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Old May 09, 2012, 10:10 PM   #7181
Bengal Tiger
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Originally Posted by TomYo689 View Post
I guess that's why. Not my point though. There's so many other things like civilopedia entries and geography, things not even related to units, that could use fixes. There's too much of it to justify and discuss only one little subject. Tons of work for a scenario on an obselete game I guess that's why the guy said he's not making a 4.2.
Actually, El Justo had almost completed a version 5.0 when his computer crashed and he lost all his data. He's taking a well deserved breather from AoI, and (I believe) doing work on his Vietnam scenario.

While there may be some bugs still, they are hardly noticeable in the grand scheme of the scope and detail of this scenario.

Eventually(hopefully) he might find the time to come back to this- but it's certainly not because the game is "obsolete."
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Old May 10, 2012, 12:06 PM   #7182
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Actually, El Justo had almost completed a version 5.0 when his computer crashed and he lost all his data. He's taking a well deserved breather from AoI, and (I believe) doing work on his Vietnam scenario.

While there may be some bugs still, they are hardly noticeable in the grand scheme of the scope and detail of this scenario.

Eventually(hopefully) he might find the time to come back to this- but it's certainly not because the game is "obsolete."
Correct and well said Bengal Tigar
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Old May 10, 2012, 01:38 PM   #7183
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I agree but I think I remember he said there definitely will not be any updates. If this is not the case then why is there not a public compilation of errors and potential fixes?
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Old May 10, 2012, 01:41 PM   #7184
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who is to say there will be no future updates? surely not you, right?
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Old May 10, 2012, 05:59 PM   #7185
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I checked back a few pages and what unable to find a source to cite for my claim. In my defense the impression looked like a no. Are you looking for input from users for a potential update? To make up for lost data or more? Not that anyone else might be capable of adding content but at least fixing errors.
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Old May 10, 2012, 07:18 PM   #7186
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TomYo689... The People who make and Upload THEIR Games for others are the ones who can make any changes for THEIR Game that they allow others to Download.

This means even IF they do not change things according to what any other individual may want or believe to be needed... it is Their Game and their decision.

Anyone can make any changes they like for themselves but they cannot make changes to the Work that the Creator has done for others without making that OK with the Creator.

IF El Justo wanted anyone to take over or "help" in any way, he would make that very clear... so no, he is not looking for anyone to change the Game as it is.

Everyone has their Opinions and beliefs as to what is Accurate, Appropriate or historically accurate but remember there are many things that the CIV Game Engine will not allow and the individuals who have made Games using CIV III/Conquests understand that.

El Justo understands and knows History better than you probably imagine.

Even if El Justo never works on AOI again, it is a Great Game
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Old May 11, 2012, 05:43 PM   #7187
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I never said I wanted to demand changes for anyone elses scenario. I never claimed to have any authority, that's what you seem to imply. I was pretty clear in recognizing his knowledge. Is having to reject or ignore suggestions such a horrible thing? Anyway if not the exact points it's close enough I'll stop.
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Old May 17, 2012, 05:24 PM   #7188
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Is is AI strategy to remove all units from a city to attack. As France, I was at war with Britain. While sending my Legionnaire to take some of their colonies, about half were undefended. However, they sent 4-5 unit stacks of their infantry at me. Is this normal?
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Old May 18, 2012, 10:13 PM   #7189
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^Occasionally I will find an undefended city (one city island) in the Pacific.
I do not remember experiencing that anywhere else.

In Africa I usually find 4-5 colonial infantry in most cities,
sometimes a lot more, sometimes less.
I usually get attacked by mostly colonial cavalry, not the infantry.
Some infantry wanders around stepping on hexes (trying to starve my cities?)
but not usually attacking. Otherwise the infantry seem to mostly stay in the cities
or go to the home country with the resources.

I've also seen enormous stacks of ai colonial infantry doing the same thing in Europe.
Against their current opponents. Not attacking. Just wandering around from hex to hex. Otherwise they just seem to stay in one of the home cities.
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Old May 19, 2012, 11:04 AM   #7190
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The Spanish leave most of their Philippine cities undefended all the time, once the Raw Materials have spawned. It is nice for the Filipino Natives.
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Old May 20, 2012, 06:09 PM   #7191
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Quote:
Originally Posted by Princeof Persia View Post
Is is AI strategy to remove all units from a city to attack. As France, I was at war with Britain. While sending my Legionnaire to take some of their colonies, about half were undefended. However, they sent 4-5 unit stacks of their infantry at me. Is this normal?
Yes, it's bad a AI program.

Build some arty units, most have a movement of 2, dammage 1 unit and the AI will remove 3 units back, 1 dammaged unit and 2 as guards.
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Old May 26, 2012, 09:02 AM   #7192
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Just thinking about it, shouldn't Portugal and England have an alliance? Because, the treaty of Windsor would at this time be (and is still) in effect.
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Old May 26, 2012, 02:59 PM   #7193
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I think several alliances were left out for balance reasons(ex. belgium-Britain). Pnly he Germany-Austria Hungary one was included to make hem more potent against Russia or France.
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Old Jun 25, 2012, 05:15 PM   #7194
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*Getting 'No Raze' patch to work on a Mac?*

Hi guys,

Firstly, I just want to say I am absolutely blown away by this scenario. I'd never tried any with Civ III before a few days ago, and I had no idea that there was such a creative community out there - great job!

I've asked this in a couple of places on these forums, but never very clearly, and no response as yet - has anyone had any success getting the 'No Raze' patch to work on a Mac? I'd love to play this scenario as it's intended to be played!

Cheers!
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Old Jun 27, 2012, 12:15 AM   #7195
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I'm afraid I use a PC, so I don't really know how to help. Did you check the Mac section of the forums? Anyways, good luck, as the no raze patch is definitely worth it.
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Old Jun 28, 2012, 04:11 PM   #7196
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I believe it was decided long ago that a no raze patch for mac was virtually impossible.
I didn't understand the reasons why and I cannot find the thread.

sorry..
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Old Jun 28, 2012, 04:53 PM   #7197
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Ach, that's a shame. Thanks all the same, guys. I'll give it a go and see how well it works without. It looked to me like the no raze patch was actually a replacement .exe file for the game application itself? If so, I can imagine that this would be pretty difficult to replicate on a Mac without editing the game code itself. Although I could be completely wrong - I know very little about these things!
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Old Jun 28, 2012, 10:12 PM   #7198
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They should hurry up and release the source code.
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Old Jun 29, 2012, 05:55 PM   #7199
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Quote:
Originally Posted by Acronym View Post
Ach, that's a shame. Thanks all the same, guys. I'll give it a go and see how well it works without. It looked to me like the no raze patch was actually a replacement .exe file for the game application itself? If so, I can imagine that this would be pretty difficult to replicate on a Mac without editing the game code itself. Although I could be completely wrong - I know very little about these things!

Yes, it is a replacement .exe
and I think you are right about the why it cannot be done for mac.
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Old Jul 03, 2012, 04:11 PM   #7200
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Awesome job on this mod, it's up there with RFRE as my favorite mod to play

The only problem with my game is that I've gotten to a point where I can't keep playing because this error keeps coming up after I finish with managing production queues.



Does anyone have any idea what to do about it? I've tried running it as admin, changing production so nothing gets produced that turn, and deleting all the autosaves (which were from a different game) in case something is going wrong with the autosave process, but nothing seems to work.

Edit: I can also upload the savegame if it would help.
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