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#1 |
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King
Join Date: Nov 2008
Location: Sequim, WA
Posts: 835
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Have you ever seen this?
So here is the story for the attached screen shot. Early in the game, Ragnar walks his Settler through my territory, and settles here. When I finally get enough cultural pressure on him to flip, Victoria posts 12 units in the city. What's up with this? The only thing I can figure is that with Monarchy, this increases his happiness to forestall the culture flip. Does that make sense? Rags didn't do it for himself, because he is too damn busy making wars at the other end of the continent. I will get it to flip eventually, but this is very annoying!
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#2 |
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Chieftain
Join Date: Mar 2012
Location: Madrid
Posts: 14
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I think Viking citicens get no hapiness bonus from English troops at all.
Those units are there for a different reason. |
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#3 |
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Chieftain
Join Date: Mar 2012
Location: Madrid
Posts: 14
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And it canīt be good i think
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#4 |
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A wandering soul
Join Date: May 2012
Location: London
Posts: 1,697
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Ask Rags to stop trading with Viccy unless you have a good military
I have a feeling it's time for war
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#5 |
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Mostly lurking
Join Date: Dec 2006
Location: The wilds of Montana
Posts: 1,940
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Third party foreign troops provide zero effect on preventing a culture flip. A large stack placed on your border in another civ's city suggests that you may be a war target, unless they used to be in your empire and closing borders teleported them there. (Or the same teleport effect from an overseas land where borders got closed and this was the closest place with open borders.)
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#6 |
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King
Join Date: Nov 2008
Location: Sequim, WA
Posts: 835
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Well, if she intends to start a war, I will hit reset button. Is she one of those civs that attacks at "pleased"? I didn't consider that.
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#7 |
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Mostly lurking
Join Date: Dec 2006
Location: The wilds of Montana
Posts: 1,940
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She does not decide to declare war at pleased. However, if she decided to declare war at cautious and then became pleased, she will continue with her war plans and can then declare at pleased. This, BTW, applies to all of the AI, in that if they make the war decision at whatever level of affinity and then go up a level to one where they would not decide to make war on you, they will continue with their war plans and may eventually declare war.
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#8 |
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King
Join Date: Nov 2008
Location: Sequim, WA
Posts: 835
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Weird. Victoria ended up declaring on Rags. Not sure why. He must have ticked her off by attacking Cyrus. Nobody ever accused Rags of being a diplomat.
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#9 | |
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Hill Archers are OP!
Join Date: Sep 2011
Location: Munich
Posts: 1,566
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Quote:
__________________
Wanna read some Writeups of Deity Games that made it into HoF? Replay #1 Huge Domination by 640 AD - Replay #2 Huge Domination with 1.4M Points - Replay #3 Coming closer Wastin - Replay #4 Slow and steady wins the race - Replay #5 A history of heroes - Replay #6 Short Story
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#10 | |
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Mostly lurking
Join Date: Dec 2006
Location: The wilds of Montana
Posts: 1,940
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Quote:
(Meant in honest acknowledgment. I admit to not paying a lot of attention to which leaders do what at which affinity levels.) The rest of my prior post still applies to the general case. (And would have applied to Viccy if it was a change from pleased to friendly.)
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#11 | |
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King
Join Date: Nov 2008
Location: Sequim, WA
Posts: 835
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Quote:
I checked an earlier save (1250 AD) and conditions were all the same. So, the question is "Why did Vicky attack Rags instead of me?" Most human players attack the weakest civ, not the strongest. Or, why did she decide to attack any of us, since we were all faithful Hindi? Was any of this predictable?
Last edited by Ramesses-Rules; Jul 06, 2012 at 06:06 PM. |
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#12 |
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Hill Archers are OP!
Join Date: Sep 2011
Location: Munich
Posts: 1,566
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AIs declare war on others mostly by the following factors:
Hth, Sera
__________________
Wanna read some Writeups of Deity Games that made it into HoF? Replay #1 Huge Domination by 640 AD - Replay #2 Huge Domination with 1.4M Points - Replay #3 Coming closer Wastin - Replay #4 Slow and steady wins the race - Replay #5 A history of heroes - Replay #6 Short Story
Last edited by Seraiel; Jul 06, 2012 at 05:57 PM. |
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#13 |
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Hill Archers are OP!
Join Date: Sep 2011
Location: Munich
Posts: 1,566
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Forgot some important factors:
__________________
Wanna read some Writeups of Deity Games that made it into HoF? Replay #1 Huge Domination by 640 AD - Replay #2 Huge Domination with 1.4M Points - Replay #3 Coming closer Wastin - Replay #4 Slow and steady wins the race - Replay #5 A history of heroes - Replay #6 Short Story
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#14 | |
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King
Join Date: Nov 2008
Location: Sequim, WA
Posts: 835
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Quote:
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#15 |
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Hill Archers are OP!
Join Date: Sep 2011
Location: Munich
Posts: 1,566
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High peaceweight = good
Low peaceweight = bad Ragnar has a low peaceweight, while Viccy has a high peaceweight. As a player you don't follow peaceweights as I understand it, you get the modifiers you can see with BUG / BULL, therefor, if your diplomacy was decent, she probably hated Ragnar a lot just for being a Bad Boy.
__________________
Wanna read some Writeups of Deity Games that made it into HoF? Replay #1 Huge Domination by 640 AD - Replay #2 Huge Domination with 1.4M Points - Replay #3 Coming closer Wastin - Replay #4 Slow and steady wins the race - Replay #5 A history of heroes - Replay #6 Short Story
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#16 | |
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King
Join Date: Nov 2008
Location: Sequim, WA
Posts: 835
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Quote:
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#17 |
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Hill Archers are OP!
Join Date: Sep 2011
Location: Munich
Posts: 1,566
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Difficulty plays into AI DoWing earlier and more often because reaching the critical mass of units it needs. Monte and Ghandi not being WEs and DoWing each other is very strange. Can you post a save?
P.S.: I didn't say it's all about peaceweight, peaceweight is just one factor, others are equally important aswell. For very specific information on how the factors are valued, search for "DanF" and "AI DoW behaviour" .
__________________
Wanna read some Writeups of Deity Games that made it into HoF? Replay #1 Huge Domination by 640 AD - Replay #2 Huge Domination with 1.4M Points - Replay #3 Coming closer Wastin - Replay #4 Slow and steady wins the race - Replay #5 A history of heroes - Replay #6 Short Story
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#18 |
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Rock N Roller
Join Date: Sep 2010
Posts: 1,021
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Probably found the right thread, and my head almost exploded...
http://forums.civfanatics.com/showth...=286180&page=5 |
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#19 |
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Hill Archers are OP!
Join Date: Sep 2011
Location: Munich
Posts: 1,566
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it's very easy to not let ones head explode, simply read what you understand, read what the people write, take your time, forget the rest and ask questions. If you don't understand something its explained wrongly <--- My Point of view.
__________________
Wanna read some Writeups of Deity Games that made it into HoF? Replay #1 Huge Domination by 640 AD - Replay #2 Huge Domination with 1.4M Points - Replay #3 Coming closer Wastin - Replay #4 Slow and steady wins the race - Replay #5 A history of heroes - Replay #6 Short Story
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#20 |
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Rock N Roller
Join Date: Sep 2010
Posts: 1,021
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Agree with that. It was more a case of information overload and being mighty impressed with the work DanF put into making those pictures on page 5 (not read or even skimmed the whole thread).
In short, it's like building a house. You first start with the bricks (sort of) and then you build them one by one. You need to learn the basics first, then progress to move advanced stuff later. Same with just about everything in life. |
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