instead of using less overlap. Must also be a Marathon thing, defensive wars are easier the faster the speed is. If you get DoWed on Marathon in like 2500 BC because your Capital had 8 tiles of overlap with 2nd city, there is nothing like defending because you will just have gotten BW 2 turns ago.
__________________
Wanna read some Writeups of Deity Games that made it into HoF? Replay #1 Huge Domination by 640 AD - Replay #2 Huge Domination with 1.4M Points - Replay #3 Coming closer Wastin - Replay #4 Slow and steady wins the race - Replay #5 A history of heroes - Replay #6 Short Story
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#22 | |||
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Prince
Join Date: Nov 2005
Posts: 511
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Quote:
Quote:
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Edit: And as we are talkign about the cities - how the GP farm work when the emancipation kicks in and the caste system must be abandoned? Sera[/QUOTE] Last edited by Handel; Apr 25, 2012 at 05:49 PM. |
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#23 |
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King
Join Date: Mar 2010
Posts: 902
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Beside that 8 overlap is impossible (
), there are early daggers on Normal, too, but you won't survive them if your empire's wide spread. Ofc, when you don't have units/metal/Archery, you'll be dead in that case aswell. Overall i really don't believe that a mad Shaka won't declare on me just because my cities don#t overlap - it's just a little bit less likely. Distance, Diplo and Powerrating will still be more important than the overlap check.
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#24 |
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Emperor
Join Date: May 2009
Posts: 1,384
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#25 | ||
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Hill Archers are OP!
Join Date: Sep 2011
Location: Munich
Posts: 1,566
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Quote:
Quote:
![]() The fact that the city produces exactly 666 BPT at 1 AD is pure accident, but it's funny. Don't overlook that this is in a GA, normally that city would produce something like 500 BPT I think. Sera
__________________
Wanna read some Writeups of Deity Games that made it into HoF? Replay #1 Huge Domination by 640 AD - Replay #2 Huge Domination with 1.4M Points - Replay #3 Coming closer Wastin - Replay #4 Slow and steady wins the race - Replay #5 A history of heroes - Replay #6 Short Story
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#26 | ||
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Hill Archers are OP!
Join Date: Sep 2011
Location: Munich
Posts: 1,566
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Quote:
Quote:
__________________
Wanna read some Writeups of Deity Games that made it into HoF? Replay #1 Huge Domination by 640 AD - Replay #2 Huge Domination with 1.4M Points - Replay #3 Coming closer Wastin - Replay #4 Slow and steady wins the race - Replay #5 A history of heroes - Replay #6 Short Story
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#27 |
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Prince
Join Date: Nov 2005
Posts: 511
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With university, bank, Oxford and corporation at 1 AD? At which speed and difficulty is this?
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#28 | |
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King
Join Date: Mar 2010
Posts: 902
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Erm, well... not really. You can avoid overlap like the plague, if you settle right in Shakas face and cut him off from further expansion, there WILL be a DoW. I won't go through every possible scenario, but you get my point.
I had tons of games where i had zero (numerical: 0) overlap and still got DoW'd by Deity AIs. Even had the same thing on Immortal recently. My subject oppinion? Okay, your subject oppinion too, i guess. Quote:
After all, Diplo's still the way to go to avoid DoWs on Normal/Normal, and tbh i won't argue with you on "your" gamestyle because, to be perfectly honest, i'm not interested in Marathon or huge. Not - a - single - bit. I'm thankful for that you provided me that information, but avoiding overlap to avoid DoWs is simply not an option in my games, believe it or not. My subject oppionion, yeah well, deal with it. |
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#29 |
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Emperor
Join Date: Aug 2006
Posts: 1,263
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Yes, he tends to be a whore for that. Sadly, to my dismay. I hate him.
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#30 |
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Prince
Join Date: Nov 2005
Posts: 511
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As we talk about cities tell me please how to manage with the GP farm when forced to change to emancipation? The buildings which can turn pop into specialists may be many but you probably will not build everything there and besides you will not be able to determine which kind of specialist you will produce?
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#31 | ||
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Hill Archers are OP!
Join Date: Sep 2011
Location: Munich
Posts: 1,566
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Quote:
Quote:
__________________
Wanna read some Writeups of Deity Games that made it into HoF? Replay #1 Huge Domination by 640 AD - Replay #2 Huge Domination with 1.4M Points - Replay #3 Coming closer Wastin - Replay #4 Slow and steady wins the race - Replay #5 A history of heroes - Replay #6 Short Story
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#32 | |
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King
Join Date: Mar 2010
Posts: 902
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Quote:
So, in the lategame GPs usually are best used for GAs, and here it really doesn't matter what kind you get, as long as you don't get 5 GSs in a row. Even then, you can settle them in your Oxford city for ~30 BPT in your Oxford city (and a hammer), which is nice. If you're planning on things like Corporations, well, then you have to plan carefully or have to depend on luck. But to be honest: when i plan a military VC i really don't need a certain kind of specialist, i just take what i get. If it happens that i go for space without war, it's ALOT easier to plan ahead for things like Corps, i might even get things like the free merchant from Economics and save him for later. You see: it's somewhat more about planning ahead and maybe just deal with what you get. Also note that with permanent war you'll slow down the teching speed of the whole game to a point where the AI might not even get to Emancipation at all. And when worse comes to worse, you can still switch into Caste System temporarily and starve a single city down for a certain GP. It's not like ~10 turns of unhappiness will kill you, just use the culture slider meanwhile. |
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#33 |
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Prince
Join Date: Nov 2005
Posts: 511
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#34 |
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King
Join Date: Mar 2010
Posts: 902
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He plays HoF, he can't provide savegames.
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#35 |
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Hill Archers are OP!
Join Date: Sep 2011
Location: Munich
Posts: 1,566
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Correct me again if I'm wrong, but I thought I could handout any savegame I don't plan on playing further / cannot submit to HoF due to various reasons / have played till the end and submitted to HoF.
The screen is from one of my Incan rounds 1-2 months ago, was an amazing round where I managed to rush 5 Civs, but somehow I loaded the wrong save once, therefor the game became invalid for HoF. It's funny to look at those games now, because I've learned so much about Civ since then. I would never place the cities again like I did then, anyhow, they weren't so bad like one would think. Here are 2 different ones from 1 AD which both have Corps aswell as Oxford at 1 AD. You can also look at "Replay #3" in my Signature, they were all played very similiar. I wouldn't go for Oxford again today, as Universities cost too many pop when slaving them, and give too little benefit if one doesn't go for Space-Race: Don't forget, that you need the newes BUFFY Mod to open them. I can provide further saves from those rounds if you're interessted as I save every turn and store old saves for comparison reasons.
__________________
Wanna read some Writeups of Deity Games that made it into HoF? Replay #1 Huge Domination by 640 AD - Replay #2 Huge Domination with 1.4M Points - Replay #3 Coming closer Wastin - Replay #4 Slow and steady wins the race - Replay #5 A history of heroes - Replay #6 Short Story
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#36 |
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Prince
Join Date: Nov 2005
Posts: 511
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#37 |
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Hill Archers are OP!
Join Date: Sep 2011
Location: Munich
Posts: 1,566
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I go for Slavery the whole game, as long as I'm not forced to switch into Emancipation. Only occasion where I switch to CS is when I start a GA or even the GA-Chain, then I need those Specialist slots. Slaving the Universities imo is mandatory, because they come so late, that if one wants to get benefit of Oxford, one has to build it immediately after Education. Having Oxford in a super-science-city usually makes up for the lost pop in the other cities. Running OR is heavily recommended for the whips, as they're so huge.
If one is SPI of course, one has more freedom in choice of Civics. One can run CS + Pacifism and Slavery + OR / Theo only when it's needed.
__________________
Wanna read some Writeups of Deity Games that made it into HoF? Replay #1 Huge Domination by 640 AD - Replay #2 Huge Domination with 1.4M Points - Replay #3 Coming closer Wastin - Replay #4 Slow and steady wins the race - Replay #5 A history of heroes - Replay #6 Short Story
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#38 |
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Warlord
Join Date: Nov 2006
Location: Sweden
Posts: 214
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I think you need to settle your first cities alot closer to your capital to speed up your earlygame.
Id place my first cities: 1NE of cows (west of Rome) 1E of iron (south of Rome) 1N of copper (east of Rome) just my 2 cents. |
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