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#19301 | |
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All Leader Challenger
![]() Join Date: Feb 2006
Location: Pacific Northwest
Posts: 6,787
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Quote:
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Stories and Tales: Princes of the Universe Part I / Part II The All Leaders Challenge Games (ALC Bullpen thread) Civ IV Strategy Articles: Strategy Guide for Beginners / Intermediate Tactics & Gambits / Stack o' Doom / Early Rush / Leader Traits |
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#19302 |
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Chieftain
Join Date: Oct 2008
Posts: 54
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Question about floodplain unhealth:
If I have 2 cities that have a couple of shared floodplains in their BFC, do both get hit with the -0.4 unhealth, or only the city that is currently able to work them?
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#19303 |
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aka emperor
![]() Join Date: Apr 2004
Location: New Zealand
Posts: 6,344
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Both, as I recall. I believe both would get the positive health benefits from any shared forests too.
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Lord Parkin / emperor Read all about my adventures in the Realms Beyond Pitboss 4 game! All Leader Challenge games: ALC #26: Willem van Oranje/Dutch Sisiutil and Lord Parkin take on eight AI teams in a Multiplayer Team Game battle of wits! Member of: Team Innovia - Civ4 MTDG | Team Saturn - BTS MTDG | Team Sirius - BTS MTDG II Looking for Civilization III maps? Check out the Parkin Creations CFC Map Library. |
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#19304 |
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Prince
Join Date: Aug 2010
Posts: 530
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Anyone know how do I assign circumnavigation bonus to a particular civ?
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#19305 |
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aka emperor
![]() Join Date: Apr 2004
Location: New Zealand
Posts: 6,344
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Hmm... not sure about a direct way. For a roundabout way (involving 1 turn being played), you could go into the worldbuilder, reveal map for the civ you want to give circumnavigation to, exit worldbuilder, play the turn, then enter worldbuilder again and unreveal the map ("restore fog" or something). Note that this would work best at the start of the game, since it resets the civ in question's map to only what they can see on that turn.
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Lord Parkin / emperor Read all about my adventures in the Realms Beyond Pitboss 4 game! All Leader Challenge games: ALC #26: Willem van Oranje/Dutch Sisiutil and Lord Parkin take on eight AI teams in a Multiplayer Team Game battle of wits! Member of: Team Innovia - Civ4 MTDG | Team Saturn - BTS MTDG | Team Sirius - BTS MTDG II Looking for Civilization III maps? Check out the Parkin Creations CFC Map Library. |
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#19306 |
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Mayor of H-Marker Lake
Join Date: Nov 2003
Location: Bethel, Alaska
Posts: 3,757
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In a related quetsion is there a quick way of checking if any civ has earned the circumnavigation bonus yet?
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ปัยมนสนามหญ้าที่คลินิคม๋ามัดรักษาผู้ดิดยาเสพด ิด เขียนว่า ท้ามลัดสนาม A sign on the lawn at a drug rehab center said: 'Keep off the Grass.' Hay, didja ever hear of blogging? Well everyones doing it, even this guy -> http://wdklem.blogspot.com/ |
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#19307 |
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aka emperor
![]() Join Date: Apr 2004
Location: New Zealand
Posts: 6,344
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Aside from trawling through the event log, I'm not aware of any way to check, unfortunately.
__________________
Lord Parkin / emperor Read all about my adventures in the Realms Beyond Pitboss 4 game! All Leader Challenge games: ALC #26: Willem van Oranje/Dutch Sisiutil and Lord Parkin take on eight AI teams in a Multiplayer Team Game battle of wits! Member of: Team Innovia - Civ4 MTDG | Team Saturn - BTS MTDG | Team Sirius - BTS MTDG II Looking for Civilization III maps? Check out the Parkin Creations CFC Map Library. |
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#19308 |
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Chieftain
Join Date: May 2012
Posts: 1
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Does anyone know what the actual name of Joao II theme from civ 4 is? I can't seem to find the name anywhere.
Thanks. |
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#19309 |
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HOLY DOOLEY!
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I think it is just João II's Theme. I'm pretty certain it was composed just for the game.
link to video. |
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#19310 |
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404 User. True form on.
Join Date: Mar 2010
Posts: 5,374
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Does bribing off an AI from the @$$ of another AI solely mean a ceasefire or a peace treaty for 10 turns?
Or is it possible for the AI who stopped the war to re-enter in war state via bribing with the same earlier foe within the same turn? |
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#19311 |
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Deity²
Join Date: Sep 2010
Posts: 235
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It gives a ceasefire (which was a surprise the first time it happened to me. I bribed Shaka away from someone I was intending to vassalize only for him to declare again the next turn.)
edit: this may not be true, Shaka has since ignored a 10 turn peace treaty with me which should only be possible with an AP resolution, so my game/map is buggy. Last edited by pob; Jul 11, 2012 at 02:29 PM. |
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#19312 |
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Chieftain
Join Date: May 2009
Posts: 53
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Is there any way to move AI settlers around from the World Builder screen? Opening up the text file is beyond my abilities.
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#19313 | |
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aka emperor
![]() Join Date: Apr 2004
Location: New Zealand
Posts: 6,344
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Quote:
![]() You can also click "unreveal all tiles" for the relevant player after relocating their Settler, so they don't have a random window of visibility into their old starting area. Oh, and probably worth relocating their Scout or Warrior too.
__________________
Lord Parkin / emperor Read all about my adventures in the Realms Beyond Pitboss 4 game! All Leader Challenge games: ALC #26: Willem van Oranje/Dutch Sisiutil and Lord Parkin take on eight AI teams in a Multiplayer Team Game battle of wits! Member of: Team Innovia - Civ4 MTDG | Team Saturn - BTS MTDG | Team Sirius - BTS MTDG II Looking for Civilization III maps? Check out the Parkin Creations CFC Map Library. |
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#19314 | |
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Chieftain
Join Date: May 2009
Posts: 53
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Quote:
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#19315 |
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Prince
Join Date: Aug 2010
Posts: 530
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#19316 |
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Destroyer of worlds
Join Date: Mar 2004
Location: My Lair
Posts: 4,244
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It's probably been asked before, but has anyone ever tried making a Sid Meier's Alpha Centauri scenario/mod for Civ 4?
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I am Fluffy.
Destroyer of worlds. Celestia 1.6.1 | Celestia Users of CFC | Lavender Skies Economic Left/Right: -6.62 Social Libertarian/Authoritarian: -5.44 |
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#19317 |
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Prince
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Is there a decent article about cottages floating around somewhere? I may just be impatient here, but I can't seem to find one. Using the search function, I get hits on threads and am trying to avoid sifting through several pages of those.
F |
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#19318 | |
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Queen of Misclicks
Join Date: May 2012
Location: Budapest, Hungary
Posts: 1,603
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Quote:
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#19319 |
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Deity
Join Date: May 2006
Location: Kingston, Ontario
Posts: 2,658
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In "player mode" there's a drop-down that selects which player (human, AI, barbarian) you want to modify. It's also the way you give barbarians appropriate starting techs (like Archery on Monarch).
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#19320 |
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Chieftain
Join Date: May 2012
Location: Omsk, Russia
Posts: 16
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I have a question.
Can I make ONE city to produce just cash? When I'm opening the city window and trying to put research slider to 0% all my cities start to produce 100% gold. What am I doing wrong? |
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