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#1 |
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That does not compute...
![]() ![]() Join Date: Nov 2003
Location: Dallas
Posts: 9,440
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Gods & Kings - HOF Support
The Hall of Fame will not immediately be able to accept games from the Gods & Kings Expansion. There will be a certain amount of work to do before that will be possible.
Of course, we first have to deal with the patch to the "Vanilla" Civ5 that will be coming out at the same time. (Beta version is not supported at this time.) The process shouldn't take as long as it did for Vanilla but be aware that we don't have any information that anyone else. My first look will be went I get my copy, too. I will try to give some kind of status occasionally. But the answer to "When will it be ready?" is going to be "When it is done." or "Soon" until we know more. ![]() Design Plans: Dropdowns to switch between versions: Vanilla, G&K and possibly "both" Inclusion of existing DLC with G&K Version.
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Civ III Hall of Fame | Civ IV Hall of Fame | Civ IV HOF Mod | BUFFY| Civ V Hall of Fame Last edited by Ozbenno; Jan 07, 2013 at 04:35 PM. |
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#2 |
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That does not compute...
![]() ![]() Join Date: Nov 2003
Location: Dallas
Posts: 9,440
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Remember to Disable God & Kings content for HOF game submissions.
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Civ III Hall of Fame | Civ IV Hall of Fame | Civ IV HOF Mod | BUFFY| Civ V Hall of Fame |
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#3 |
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Warlord
Join Date: Aug 2008
Posts: 214
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When will it be ready?
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#4 |
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Prince
![]() Join Date: Jul 2008
Location: Belgium
Posts: 522
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#5 |
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Fly Fly Away
![]() Join Date: Apr 2006
Location: Sydney, Australia
Posts: 10,569
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Patience grasshoppers!
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#6 | |
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I'm not crazy!
Join Date: Mar 2006
Location: Germany
Posts: 3,403
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Quote:
I assume the dropdown for G&K will populate tables which do not compete with earlier Vanila games (before many exploits were nerfed)?
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“Winning means being unafraid to lose" -Fran Tarkenton “Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.” -Sun Tzu |
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#7 | |
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Prince
Join Date: Apr 2010
Location: Henderson, NV
Posts: 348
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Quote:
Though I do think that the tables should be mutually exclusive. Please make it so
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#8 |
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That does not compute...
![]() ![]() Join Date: Nov 2003
Location: Dallas
Posts: 9,440
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Got the ball rolling. New civs are all setup. Graphics still pending.
Figured out how to tell Vanilla and G&S saves apart. IF G&K expansion is present then that and the DLC will be categorized as the new expansion. Not sure whether the DLC without G&K should be allowed. Not really the same game. It looks like G&K includes all the DLC to date, so everyone should have it the same game at that point. Going to add the dropdowns which will look somehting like this: Vanilla + Mongolia----------------- Checking the Civ5 bug report, I see there is at least one major exploit. May have to wait for that to get patched before we start. Still quite a bit of work to do but it is mostly figured out. ----------------- So the answer to the big question is: Soon. We're closer than last time you asked.
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Civ III Hall of Fame | Civ IV Hall of Fame | Civ IV HOF Mod | BUFFY| Civ V Hall of Fame |
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#9 |
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Chieftain
Join Date: May 2012
Location: Iowa
Posts: 36
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woot woot, thanks Denniz.
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#10 |
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Prince
Join Date: Apr 2010
Location: Henderson, NV
Posts: 348
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#11 |
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That does not compute...
![]() ![]() Join Date: Nov 2003
Location: Dallas
Posts: 9,440
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It is hard to tell. I see all the same DLC folders inside the Expanision DLC folder's DLC folder.
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Civ III Hall of Fame | Civ IV Hall of Fame | Civ IV HOF Mod | BUFFY| Civ V Hall of Fame |
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#12 | |
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Deity
![]() Join Date: Jan 2011
Posts: 3,052
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Quote:
the G&K xml files cover everything, including a repeat of most (or all) vanilla files due to the changes. |
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#13 |
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Prince
Join Date: Apr 2010
Location: Henderson, NV
Posts: 348
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Hurrrryyyyy uuuuup!!! [/whiny kid]
I'm starting to stockpile games to submit for my VVV :P |
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#14 |
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Prince
![]() Join Date: Jul 2008
Location: Belgium
Posts: 522
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#15 |
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That does not compute...
![]() ![]() Join Date: Nov 2003
Location: Dallas
Posts: 9,440
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Don't want to discourage anyone but with two exploits noted so far, we aren't going until those are fixed unless it takes a real long time. So whatever patch that is will be what we start accepting. Sorry.
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Civ III Hall of Fame | Civ IV Hall of Fame | Civ IV HOF Mod | BUFFY| Civ V Hall of Fame |
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#16 | |
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Prince
![]() Join Date: Jul 2008
Location: Belgium
Posts: 522
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Quote:
![]() Only three civs left and I'm in! |
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#17 |
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Prince
Join Date: Apr 2010
Location: Henderson, NV
Posts: 348
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I have heard rumors of exploits but have yet to actually see it in action. Care to explain? I mean since you're not going to be admitting games until it's patched out, no harm in sharing is there?
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#18 |
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Chieftain
Join Date: May 2012
Location: Iowa
Posts: 36
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How about... H'wacha.... don't think its an exploit, but I bet they nerf it on the first patch. If you upgrade a catapult to a h'wacha, the korean trebuchet has no drawbacks, and is two attack less than the artillery. Way too powerful. I never figure out the real exploits on my own, but there has to be some exploit with religion, right?
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#19 |
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Prince
Join Date: Apr 2010
Location: Henderson, NV
Posts: 348
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Ah, ok I have heard about the H'wacha thing. But since its DLC it's kinda moot at this point.
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#20 |
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That does not compute...
![]() ![]() Join Date: Nov 2003
Location: Dallas
Posts: 9,440
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One is an infinite tech bug from the Civ5 Bugs forum. The other is RA related.
---------- Did some more work on adding expansion. Preview the main page here. We're working on getting icons that fit size-wise with the rest. Still a fair amount to do including the behind the scenes code that does the rankings. Saving the hardest for last.
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Civ III Hall of Fame | Civ IV Hall of Fame | Civ IV HOF Mod | BUFFY| Civ V Hall of Fame |
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