| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#2661 |
|
Lo puto cráck! 78/100
Join Date: Jul 2005
Location: up yours!
Posts: 14,316
|
Your post is understandable, take your time when posting and don't e afraid to re-ask when you're not sure about something.
Go to darski's link and then find the subforums, there's a tutorials one with some great help, as well as just mucking about, there's a lot of questions about rules editing and so forth, even after more than a decade.
__________________
[18:47:11] <@Lucy> i don't mean to imply that what's going on in tak's underpants isn't equally or more creepy [18:47:47] <@Lucy> constant mooing from this game Stormrage and Spacer One will always be missed. ![]() 'Well, there's spam, and then there's spam spam. You are an example of spam spam spam baked beans spam spam spam spam spam and spam.' -choxorn, 12/03/2010 |
|
|
|
|
|
#2663 | |
|
Prince
Join Date: Oct 2004
Location: Chelsea, MI
Posts: 522
|
Quote:
I thought there were cases where two different units "A" and "B" could be upgraded into the same unit "C", but I'm having trouble thinking of one right now. I guess that would apply for unique units: both Knights and Chinese Riders would upgrade to Cavalry.
__________________
"To be free is not merely to cast off one's chains, but to live in a way that respects and enhances the freedom of others." - Nelson Mandela |
|
|
|
|
|
|
#2664 | |
|
Chieftain
Join Date: Jun 2012
Location: Northern Germany
Posts: 92
|
Hi,
Quote:
![]() Another such unit is the Warrior, that could be upgraded to either generic Swordman, gallic Swordman or roman Legionarie. However in the editor the Warrior goes to Swordman (next standard unit), while the Horseman goes to Mounted Warrior (same level UU). This is somewhat irritating. ![]() I tried both versions on the curagh and the galley. The results are on the previous page. Maybe Upgrades for UU is at least partially hardcoded? |
|
|
|
|
|
|
#2665 |
|
Lo puto cráck! 78/100
Join Date: Jul 2005
Location: up yours!
Posts: 14,316
|
No. The UU is simply a unit that is only assigned as buildable by one specific civ in the editor and that starts a Golden Age when victorious against a non-barbarian unit. You can have specific units starting Golden Ages but available to everyone and civ-specific units that don't start Golden Ages. It's because of the moronic Firaxis mindset that everything has to be as limited as the oroginal boardgame as possible.
__________________
[18:47:11] <@Lucy> i don't mean to imply that what's going on in tak's underpants isn't equally or more creepy [18:47:47] <@Lucy> constant mooing from this game Stormrage and Spacer One will always be missed. ![]() 'Well, there's spam, and then there's spam spam. You are an example of spam spam spam baked beans spam spam spam spam spam and spam.' -choxorn, 12/03/2010 |
|
|
|
|
|
#2666 |
|
Chieftain
Join Date: Jan 2009
Posts: 30
|
Is war weariness counted per war?
I was in a war with Portugal and had huge amounts of war weariness. During that war two other civs declared on me. Now the war with portugal is over and war weariness is gone. So, is it counted seperately for different wars or does the fact that I didn't start the other two wars also somehow factor in? |
|
|
|
|
|
#2667 |
|
On An Island
|
I believe it is counted per war. I might be wrong though, I am rarely in more than one war at a time.
My question: Say it was 2049 AD. One turn left. An AI civilization has the highest score. There are multiple other civs. On that turn of 2049 AD, using a host of Modern Armor, nukes, and Radar Artillery etc. you capture every single one of the #1 AI's cities. However, their score is still the highest. The game ends with them still in the lead. Do they win a Histograph Victory, or does it fall to the next highest civ that is alive?
__________________
The Renewal--A Tale Of A Tribe I am no longer the DrumStudent...I am the DrumTeacher!
|
|
|
|
|
|
#2668 |
|
Chieftain
Join Date: Jan 2009
Posts: 30
|
Thanks. It seems so, because war weariness again went down when I made peace with one of the other two civs.
|
|
|
|
|
|
#2669 |
|
taking over the world
Join Date: Oct 2003
Location: Pisae, Roman Empire
Posts: 1,797
|
To be precise, it is counted per opponent.
You declare on X, then war weariness kicks in, then you sign peace. At this point, the effects of war weariness disappear, but war weariness per se is still present, and it slowly fades away. If you redeclare on X, the remaining level of war weariness against X manifests itself again.
__________________
Save the mongols: reverse assimilation (active) - Rome Deity + UGLY start: my biggest challenge ever - The Rising Sun: Japanese Power Play Tech cost formula - Palace jump formula |
|
|
|
|
|
#2670 | |
|
Chieftain
Join Date: Jan 2009
Posts: 30
|
Quote:
|
|
|
|
|
|
|
#2671 | |
|
Looking for the door...
Join Date: Mar 2002
Location: Behind you
Posts: 14,735
|
Quote:
__________________
There is a town in north Ontario, With dream comfort memory to spare, And in my mind I still need a place to go, All my changes were there. Blue, blue windows behind the stars, Yellow moon on the rise, Big birds flying across the sky, Throwing shadows on our eyes. |
|
|
|
|
|
|
#2672 |
|
Lo puto cráck! 78/100
Join Date: Jul 2005
Location: up yours!
Posts: 14,316
|
Yes, but strangely enough sometimes you get war happiness. If you have a hated enemy that you're permanently/intermittently at war with, who keeps invading you, then your population might actually get more happy faces -even a God Save the Rulers day- when you start on a new war against them.
x-post edit: you can only win if you're still alive.
__________________
[18:47:11] <@Lucy> i don't mean to imply that what's going on in tak's underpants isn't equally or more creepy [18:47:47] <@Lucy> constant mooing from this game Stormrage and Spacer One will always be missed. ![]() 'Well, there's spam, and then there's spam spam. You are an example of spam spam spam baked beans spam spam spam spam spam and spam.' -choxorn, 12/03/2010 |
|
|
|
|
|
#2673 |
|
Anarchist trader
Join Date: Aug 2003
Location: One step ahead of the authorities
Posts: 4,721
|
That is not what causes War Happiness. War Happiness comes from the declaration. When someone declares war on you, your citizens are happy that you are going to defend them.
Actual war activities cause weariness to increase and, therefore, happiness to be converted into unhappiness. A fake war declared on you by an AI which cannot actually attack is a fine source of happiness. |
|
|
|
|
|
#2674 | |
|
Looking for the door...
Join Date: Mar 2002
Location: Behind you
Posts: 14,735
|
Quote:
__________________
There is a town in north Ontario, With dream comfort memory to spare, And in my mind I still need a place to go, All my changes were there. Blue, blue windows behind the stars, Yellow moon on the rise, Big birds flying across the sky, Throwing shadows on our eyes. |
|
|
|
|
|
|
#2675 | |
|
Lo puto cráck! 78/100
Join Date: Jul 2005
Location: up yours!
Posts: 14,316
|
Quote:
But I'm not so ure, because when I finally decided to stamp out some of the peskier city-states in Hegemon and attacked them by myself, my people supported it.
__________________
[18:47:11] <@Lucy> i don't mean to imply that what's going on in tak's underpants isn't equally or more creepy [18:47:47] <@Lucy> constant mooing from this game Stormrage and Spacer One will always be missed. ![]() 'Well, there's spam, and then there's spam spam. You are an example of spam spam spam baked beans spam spam spam spam spam and spam.' -choxorn, 12/03/2010 |
|
|
|
|
|
|
#2676 |
|
Anarchist trader
Join Date: Aug 2003
Location: One step ahead of the authorities
Posts: 4,721
|
Attacking neither causes War Happiness nor War Weariness. As I said, Happiness is caused by a foreign declaration of war while Weariness is caused by actual belligerency no matter who started the conflict.
|
|
|
|
|
|
#2677 |
|
Chieftain
Join Date: Jan 2009
Posts: 30
|
Thanks for all the responses! Never knew you could get war happiness. Gonna check out that thread when I get home Cyc!
|
|
|
|
|
|
#2678 |
|
Chieftain
Join Date: Jun 2012
Posts: 1
|
hi there i am trying to add new units to civiliztion 3 i have followed the tutorial that someone has posted word for word but it still isnt working it keeps coming up with this message when i click on he unit to to build it in my city:
LOAD ERROR ERROR READING FILe missing entry in "text\pedialcons.text": ANIMNAME_PRTO_Musket_Infantry please can somebody help me and explain what i need to do? i have been trying for hours and nothing seems to work |
|
|
|
|
|
#2679 | |
|
Deity
Join Date: Oct 2003
Location: Cambridge
Posts: 2,301
|
Quote:
![]() ![]() Sorry you are starting with a problem. Are you trying to play the "normal" game or a mod? It looks like you are missing a file. If you are playing a mod then the mod is broken. If you are playing the main game then your install is broken (I think). I suggest the easiest way to fix it would be a re-install. Good luck, and do post back here if you fail. [EDIT] Doh, reading failure on my part, sorry.
__________________
History has remembered Samson as a hero after he committed suicide by destroying a religious building during a civilian festival killing thousands of people including the leaders of a regime that had occupied his homeland. Last edited by Samson; Jun 27, 2012 at 07:26 AM. |
|
|
|
|
|
|
#2680 | |
|
Chieftain
Join Date: Jun 2012
Location: Northern Germany
Posts: 92
|
Hi,
Quote:
![]() Go to "x:\Firaxis Games\Civilization III\Conquests\Text" (or there ever your scenario is located), remove the write protection of the file "PediaIcons.txt" and add there your new unit (use an available unit for copy and past). There are two entries. I should look like: #ICON_PRTO_Longship art\civilopedia\icons\units\x2_Longship civpedia lg.pcx art\civilopedia\icons\units\x2_Longship civpedia sm.pcx #ANIMNAME_PRTO_Longship Longship Oh... in case you are editing the main "conquests.biq": Make copies before changing anything! I hope this was helpful.
Last edited by Kirejara; Jun 27, 2012 at 03:16 AM. Reason: Added note of security copy |
|
|
|
|
![]() |
| Bookmarks |
| Tags |
| civ3, civilization iii, newbie questions, quick answers |
|
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Quick Answers / 'Newbie' Questions | Civrules | Civ4 - General Discussions | 20809 | Jun 16, 2013 11:39 AM |
| Quick Answers / 'Newbie' Questions | Ginger_Ale | CivRev - General Discussions | 472 | Apr 19, 2013 07:50 PM |
| Quick Answers / Newbie Questions | LucyDuke | Site Feedback | 5 | Feb 27, 2007 08:59 AM |
| Quick Answers / 'Newbie' Questions | toller pretzl | Civ4 - General Discussions | 2 | Aug 26, 2006 08:55 AM |
| Quick Answers (formerly Newbie Questions) | Padma | Civ3 - General Discussions | 1500 | Nov 04, 2003 09:03 PM |