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#361 | |
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Live 4ever! Or die trying
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Quote:
Spoiler:
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My Blog [Getting Old, Getting Cranky], Wife's Series! [The Prism Series - book 2 The Deeper Darkness now on sale!] BUG Mod - BtS Unaltered Gameplay [ Forum | Download | FAQ | Known Issues | Report Bugs | Troubleshooting | BUG Wiki | Modding Tutorial | BUFFY ] "I found this great mod! Have you heard of it? It gives me everything I need!" - Troy Goodfellow's wife talking about the BUG mod Spawn Busting: All the cool guys are doing it | Ruff's Oz Game is now up and seeking your input! Test your knowledge of probability quiz! My latest game report - new 3/26 |
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#362 |
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Deity
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Representing Team CFC and acknowledging the 72 hour deadline, here is the Team CFC official position on the current ruleset:
We agree to the current ruleset, as compiled by ruff from several rule suggestions (thanks ruff), with the exception of the "shuffle" rules (aka 3c, 3d, and 3e) that we wish to remove/replace. The alternatives we suggest for the rules we wish to remove are (pick one): 1. Remove the rules (3c, 3d, 3e) and ask the mapmaker to give every Civ Oil in their Capital, or; 2. Remove the rules (3c, 3d, 3e) and replace them with a single rule clause that simply states "You cannot fully restore a resource improvement the same turn it's been destroyed", or; 3. As a last resort, if these the rules (3c, 3d, 3e) are voted through we ask for this added clause (to effect all the rules as they are written now): "A Team may only ask for a turn order shuffle after first being deprived of a strategic resource for 5 consecutive turns via the second half timer advantage." |
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#363 |
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Warlord
Join Date: Jan 2003
Location: Hungary
Posts: 277
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Apolyton has no objection to the current proposed ruleset, we are eager to start the game.
personal note: I think we are talking about a situation which has an extrmely low chance to occur, and even if it does I don't think teams would give up complete turns just to shuffle turn order. IMO: asking to switch turn order to move in the second half of the turn is ok ONLY if you are deprived a strategic resource which could you secure otherwise AND you pay the price by allowing the other team one double move. There should not be any other reason to manipulate turn order. also what about we just delay the decision on this rule and start the game? we won't have oil based warfare until a year or so. |
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#364 | ||
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Defender of Nabaxica
Join Date: Sep 2007
Location: Plovdiv, BG
Posts: 4,271
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Quote:
Maybe Apolyton supports the rule: Quote:
__________________
It takes a ninja to kill another ninja. |
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#365 |
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Warlord
Join Date: Jan 2003
Location: Hungary
Posts: 277
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again, this is just personal opinion: I don't agree making the condition to 5 consecutive turns. 4 turns w/o resource then allowing 1 turn is just as bad. As a compomise 2 consecutive turns should be enough to call the rule. I'm quite sure we wouldn't see a single turn swapping request anyway, but we would have this rule just in case.
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#366 |
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Warlord
Join Date: Jun 2003
Posts: 196
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Spanish apoly also agree with this rules sets and that rolo take the last word on those itmes not resolved
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#367 | |
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Chieftain
Join Date: Sep 2010
Posts: 55
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I was directed here to post my concerns. The ruleset may be great or flawed in various and sundry ways, but I have mostly ignored the setup discussion to this point because it has been too long, too heated, and often too mundane for me to take interest. But this particular provision struck me as uniquely problematic:
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As for the ability of the admin to unilaterally modify the rule set, I have far less objection to that aspect. Everyone here seems to have great faith in r_rolo and I have no reason to doubt his ability to admin this game fairly. But speaking as someone who admin'd a large scale, closely followed Pitboss game, I think the provision is problematic because any decision made that negatively affects a team, even if made in the most objective manner possible, can still lead to charges of bias. And as soon as teams stop regarding the game admin as unbiased, it becomes increasingly difficult to admin and make decisions which are respected by all teams in the game. If any exploit or gap in the rule set is truly gamebreaking, then all teams should be able to agree to fix it. But once the game starts, the difference between using the rules to one's advantage and exploiting the rules simply becomes a matter of perspective, and for that reason alone, leaving the rules in a state as malleable as the current provision allows is quite dangerous. |
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#368 |
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Warlord
Join Date: Jun 2003
Posts: 196
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Spanish forum think thats time to finnish discusion about rules, take this proposal and let Rolo_1 let define whats not yet defined and start the game this weekend...
go go go go!!!! ![]() ![]() ![]()
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#369 | |
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King
Join Date: Jul 2007
Posts: 878
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Quoted by Ruff_hi in post 347 rules update feedback discussion and subsequently in final Rule set proposal.
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The orginial combined rules proposal for discussion posted by Ruff_hi,(post 329) suggested rule change only by unanimous vote and Admin consent, then this suggestion was put forward for section 5 Admin. I can't find the post re 5f quoted above by Ruff_hi (post 347), but it seems to take note of comments in posts, 55, 146, and 318. Most attention was focused on point 3c and war rules that this change to admin section 5 passed relatively unnoticed. First observation: it should refer to 'remaining' civs in the game as opposed to all civs starting the game. (There is a difference, for example where one civ team passes all control to another civ - is that 2 teams or 1 team?) Secondly, voting should be explictedly be defined as 1 vote per 'remaining' civ still in the game. Thirdly a successful 5f vote could actually lead to changing rule 5e. Lastly, I did not see a lot of teams (as opposed to posters) arguing against unanimous voting with regard to rule change mechanism. So apart from this possibly unresolved change mechanism, congratulations on drawing the rule set together. Last edited by Hercules90; Jul 05, 2012 at 07:16 AM. |
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#370 |
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Warlord
Join Date: Jun 2003
Posts: 196
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#371 | ||
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Live 4ever! Or die trying
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Quote:
Section 5 updated (only showing altered sections) ... Quote:
Spoiler for My nic is Ruff and I endorse this message:
__________________
My Blog [Getting Old, Getting Cranky], Wife's Series! [The Prism Series - book 2 The Deeper Darkness now on sale!] BUG Mod - BtS Unaltered Gameplay [ Forum | Download | FAQ | Known Issues | Report Bugs | Troubleshooting | BUG Wiki | Modding Tutorial | BUFFY ] "I found this great mod! Have you heard of it? It gives me everything I need!" - Troy Goodfellow's wife talking about the BUG mod Spawn Busting: All the cool guys are doing it | Ruff's Oz Game is now up and seeking your input! Test your knowledge of probability quiz! My latest game report - new 3/26 |
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#372 | |
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Live 4ever! Or die trying
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Quote:
__________________
My Blog [Getting Old, Getting Cranky], Wife's Series! [The Prism Series - book 2 The Deeper Darkness now on sale!] BUG Mod - BtS Unaltered Gameplay [ Forum | Download | FAQ | Known Issues | Report Bugs | Troubleshooting | BUG Wiki | Modding Tutorial | BUFFY ] "I found this great mod! Have you heard of it? It gives me everything I need!" - Troy Goodfellow's wife talking about the BUG mod Spawn Busting: All the cool guys are doing it | Ruff's Oz Game is now up and seeking your input! Test your knowledge of probability quiz! My latest game report - new 3/26 |
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#373 |
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Defender of Nabaxica
Join Date: Sep 2007
Location: Plovdiv, BG
Posts: 4,271
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![]() Now we wait for the Admin to presents us the rule-set and we are ready. Going to PM all the team captains and the host that the game is starting shortly!
__________________
It takes a ninja to kill another ninja. |
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#374 | |
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King of myself
![]() ![]() Join Date: May 2006
Location: Lisbon, Portugal
Posts: 13,818
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Moderator Action: Ok, for all that matters and until I or the teams decide otherwise, this is the ruleset ( preamble omitted for brevity ):
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I'll just wait for Sommerswerd to post it in the final ruleset/settings thread ( just to make sure he knows about it ... I could obviously edit it in his pre-prepared post ) and for everyone being ready to go ... I would like to see this puppy start this weekend too ![]()
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" I'm the Lord of the lords, not the servant of the serfs" - D. Joćo II of Portugal My Civ lema: Qui vincit non est victor nisi victus fatetur Lonely Hearts Club Bullpen / You , Yourself and your shadow : Some lessons on isolated starts |
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#375 |
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Sword of the Sun
Join Date: Oct 2007
Location: In front of the Computer
Posts: 4,703
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Done.
__________________
Team AMAZON ![]() Team Kazakhstan ![]() ![]() Team SABER - MTDG II Superlurker - Winners![]() "I WIN!... I always win... Is there no one on this planet to even challenge me?!?" - General Zod |
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#376 | |
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Warlord
Join Date: Nov 2005
Posts: 116
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Wait a second guys. Just a week ago we all agreed letting teams moving second request a double move every 3rd turn was a terrible idea. No one actually ever advocated letting people move up in turn order to double move someone. Yet somehow no one objected and we let rule 3d make it into the ruleset. Can we all quickly agree letting anyone request a doublemove during wartime is a really bad idea and delete rule 3d?
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#377 | |
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Defender of Nabaxica
Join Date: Sep 2007
Location: Plovdiv, BG
Posts: 4,271
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Quote:
__________________
It takes a ninja to kill another ninja. |
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#378 |
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King
Join Date: Aug 2008
Posts: 963
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Should I put the map forward i.e. is this game ready to start or do we need to wait something.
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#379 |
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Defender of Nabaxica
Join Date: Sep 2007
Location: Plovdiv, BG
Posts: 4,271
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I think nothing map-related is left to be done. Maybe the civ order? Was it randomized?
__________________
It takes a ninja to kill another ninja. |
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#380 |
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King
Join Date: Aug 2008
Posts: 963
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