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Old May 01, 2012, 09:12 PM   #1181
AOS9001
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Don't know if this has been mentioned yet, but I can't seem to build Cluny Abbey. Well, I can, but when I end the turn, the game freezes up. It stays on the "Waiting for other civilizations" point for a long while, I quit waiting after a few minutes.
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Old May 10, 2012, 01:04 PM   #1182
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Originally Posted by AOS9001 View Post
Don't know if this has been mentioned yet, but I can't seem to build Cluny Abbey. Well, I can, but when I end the turn, the game freezes up. It stays on the "Waiting for other civilizations" point for a long while, I quit waiting after a few minutes.
Did anyone else experience this?
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Old May 12, 2012, 12:06 PM   #1183
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Quote:
Originally Posted by AOS9001 View Post
Don't know if this has been mentioned yet, but I can't seem to build Cluny Abbey. Well, I can, but when I end the turn, the game freezes up. It stays on the "Waiting for other civilizations" point for a long while, I quit waiting after a few minutes.
Checked it with Burgundy, no problems for me
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Old May 18, 2012, 08:34 PM   #1184
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Never happened to me before. Cluny Abbey with Venice and France, no problems.

By the way, something strange happens with Cordoba sometimes. When they're still Cordoba they appear as Hafsid Caliphate. Last time it happened I was with the Norse and I passed by Tanjah and that was their capital. Maybe a bug similar to that of no Islamic Holy City (corrected on patch 1.01), but with Cordoba triggering their later name when they respawn, as an african city is its capital (probably by not founding their capital in the first turn, or by having it conquered early enough for Tanjah to replace it).

Not the first time it happened, but the only one I investigated.
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Old May 19, 2012, 04:07 AM   #1185
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Originally Posted by Spirictum View Post
By the way, something strange happens with Cordoba sometimes. When they're still Cordoba they appear as Hafsid Caliphate. Last time it happened I was with the Norse and I passed by Tanjah and that was their capital. Maybe a bug similar to that of no Islamic Holy City (corrected on patch 1.01), but with Cordoba triggering their later name when they respawn, as an african city is its capital (probably by not founding their capital in the first turn, or by having it conquered early enough for Tanjah to replace it).

Not the first time it happened, but the only one I investigated.
I'm not sure
They can only be named Hafsid Caliphate if they already respawned, of that I'm certain
Their respawn coordinates are set around Tunisia
I guess the problem appears when Cordoba collapses and respawns very early in the game, but have no idea where can be the bug
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Last edited by AbsintheRed; May 19, 2012 at 04:35 AM.
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Old May 25, 2012, 09:53 PM   #1186
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Well, not what happened at this game with the Norse:


At their spawn they are already treated as Hafsid Caliphate, this was the game their capital was Tanjah (they never lost Cordoba, so I don't know how they got Tanjah as capital). But I'm playing another game now with the Byzantines, and Cordoba is Hafsid Caliphate again, with capital at Cordoba.
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RFCE 1.1 wins on Monarch:
Genoa (H); Venice (H)

RFCE 1.0 wins on Monarch:
Spoiler:

Arabs 4x (H); Austria (D) (H); Byzantine (H); France (D); Hungary (H); Kievan Rus' (H); Norse (H); Portugal (H); Venice (H)

H - Historical, D - Domination, - Emperor score once
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Old May 26, 2012, 03:25 AM   #1187
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Is it normal that Toledo, Valencia, Tangier and Sinope were respectively traded to Cordoba*3 and Byzatium ?
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Old May 26, 2012, 05:03 AM   #1188
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The 3 Cordoban cities are the flipping cities upon spawn. I think that Sinope is taken by a cultural revolt.
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Old May 26, 2012, 08:44 AM   #1189
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Yeah, those three cordoban cities are given after the spawn, and Sinope was taken by the barbs and flipped back after some turns, a lot common with the byzantine anatolian cities. The problem is the Cordoban already being called Hafsid Caliphate since the beggining
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RFCE 1.1 wins on Monarch:
Genoa (H); Venice (H)

RFCE 1.0 wins on Monarch:
Spoiler:

Arabs 4x (H); Austria (D) (H); Byzantine (H); France (D); Hungary (H); Kievan Rus' (H); Norse (H); Portugal (H); Venice (H)

H - Historical, D - Domination, - Emperor score once
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Old May 26, 2012, 08:47 AM   #1190
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Quote:
Originally Posted by Spirictum View Post
Yeah, those three cordoban cities are given after the spawn, and Sinope was taken by the barbs and flipped back after some turns, a lot common with the byzantine anatolian cities. The problem is the Cordoban already being called Hafsid Caliphate since the beggining
Yeah, but I still couldn't find what can be wrong
XML for DCN is fine, and I don't see any bugs in the getRespawned and setRespawned functions either

Also I have never seen this in any of my testgames...
Can you post your savegame?
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Old May 26, 2012, 05:01 PM   #1191
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Here they are, both the Norse and Byzantine games with the bug
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RFCE 1.1 wins on Monarch:
Genoa (H); Venice (H)

RFCE 1.0 wins on Monarch:
Spoiler:

Arabs 4x (H); Austria (D) (H); Byzantine (H); France (D); Hungary (H); Kievan Rus' (H); Norse (H); Portugal (H); Venice (H)

H - Historical, D - Domination, - Emperor score once
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