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#2241 |
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Prince
Join Date: Nov 2008
Posts: 596
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Tbh, I just wish Charlemagne could be IMP/ORG, then he would be amazing rather than a leader that is terrible except for his UB.
As it stands, the best reason to pick Charlemagne is so the AI doesn't get him, since AI Charlie is the most annoying leader in the game. |
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#2242 | |
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Tribune of Rome
Join Date: Nov 2010
Posts: 1,377
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Quote:
__________________
BUG/BAT/BULL, I heartily recommend this for any cIV player who doesn't have it. If you've ever read D.J MacHale's Pendragon series, check out this mod by Radio Noer! Noble's Club, TMIT's Youtube Channel, Absolute Zero's Youtube Channel, three great resources to watch and play. |
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#2243 |
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King
Join Date: Feb 2012
Posts: 929
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Just cut over from V to IV BtS. Lots of little differences. There's suppsoedly a tutorial in IV, but I guess with BtS thats not present anymore. Questions:
1) Is culture good for anything besides border expansion? 2) How far from your city will citizens work? Is it two or three tiles? 3) Cities don't defend themselves at all, right? So, how full should I stuff my cities with defending units? Is one archer okay in the early game? 4) It seem like production can be queued, but if I click a unit, it automatically goes to the top. I can't drag and drop and there are no "move up" and "move down" arrows. Is there a convenient way to manage it? 5) I automated some workers, but they completely ignored improving the iron near my cities, so I had to manually send them over to mine it. Is there a known reason for this hesitation? |
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#2244 | |
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Marshal Davout 3 Corps
Join Date: Dec 2007
Location: New Jersey, 24th lrgst economy
Posts: 200
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#2245 |
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Deity
Join Date: Jul 2008
Posts: 2,166
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Despite playing this game for many years, I only recently learned that amphibious invasions are far more efficient than land wars from the Renaissance onward (on hemispheres/islands/any map with a reasonable amount of water). Use frigates to take down the cultural defense and drafting through Nationhood to replenish forces quickly. Nationhood also allows for more acceptable losses because of how quickly you can gain numerical advantage with it. Have your coastal cities building navy while the inland cities draft and train units for your army. This is so much faster than having to land troops. Usually you can get your victim to capitulate quickly because of how fast you can capture cities like this, especially if most of them are coastal.
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#2246 | |
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Chieftain
Join Date: Jun 2011
Posts: 8
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#2247 | |
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All Leader Challenger
![]() Join Date: Feb 2006
Location: Pacific Northwest
Posts: 6,790
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Quote:
__________________
Stories and Tales: Princes of the Universe Part I / Part II The All Leaders Challenge Games (ALC Bullpen thread) Civ IV Strategy Articles: Strategy Guide for Beginners / Intermediate Tactics & Gambits / Stack o' Doom / Early Rush / Leader Traits |
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#2248 | |
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Deity
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#2249 | |
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Pi(e) Loving Maniac
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Quote:
It's still better to issue them orders directly, though. Learn to use the hotkeys so it doesn't take so long to tell them what to do.
__________________
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#2250 |
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Warlord
Join Date: Feb 2011
Posts: 233
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Hello
Could some one post a little guide (or point me to one) that gives hints of individual traits (not on actual leaders). Which are good traits and why, and which are not really significant thank you! |
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#2251 |
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Child of Noble Family
Join Date: May 2008
Location: Austin, Texas
Posts: 1,201
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Well, this hardly qualifies as "little", but Sisiutil's guide is very good:
http://forums.civfanatics.com/showthread.php?t=215506
__________________
"I have worked with investors for 60 years and I have yet to see anyone - not even when capital gains rates were 39.9 percent in 1976-77 - shy away from a sensible investment because of the tax rate on the potential gain." - Warren Buffett |
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#2252 |
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Warlord
Join Date: May 2012
Location: VRBS ANSEATICA
Posts: 176
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Are there standard strategies for "catching up" either in game score or tech to an opponent you cannot hurt directly (or are to weak). Say, Mansa on a different continent is 300-500 score points ahead, about equal in tech, when you make contact in 1400s or so, but astronomy is still away and he is too powerful anyway. In a current game (Warlords, Monarch, Standard map, standard speed) I am Wang. I took out Djengis Khan a while ago (took too long, I still suck in warfare), leading on my continent, before Ragnar, Napoleon and Frederic (vassal to Ragnar). Quin Huang became vassal to Mansa shortly after we made contact, so he is even further ahead. I will neither be able to invade nor beat Mansa in the space race. So the idea was to slowly conquer my own continent and hope that it will be enough for domination. I took out Napoleon in the 1600s. Now Mansa has a lead of about 1100 points! and 2-3 techs... I guess I lost as now of course Ragnar and his vassal come at me and I am not powerful enough. But I wonder if going back to the save from about first contact with Mansa/Wang I could do something different to try closing the gap. I got liberalism shortly after contact and then a GA with the Taj, didn't help at all.
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#2253 |
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Tribune of Rome
Join Date: Nov 2010
Posts: 1,377
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@the above: tech as fast as you can to fission/rocketry, build manhattan, mass nukes, and hope he doesn't hit you back. Or you could get fighters+carriers and marines+transports+escorts, and hit him with that. In warlords you don't have tac nukes so it's slightly less efficient. With enough fighters and marines, you can beat any city, and just raze all his coastal cities to cripple/cap him.
__________________
BUG/BAT/BULL, I heartily recommend this for any cIV player who doesn't have it. If you've ever read D.J MacHale's Pendragon series, check out this mod by Radio Noer! Noble's Club, TMIT's Youtube Channel, Absolute Zero's Youtube Channel, three great resources to watch and play. |
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#2254 | |
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Warlord
Join Date: Feb 2011
Posts: 233
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Quote:
![]() one more question - I am looking again for some guide to explanation of combat mechanics - how does 2 units beating on each other works internally. thank you
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#2255 |
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Chieftain
Join Date: May 2012
Location: Omsk, Russia
Posts: 16
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are there any most common research paths strategies? like sometimes you go for literature, music, etc. and sometimes you go into metal casting-machinery stuff
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#2256 | |
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All Leader Challenger
![]() Join Date: Feb 2006
Location: Pacific Northwest
Posts: 6,790
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Quote:
Anyway, that's my own favourite, as I said; I'm sure other people around here have alternative tech path strategies.
__________________
Stories and Tales: Princes of the Universe Part I / Part II The All Leaders Challenge Games (ALC Bullpen thread) Civ IV Strategy Articles: Strategy Guide for Beginners / Intermediate Tactics & Gambits / Stack o' Doom / Early Rush / Leader Traits |
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#2257 |
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Warlord
Join Date: May 2012
Location: VRBS ANSEATICA
Posts: 176
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What if one misses the Great Library?
After all it is very expensive (w/o Marble or IND leader). With a financial or philosophical leader one can probably have a pretty good sience city around that time, even without the additional boost of two free scientist. But without these traits? Running Caste only for one city, when one "needs" slavery for war or building all those forges, courthouse does not seem a great option. My biggest problem on Monarch (Warlords) now is that I have a really hard time to follow any of the standard strategies in a consequential way. Usually my land is way below average in the first place (seeafood capital without fishing as starting tech, big deserts where the second or third cities should be etc.). Then I always have to do some warring, whether I like it or not etc. So I miss some wonders or I need some military tech first to survive and often the AI is very loath to exchange techs etc. I apparently lack the flexibility to adapt myself well enough to the map. My very first (vanilla) monarch game was still the easiest. I played Catherine on a Pangaea (fractial, it turned out like that) with stone in the second city or so (Pyramids -> gave me an engineer in the early ADs who built the library) and with Strength 18 Cossacks mostly against Samurais, Longbows I finished domination in the 1700s, earlier than any of my noble or prince games. |
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#2258 | |
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Chieftain
Join Date: May 2012
Location: Omsk, Russia
Posts: 16
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Quote:
i was just wondering if there were different strategies |
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#2259 | |
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All Leader Challenger
![]() Join Date: Feb 2006
Location: Pacific Northwest
Posts: 6,790
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Quote:
If you still miss the GL then you definitely need to adjust your strategy. Yes, Caste System is an option, but if you're going to run it then you need to use it for more than just one city. You might consider running it in conjunction with Pacifism for the additional GP boost. That would dictate a more peaceful game--maybe running unlimited artist specialists in three cities and going for a cultural win? Or you could turn warmonger. Maybe you'll even wrench the GL from the cold, dead hands of its builder. I find that the best use for sub-par land is usually production. Plains, hills, and deserts are lousy for specialists or cottages, but usually okay for hammers, especially early in the game when the city will be small anyway. Your best option may be an early rush; research a key military tech (BW, the Wheel/AH, IW), found your second city to claim it, then pump units and go take cities in good territory from some undeserving churl.
__________________
Stories and Tales: Princes of the Universe Part I / Part II The All Leaders Challenge Games (ALC Bullpen thread) Civ IV Strategy Articles: Strategy Guide for Beginners / Intermediate Tactics & Gambits / Stack o' Doom / Early Rush / Leader Traits |
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#2260 |
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Chieftain
Join Date: Jan 2011
Location: Slovakia, Central Europe
Posts: 71
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Hello I got a question. How can I move a unit right at the moment when new turn begins? This can make a life or death difference in multiplayer games and there are players who obviously know how to set a unit to move it/attack exactly at the moment when one turn ends and another begins(before Im able to do anything)..
I Got my ass kicked this way a few times and despite the fact that Ive been playing this game(and dozens of modes) for years I still don't know how they do it
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