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Old Feb 21, 2012, 11:55 PM   #81
Nexxo
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Quote:
Originally Posted by Civnutplayer View Post
Forgive what might strike you as a completely stupid question, but as the whole point of computer game playing, especially for hard core gamers -- even ones such as me who don't yet know all the computer programming language -- is to have fun, right?

so, is there any "right way" to play your WWII European Front Scenario? Or would that be giving away your thinking, and thus take away the fun for me to learn it by repeatedly playing it different ways?

Anyway, thanks a bunch for putting it up there and for guiding me to finally get it successfuly installed.

My next series of questions -- after my probation ends Wednesday -- will be: how do I make my own scenarios, at first for my own test play use, and then....maybe, for upload to this board.

Civnutplayer
Well, every scenario cover certain period. I especily like WWII because technology was changing rapidly and tanks and aircraft from start was obsolete on the end.
There's no right way to play scenario. You can play with only five nations. West hold USA and British Empire, east is under Soviets and Axis are in middle. The funniest is play as one of Axis because they have two fronts to deal with and third front which will come later.

As for scenario making learn to add units first.
In text folder you need to have pediaicons text. Open that and let say that you wish to add T-55 tank. You need to have T-55 folder in art/units folder and in it folder must be ini file with same name. At the end is Animations where you need to wrote ANIMNAME_PRTO_T-55
T-55

The name of units here must match the name of units folder in Units.
As for civilopedia pictures you need in certain section in pediaicons wrote
#ICON_PRTO_T-55
art\civilopedia\icons\units\T-55LG.pcx
art\civilopedia\icons\units\T-55SM.pcx

T-55LG and T-55SM must match the names of pictures of that unit that you move civilopedia/icons/units folder. This pictures come with every units which you can download at this forum.

Then you can add unit to Biq where you can edit anything else. In biq you can rename civilizations or wonders and buildings to the tech and etc...
When you start you'll see that this is not very complicated


If I can help you with something else let me know
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Civ3 Scenarios
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Old Feb 22, 2012, 09:14 PM   #82
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Thumbs up That's a lot of useful info

Thanks, Nexxo.

I guess just one more question (for now; there will be lots more later, I'm sure):

can you recommend your top CIV III scenarios others have uploaded that you've at least seen if not actually played?

It's kind of funny. I'm busy as all get out, working on cleaning up my filing system at home. And then I stumble on this darn site, a site that is all about one of my favorite ever computer simulation games. (The others were Pharaoh, Sim City, The Sims, and two economic ones: Capitalism and Railroad Tycoon.)

But as for empire building that does a pretty good job of following real world history, I'd say Sid Meir has it beat hands down.

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Old Feb 23, 2012, 03:07 AM   #83
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There's many quality scenarios made by many users.

My favorites are:
1. Great War about first world war on European map. There's only problem with long turns time as well it take long to upload.
2. Age of Imperialism on world map which is very interesting period.
3. Cold war also world map.
4. Operation Barbarossa.
5. Napoleonic War II.

If you like Ancient scenarios, try my Ancient World and Hegemon about Ancient Greece made by Rambuchan.
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Old Jun 23, 2012, 06:10 AM   #84
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New version 1.1 is uploaded.

Many changes was made in balancing game and unfortunately I didn't have time to make civilopedia except for buildings and wonders and I cant promise how soon will that take because RL stuff keep me busy.

I hope that you will try it and tell me your impressions.
Any criticism is welcome.
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Old Jun 23, 2012, 02:49 PM   #85
David Smith
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Exclamation Download!!!!!

You need Premium membership to download this file. Can you try another site or break it down to smaller parts that don't need Premium ?


new link worked, first one didn't. will tell about how this works sometime later this week.

Last edited by David Smith; Jun 25, 2012 at 08:12 PM.
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Old Jun 23, 2012, 05:26 PM   #86
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You need Premium membership to download this file. Can you try another site or break it down to smaller parts that don't need Premium ?
You don't need premium it say to dl faster you need premium. Regular dl is on bottom of site. When pressed regular dl you need to wait about 2 minutes and then it starts. Usually I would put scenario on Atomicgamer but lately it don't work and it won't upload anything bigger then biq size files.
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WWII European Front

Last edited by Nexxo; Jun 23, 2012 at 06:12 PM.
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Old Jun 25, 2012, 12:20 AM   #87
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Okay, I've put new link for dl from filehosting.org. Something is wrong because I can't upload to any other site. Every where I press upload button and it won't start.
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Old Jun 27, 2012, 04:24 AM   #88
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Greetings


I've spent a few hours testing the UK. And I have a few questions and problems:
-what are grain ships for? I can't put anyone inside them: infantry, artillery, nothing;
-why is Vichy France allied with the germans? They had an enforced neutrality which, along with other things, forced their share of the french fleet to stay in harbout. But in game, the poor UK gets to face the massive french mediterraneum fleet (the very thing Churchill feared, and caused the attack on Oran), not to mention attacks from Syria. Shouldn't Vichy be neutral?
-should the UK be so "sad"? Every city size 8 or above I have needs 3-5 "happy faces" to counter saddness; brit high moral and steadfastness should be countering this;
-the lack of a way of going around Africa means the 8th army is completely cut off untill UK/US invades from Tunisia/Moroco;

I liked the idea of making the Free French independent. Really conveys how much their atitude could be a pain in the allied but.
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Old Jun 27, 2012, 05:38 AM   #89
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Quote:
Originally Posted by jlvfr View Post
Greetings


I've spent a few hours testing the UK. And I have a few questions and problems:
-what are grain ships for? I can't put anyone inside them: infantry, artillery, nothing;
-why is Vichy France allied with the germans? They had an enforced neutrality which, along with other things, forced their share of the french fleet to stay in harbout. But in game, the poor UK gets to face the massive french mediterraneum fleet (the very thing Churchill feared, and caused the attack on Oran), not to mention attacks from Syria. Shouldn't Vichy be neutral?
-should the UK be so "sad"? Every city size 8 or above I have needs 3-5 "happy faces" to counter saddness; brit high moral and steadfastness should be countering this;
-the lack of a way of going around Africa means the 8th army is completely cut off untill UK/US invades from Tunisia/Moroco;

I liked the idea of making the Free French independent. Really conveys how much their atitude could be a pain in the allied but.
Thank you for report.

Grainships transport units with tactical missile flag which include tanks and all armored vehicle.

Vichy France was neutral until Attack on Mers-el-Kébir. After that they were fighting with UK in Syria, Africa etc... You can see in this link that Vichy France was active belligerent until operation Torch in 1942.http://en.wikipedia.org/wiki/Mediter...f_World_War_II

Also British Fleet outnumber Italians and Vichy France in total ship number in Mediterranean plus UK have carriers and air force greater then Italians and French.
If Vichy France remain neutral then it would be too easy for UK against Italians.

The British sadness is I guess result that they don't have its own wonder that make people happy like Americans who have Statue of Liberty from the beginning but after they research medium tank destroyers they can in one turn build Lend Lease Canada wonder that produce Canadian version of M4A1 Grizzly every 5 turns, produce 100 golds per turn and because American support that make British people happy.
You can build that wonder only on Canadian soil.
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Old Jun 27, 2012, 06:49 AM   #90
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Quote:
Originally Posted by Nexxo View Post
Thank you for report.

Grainships transport units with tactical missile flag which include tanks and all armored vehicle.
OOO! Thanks

Quote:
Originally Posted by Nexxo View Post
Vichy France was neutral until Attack on Mers-el-Kébir. After that they were fighting with UK in Syria, Africa etc... You can see in this link that Vichy France was active belligerent until operation Torch in 1942.http://en.wikipedia.org/wiki/Mediter...f_World_War_II
Yes, but the fleet never sailed anywhere. I'll fold on the Syrian front, but the fighting during Torch was only in response to a direct assault... and even then, it didn't last long.

Quote:
Originally Posted by Nexxo View Post
Also British Fleet outnumber Italians and Vichy France in total ship number in Mediterranean plus UK have carriers and air force greater then Italians and French.
If Vichy France remain neutral then it would be too easy for UK against Italians.
The combined french and italian fleets are stacked near center all close to each other. The RN is spread over 3 bases, with very little air cover. And they'd have to sail over submarine-infested waters. I've had to keep both the Malta and Gibraltar-based units where they are, to avoid being blown out of the water. I'm raiding from Gibraltar, quick hit-run-go-back charges, trying to bombard those around Morocco, but I'm still very outnumbered.

Quote:
Originally Posted by Nexxo View Post
The British sadness is I guess result that they don't have its own wonder that make people happy like Americans who have Statue of Liberty from the beginning but after they research medium tank destroyers they can in one turn build Lend Lease Canada wonder that produce Canadian version of M4A1 Grizzly every 5 turns, produce 100 golds per turn and because American support that make British people happy.
You can build that wonder only on Canadian soil.
That is still a looong way off... I'm still in "Winter Warfare". And it's hardly fair... Trafalgar Square? Buckingham Palace? British Museum? Big Ben?
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Old Jun 27, 2012, 08:00 AM   #91
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I could add some special wonder for British in update.

Also I add different armies so that you can build Infantry Army, Armored(or in German Panzergruppe) army and motorized army. Infantry Army transport only foot units, Armored army transport tactical missiles units and motorized army transport motorized units(units that have both tactical missiles and foot units flags) and Germany also have SS version of all those armies.

Also all battleship and cruisers can transport one tactical missile units but instead transporting one tank which don't change anything on battlefield but you can upload seaplane so simulate aircraft recon from capital ships. Seaplanes are immobile and they serve as observation units and they can't be uploaded to ship like regular planes to a carrier but you can only upload them in port.

Grainship name was actually mistake because I wan't that flag units have tactical flag to simulate food and supply transport but I change that because I wan't to have different armies. I have idea which will enable that grainship will transport supplies but i need to test it.
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Old Jun 29, 2012, 05:35 AM   #92
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Greetings again.

One of my canadian cities is about the build the "lend lease". However, in the turn it comes up, this pops up:


The pediacons file has no mention of that WON_SPLASH etc...
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Old Jun 30, 2012, 01:59 AM   #93
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Sorry I will fix that in few days.
I always make that all units work but I forgot about wonders.
Sorry again because I hate that when you play and then encounter error and you loose hours of playing. But you can still continue game without me uploading new files. You just go in editor and Wonders at end of line Lend Lease Canada, Lend Lease France and Stalingrad Atrillery Factory turn into improvements because they are connected with certain planes with resource which need to be in city radius to start building them.
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Old Jul 02, 2012, 02:26 AM   #94
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Sorry I will fix that in few days.
I always make that all units work but I forgot about wonders.
Sorry again because I hate that when you play and then encounter error and you loose hours of playing. But you can still continue game without me uploading new files. You just go in editor and Wonders at end of line Lend Lease Canada, Lend Lease France and Stalingrad Atrillery Factory turn into improvements because they are connected with certain planes with resource which need to be in city radius to start building them.
Did that, didn't work. Does this change only afects new games?
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Old Jul 02, 2012, 03:14 AM   #95
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Did that, didn't work. Does this change only afects new games?
I think that new game will work. One more thing. You just need to change Stalingrad Artillery factory by add resource Stalingrad which already exist and make that improvements need that resource within city limits so that can be build only in Stalingrad.
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Old Jul 02, 2012, 09:46 AM   #96
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I found an error while browsing the tech tree and looking Civilopedia entries of the units in there. Here's the error message:




Hope you can fix this!
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Old Jul 02, 2012, 11:05 AM   #97
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I will for new version which will be uploaded in few days.
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Old Jul 02, 2012, 12:43 PM   #98
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Great! I can't wait! This is a great scenario and even though it isn't complete yet, it shows great potential for an even greater scenario! WWII is the most interesting point of history in my opinion. If I had time I would help but unfortunately I don't. =(
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Old Jul 02, 2012, 02:30 PM   #99
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Great! I can't wait! This is a great scenario and even though it isn't complete yet, it shows great potential for an even greater scenario! WWII is the most interesting point of history in my opinion. If I had time I would help but unfortunately I don't. =(
Thank you. I also have plan to make World Front and Pacific Front but that will take some time.
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Old Jul 03, 2012, 03:31 AM   #100
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Since I don't have time to restart (work, work, work...) I've decided to keep going, without building the Lend Lease.

Now I have another problem: upgrades. I want to upgrade my Spitfire II to VB, but I can't seem to be able to, despite the unit's descripion saying so. I have the IIs in a city with Airport and Barracks, but can't upgrade. Any ideas?
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