| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
King
Join Date: Sep 2010
Posts: 686
|
The Happiness of the Lotus
I've decided to present another game, to illustrate a couple of points. I keep reading in the strategy forums that razing cities is a "good thing". That might be true on higher levels; I don't know, since I usually play on king or emperor. But I like building empires that control vast swathes of territory, and one of the best ways to do that is to take captured cities into your empire as puppets. This general strategy works for all victory conditions. Puppets do not affect social policy costs, so they can be part of a cultural victory. Puppets contribute to a larger population (if you can manage the unhappiness), and population produces science, so a puppet empire can help with a science victory. Puppets focus on gold, so they can contribute to a diplomatic victory by providing the resources to bribe city-states, or to a domination victory by helping pay for troops when you need them.
There are two other issues I want to explore with this game. First, there is continuing debate across the forums about whether declarations of war or player eliminations affect your diplomatic relations with AI that you have not yet met. I believe that they do not. So, I'll play on continents and try to test this. Second, I want to try to pay attention to managing happiness. I recently played a game as Darius (to get the civ-specific achievement) and learned that (a) it is possible to keep your happiness higher than I was used to and (b) lots of other good things result when you do that. Since happiness is important for a large puppet empire, this is a natural thing to do here. So, let's get started: Spoiler:
Spoiler:
__________________
Friends are just enemies I don't have a strategy for eliminating yet. --R. Stevens Last edited by krc; May 08, 2012 at 02:47 PM. |
|
|
|
|
|
#2 |
|
King
Join Date: Sep 2010
Posts: 686
|
Spoiler:
Spoiler:
Spoiler:
Spoiler:
__________________
Friends are just enemies I don't have a strategy for eliminating yet. --R. Stevens Last edited by krc; May 08, 2012 at 02:48 PM. |
|
|
|
|
|
#3 |
|
King
Join Date: Sep 2010
Posts: 686
|
My scouts are doing a great job. They find and pop another ruin, which gives access to Mining. One turn later, my people discover Pottery. Because the Chinese unique building (Paper Maker) is a replacement for the library, we are going to follow the path of least resistance and start researching Writing.
Spoiler:
If you also study the mini-map, you'll see that our starting location is beginning to look even more promising. The city-state to the northwest of the mountain range is Venice; it is becoming clear that there are no AI civilizations in that direction. So, we should be able to find plenty of land to settle, and only have to worry about enemies from the east. Spoiler:
__________________
Friends are just enemies I don't have a strategy for eliminating yet. --R. Stevens |
|
|
|
|
|
#4 |
|
King
Join Date: Sep 2010
Posts: 686
|
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
__________________
Friends are just enemies I don't have a strategy for eliminating yet. --R. Stevens |
|
|
|
|
|
#5 |
|
King
Join Date: Sep 2010
Posts: 686
|
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
__________________
Friends are just enemies I don't have a strategy for eliminating yet. --R. Stevens |
|
|
|
|
|
#6 |
|
King
Join Date: Sep 2010
Posts: 686
|
Spoiler:
Spoiler:
Spoiler:
Although I know where England is, I still haven't figured out where the Mongolians live. The city-state to the northeast is Genoa. I can't get through their narrow territory because the only passage is occupied by units (one of theirs, and one Mongolian). So, I don't know if it is on the coast or if it is a passageway to something larger. Spoiler:
__________________
Friends are just enemies I don't have a strategy for eliminating yet. --R. Stevens |
|
|
|
|
|
#7 |
|
Deity
Join Date: Jan 2009
Location: Virtual reality
Posts: 2,739
|
Great read so far. Keep it up!
![]() Two remarks though. While having extra immediate hummer is nice, in the long run you lose 3 tile, 4 after Chemistry. Which wouldn't be terrible, if there were more hills in city radius. This way with only 2 hills both in 3rd ring Shanghai is stuck with very low production forever.Another point, if AI doesn't have enough cash for trade, you can take some gpt. Could have sold the wine for 114 + 3 gpt.
|
|
|
|
|
|
#8 | |
|
King
Join Date: Sep 2010
Posts: 686
|
Quote:
And you're also right about the gpt. I just hadn't bothered to take the time because I was convinced that a DoW was coming any turn now.
__________________
Friends are just enemies I don't have a strategy for eliminating yet. --R. Stevens |
|
|
|
|
|
|
#9 |
|
King
Join Date: Sep 2010
Posts: 686
|
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
__________________
Friends are just enemies I don't have a strategy for eliminating yet. --R. Stevens |
|
|
|
|
|
#10 |
|
King
Join Date: Sep 2010
Posts: 686
|
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
__________________
Friends are just enemies I don't have a strategy for eliminating yet. --R. Stevens |
|
|
|
|
|
#11 |
|
King
Join Date: Sep 2010
Posts: 686
|
We've seen activity in Beijing recently; now it's time to take a look around my other cities.
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Back in the introduction to this game, I mentioned that I wanted to focus on keeping my happiness in positive territory. Even though I now have five cities and a total population of about 17, I still have a fair amount of excess happiness. I couldn't figure out why at first, for the (embarrassing) reason that I forgot about the major effect of the Fountain of Youth: just discovering it gives you 10 extra happiness! The more I think about it, the more overpowered this seems. Along with the double-heal feature for troops, even +2 or +3 happiness would seem to be plenty. This also means that my game will be less about how to manage happiness (though I hope there will be some of that) and more about the amazing benefits that excess happiness can bring. At this point in the game, the +10 happiness from FoY is probably worth two cities, which means extra science and (since the paper maker brings in gold as well) extra gold. All of which probably explains why I reached the Medieval Era as early as I did....
__________________
Friends are just enemies I don't have a strategy for eliminating yet. --R. Stevens |
|
|
|
|
|
#12 |
|
King
Join Date: Sep 2010
Posts: 686
|
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
__________________
Friends are just enemies I don't have a strategy for eliminating yet. --R. Stevens Last edited by krc; May 11, 2012 at 01:41 PM. |
|
|
|
|
|
#13 |
|
King
Join Date: Sep 2010
Posts: 686
|
The English War
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
__________________
Friends are just enemies I don't have a strategy for eliminating yet. --R. Stevens |
|
|
|
|
|
#14 |
|
King
Join Date: Sep 2010
Posts: 686
|
During the period when my troops were maneuvering against York, my civilization kept advancing. Xian completed a paper maker and a monument, then started building a colosseum. Beijing finished its aqueduct and start constructing the National College. I discovered Theology, and used my GE to build the Hagia Sofia in Guangzhou. This earned another GE, who also started hanging around Guangzhuo waiting for something to do.
Spoiler:
Spoiler:
Spoiler:
Spoiler:
__________________
Friends are just enemies I don't have a strategy for eliminating yet. --R. Stevens |
|
|
|
|
|
#15 |
|
Deity
Join Date: Jan 2009
Location: Virtual reality
Posts: 2,739
|
Looking good.
![]() What VC are you going after? Domination I assume? And yes, FOY is ridiculously OP'ed. Much more than Skilldorado, IMO. You really hit the jackpot.
|
|
|
|
|
|
#16 | |
|
King
Join Date: Sep 2010
Posts: 686
|
Quote:
In my initial goals for this game, I wanted to confirm that DoWs and/or eliminations on your own continent don't affect diplomatic relations with civs that you meet later. If that is really the case (and I'm all but certain that it is), then I should be able to trade luxuries at full price and sign RAs with everybody on the other continent, provided I can dominate my own before we meet.
__________________
Friends are just enemies I don't have a strategy for eliminating yet. --R. Stevens |
|
|
|
|
|
|
#17 |
|
King
Join Date: Sep 2010
Posts: 686
|
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
__________________
Friends are just enemies I don't have a strategy for eliminating yet. --R. Stevens |
|
|
|
|
|
#18 |
|
King
Join Date: Sep 2010
Posts: 686
|
While the Japanese war was being waged, life went on in the rest of my empire.
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
__________________
Friends are just enemies I don't have a strategy for eliminating yet. --R. Stevens |
|
|
|
|
|
#19 |
|
Proud Kentuckian
|
I'm following this.
__________________
"The greatest evil is not now done in those sordid 'dens of crime' . . . but in clean, carpeted, warmed, and well-lighted offices, by quiet men with white collars and cut fingernails and smooth-shaven cheeks who do not need to raise their voice." - C.S. Lewis, from The Screwtape Letters |
|
|
|
|
|
#20 |
|
King
Join Date: Sep 2010
Posts: 686
|
The Indian War
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
__________________
Friends are just enemies I don't have a strategy for eliminating yet. --R. Stevens |
|
|
|
![]() |
| Bookmarks |
|
| Thread Tools | |
|
|