| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#21 |
|
Emperor
Join Date: Aug 2009
Location: USA
Posts: 1,108
|
Yes, thanks Lymond. It seems, BUG Custom Assets folder setup does make BUG compatible with other mods, except BUG itself installed as a mod.
To the game though, there is interesting decision to make early in game: Spoiler:
Last edited by GKey; May 03, 2012 at 08:20 PM. |
|
|
|
|
|
#22 |
|
404 User. True form on.
Join Date: Mar 2010
Posts: 5,373
|
|
|
|
|
|
|
#23 |
|
Deity
Join Date: Feb 2002
Location: Czech Rep.
Posts: 6,072
|
@GKey
try in Mods\Buffy folder find the .ini file and edit "NoCustomAssets" (or something like that) to 1 instead of 0. Should solve the issue with loading your BUG custom assets from user profile you need to have original CvGameCore.dll in your installation directory instead of BULL's one (that one you already covered). |
|
|
|
|
|
#24 |
|
Emperor
Join Date: Aug 2009
Location: USA
Posts: 1,108
|
@Vranasm Thanks! I already switched to original Custom Assets folder, so it works.
Will your solution make BUFFY load with BUG I already had, instead BUG included in BUFFY, or will it just ignore my Custom Assets folder (and therefore ignore my BUG)? To the game: Spoiler:
BTW, how many cities is it fine to have by 1AD on big maps? |
|
|
|
|
|
#25 |
|
404 User. True form on.
Join Date: Mar 2010
Posts: 5,373
|
|
|
|
|
|
|
#26 | |
|
Deity
Join Date: Feb 2002
Location: Czech Rep.
Posts: 6,072
|
Quote:
|
|
|
|
|
|
|
#27 |
|
A and L's dad
Join Date: Dec 2005
Location: Rochester, NY
Posts: 2,614
|
Yeah, I do not like Deity. Played till turn 76 just past 1000 BC. This is a crowded map.
Spoiler:
__________________
Hurry up and wait. Monti - Prince Walk Through http://forums.civfanatics.com/showthread.php?t=466659 Last edited by Htadus; May 04, 2012 at 11:48 AM. |
|
|
|
|
|
#28 |
|
Prince
Join Date: Feb 2006
Location: Ingleton, North Yorkshire
Posts: 417
|
|
|
|
|
|
|
#29 |
|
404 User. True form on.
Join Date: Mar 2010
Posts: 5,373
|
|
|
|
|
|
|
#30 |
|
A and L's dad
Join Date: Dec 2005
Location: Rochester, NY
Posts: 2,614
|
My comments in blue.
I think I will test both options; a rush or peace to 1 AD. Then decide which to play to 500 AD and decide to cont or not. I am glad this is not xOTM.
__________________
Hurry up and wait. Monti - Prince Walk Through http://forums.civfanatics.com/showthread.php?t=466659 |
|
|
|
|
|
#31 |
|
Emperor
Join Date: Feb 2011
Location: UK
Posts: 1,138
|
Bank Holiday weekend here so I should get some free time to play. Nearly a month of little to no Civ may make this a Diety game
![]() First things thou I need to get a IU game up
|
|
|
|
|
|
#32 |
|
Emperor
Join Date: Aug 2009
Location: USA
Posts: 1,108
|
Few things happened.
Spoiler:
Last edited by GKey; May 05, 2012 at 07:23 PM. |
|
|
|
|
|
#33 |
|
404 User. True form on.
Join Date: Mar 2010
Posts: 5,373
|
^
Shame it won't work for you, GKey. Now, I understand the repulsion for large/huge maps, which stems from computer strength. In the future, I shall convert myself to standard. Spoiler:
Last edited by Tachywaxon; May 06, 2012 at 12:23 AM. Reason: Shameless bump! |
|
|
|
|
|
#34 |
|
Emperor
Join Date: Aug 2009
Location: USA
Posts: 1,108
|
^^
Spoiler:
|
|
|
|
|
|
#35 |
|
Synthetic Life Form
Join Date: Mar 2008
Posts: 10,584
|
Wow...didn't even notice it was a Large Map. I was wondering why the game was bogging down on me sooner than expected....that my computer was jacked.
Gave up on war when I discover I settled just away from the iron, so went peaceful culture, which I played pretty poorly. I think very early culture could be had here.
__________________
"Read, every day, something no one else is reading. Think, every day, something no one else is thinking. Do, every day, something no one else would be silly enough to do. It is bad for the mind to be always part of unanimity." Christopher Morley lymond's YouTube Channel - Watch me play Civ4 poorly CFC GameOftheMonth(GOTM) Page - why are you not playing these ?
|
|
|
|
|
|
#36 |
|
404 User. True form on.
Join Date: Mar 2010
Posts: 5,373
|
|
|
|
|
|
|
#37 |
|
No, no, please. Please.
Join Date: Mar 2006
Posts: 2,319
|
(from his last spoiler, but I'm just going to quote it)Why do you say that? I find Fractal a little boring because it seems to produce a snaky pangaea very often. But it does give you some variety, and unbalanced is not a description I would have thought of for it.
I think overall, Hemispheres is the superior for generic games. It gives you maximum variety within the constraint that some civs won't meet until Optics, limiting the human's ability to do all this namby-pamby exploiting of tech trading and other diplo.
__________________
1. I started here and settled 1 SW. 2. This is a picture of me winning liberalism at 420 AD. 3. Here's my army of 50 Level 4 Cavalry at 660 AD right before I invade. --Civahaulic |
|
|
|
|
|
#38 | |
|
404 User. True form on.
Join Date: Mar 2010
Posts: 5,373
|
Quote:
Second, fractals can create maps favoring one or two AI's at the expense of others (mountains ridges, chokepoints, lots of lands behind capital that can become chokepoint along two-three cities, etc. ) Indeed, those mentioned sneaky pangaea-like maps you mention may lead to such unbalances. While pure pangaea (solid single continent option) will lead with few peninsulae and ferocious battle for lands. I know pangaea is preferred for deity because it somehow ensures the player won't get through the assle to end up "cheated" by a hyper-empire (master and lots of vassals). Theoritically, the lands distribution is better than fractal. The best up to date is Inland Sea as another form of pangaea map. As for hemisphere avoiding abuses, indeed, diplo is trickier but not unfair (isolation or semi-iso). And taking out civs may lead to semi-iso situations, which is not favorable. Running away civs civ may happen on other continents, but less likely I think. Anyways, why this commentary when the purpose of this serie is well (for some regularly involved in deity I guess) fun. Fractal leads to something unexpected. And unexpected is fun. And by playing the map prior to the thread, I verify if it is winnable. ... Any more shadowings? Yes, I'm a jackal for more shadowing... ![]() Oh btw, I'm not deity player, but aspirant one. So I don't know every aspect of the subject. |
|
|
|
|
|
|
#39 |
|
Synthetic Life Form
Join Date: Mar 2008
Posts: 10,584
|
If you ain't, you are sure darn close
![]() I like Fractal maps. Basically did a whole bunch of learning on them back when Kos did his thing. With that said, I'm starting to gather a fondness for Inland Sea. It does tend to be balanced without being quite the Cluster F that Pangaea can sometimes be.
__________________
"Read, every day, something no one else is reading. Think, every day, something no one else is thinking. Do, every day, something no one else would be silly enough to do. It is bad for the mind to be always part of unanimity." Christopher Morley lymond's YouTube Channel - Watch me play Civ4 poorly CFC GameOftheMonth(GOTM) Page - why are you not playing these ?
|
|
|
|
|
|
#40 |
|
Deity
Join Date: Feb 2002
Location: Czech Rep.
Posts: 6,072
|
|
|
|
|
![]() |
| Bookmarks |
| Tags |
| deity, fractal, large, qin, random |
|
| Thread Tools | |
|
|