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#121 |
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Caliph
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Just a preview, going with multiple shield designs. The mini-set should be done soon(tm).
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Sengoku-mod - Feudal Japan mod preview/test The Sword of Islam: RFC Medieval Middle East - Caliphates, Byzantium, Crusades, Turkic & Mongol Invasions, Rajputs & Mughals and moar! Now with its own subforum! Medieval Reskin Shop | Buildings & Stuff | RFC Epic/Marathon | Warhammer Fantasy Mod | Medieval European Mod II
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#122 |
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Say No 2 Net Validations
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Looks quite nice
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#123 |
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Caliph
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OK, done. First post updated with Norman 4-pack and a bonus Hospitaller Knight that was missing from the previous pack.
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Sengoku-mod - Feudal Japan mod preview/test The Sword of Islam: RFC Medieval Middle East - Caliphates, Byzantium, Crusades, Turkic & Mongol Invasions, Rajputs & Mughals and moar! Now with its own subforum! Medieval Reskin Shop | Buildings & Stuff | RFC Epic/Marathon | Warhammer Fantasy Mod | Medieval European Mod II
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#124 |
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Slumerican Shitizen
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Very nice
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MY FILES: CIVILIZATIONS - MAPS AND SCENARIOS - LEADERHEADS - UNITS OTHER WORK: Norwegian Graphics - Mamluk Graphics - Ishtar Wall (Babylon 2nd UB) - African Unit Art - Civ5 4 Civ4 "I believe humans get a lot done, not because we're smart, but because we have thumbs so we can make coffee." -Flash Rosenberg
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#125 |
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Techpriest Aspirant
Join Date: Oct 2008
Posts: 2,439
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Someone needs to import all these units and their animations into a 3d program and scene a massive battle...
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Old signature. Looking for new one. Spoiler:
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#126 |
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godless Heathen
Join Date: Jan 2001
Location: Washington, DC
Posts: 8,957
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That looks amazing!
![]() Awesome work, I can't wait to use these guys. ![]() Although I was looking more for an earlier period too, like Anglo-Saxon guys. Not complaining, just for my own purposes these units are redundant. They will be replacing my medieval English however.
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Religion flies men into buildings, science flies men to the moon... Check out my stuff!!! UNITS | LEADERHEADS | DIPLOMACY II |
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#127 |
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𝄢 𝄢 𝄢 𝄢 𝄢
Join Date: Jul 2004
Location: Aotearoa
Posts: 2,448
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The Normans look great!
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History Rewritten - 1.19 released 27th November 2012 • Expanded content and enhanced gameplay for BTS - Mac, Windows, and Multiplayer compatible • 51 Civilizations, 141 Leaders, 18 Traits, 36 Civics, 140 Techs, 18 prophet-founded Religions, Inquisitions, 14 real world Corporations • 16 new Units, 6 new Promotions, 17 new Buildings, 9 new Wonders, 2 new Routes, 17 new Resources, Savannah, Wetlands, Reefs • Unique Wonders, Cultural Citystyles, Cultural Unit Art, Dynamic City Naming, Culturally Linked Starts, Blue Marble, BUG, and much more! |
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#128 | |
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Caliph
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Quote:
![]() For something related but different, Plantagenets:
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Sengoku-mod - Feudal Japan mod preview/test The Sword of Islam: RFC Medieval Middle East - Caliphates, Byzantium, Crusades, Turkic & Mongol Invasions, Rajputs & Mughals and moar! Now with its own subforum! Medieval Reskin Shop | Buildings & Stuff | RFC Epic/Marathon | Warhammer Fantasy Mod | Medieval European Mod II
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#129 |
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godless Heathen
Join Date: Jan 2001
Location: Washington, DC
Posts: 8,957
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Very awesome, I'm glad you're still in business.
I am not asking you to make them, directly, but you seem to have a good handle on how these guys should look so what do you think I should do for ancient and medieval Dutch units?
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Religion flies men into buildings, science flies men to the moon... Check out my stuff!!! UNITS | LEADERHEADS | DIPLOMACY II |
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#130 |
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godless Heathen
Join Date: Jan 2001
Location: Washington, DC
Posts: 8,957
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Any progress on the English?
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Religion flies men into buildings, science flies men to the moon... Check out my stuff!!! UNITS | LEADERHEADS | DIPLOMACY II |
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#131 |
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Deity
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yeah those three look so awesome
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My mods = Jamie's Rome Mod 1.3.2, No Global Warming Mod My units = Great Generals, Ninja!, Desert Marine, African Marines, Chinese Rocketeer My utilities: XML text cleaner, City Optimiser/Simulator![]() Yay! 2 A* Grades, 6 A Grades and 2 B Grades!![]() State Property, the new Forbidden Palace?![]() |
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#132 |
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Caliph
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They need some final touch-ups but I've got no time to mod lately. I hope to release them by the end of the month together with some more knights and stuff. I've also got a lot of units from Feudal Japan that will be released this summer (you can see some in my profile screenshots).
Ancient Dutch units should just be Frankish / ordinary Germanic units, and medieval ones would just be like the rest of HRE. Other than heraldry for knights, I can't see anything that could be different.
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Sengoku-mod - Feudal Japan mod preview/test The Sword of Islam: RFC Medieval Middle East - Caliphates, Byzantium, Crusades, Turkic & Mongol Invasions, Rajputs & Mughals and moar! Now with its own subforum! Medieval Reskin Shop | Buildings & Stuff | RFC Epic/Marathon | Warhammer Fantasy Mod | Medieval European Mod II
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#133 |
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godless Heathen
Join Date: Jan 2001
Location: Washington, DC
Posts: 8,957
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Good to hear.
As far as the Japanese go, I checked out your images and it seems as if that mod they are part of is pretty bad-ass, so I was just wondering if that was an available mod now to play and you are just adding units to it, or if that is a mod of your own making. Because it looks like something I'd like to play.
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Religion flies men into buildings, science flies men to the moon... Check out my stuff!!! UNITS | LEADERHEADS | DIPLOMACY II |
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#134 |
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Caliph
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The mod & units will be available in the coming weeks.
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Sengoku-mod - Feudal Japan mod preview/test The Sword of Islam: RFC Medieval Middle East - Caliphates, Byzantium, Crusades, Turkic & Mongol Invasions, Rajputs & Mughals and moar! Now with its own subforum! Medieval Reskin Shop | Buildings & Stuff | RFC Epic/Marathon | Warhammer Fantasy Mod | Medieval European Mod II
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#135 |
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godless Heathen
Join Date: Jan 2001
Location: Washington, DC
Posts: 8,957
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Awesome, from the screen-shots it looks very well put together and innovative. I can't wait to play it.
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Religion flies men into buildings, science flies men to the moon... Check out my stuff!!! UNITS | LEADERHEADS | DIPLOMACY II |
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#136 |
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godless Heathen
Join Date: Jan 2001
Location: Washington, DC
Posts: 8,957
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Hey embryo, when do you think those English will be released?
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Religion flies men into buildings, science flies men to the moon... Check out my stuff!!! UNITS | LEADERHEADS | DIPLOMACY II |
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#137 |
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Chieftain
Join Date: Sep 2011
Posts: 14
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I can not unzip the Varangian Guard's.rar, please reupload. tnks.
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#138 |
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Caliph
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It unzips perfectly fine.
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Sengoku-mod - Feudal Japan mod preview/test The Sword of Islam: RFC Medieval Middle East - Caliphates, Byzantium, Crusades, Turkic & Mongol Invasions, Rajputs & Mughals and moar! Now with its own subforum! Medieval Reskin Shop | Buildings & Stuff | RFC Epic/Marathon | Warhammer Fantasy Mod | Medieval European Mod II
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#139 |
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Chieftain
Join Date: Nov 2012
Posts: 2
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How do you install these unit packs?
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#140 |
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Caliph
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Units (not just these, but all available in this subforum) aren't modpacks you can install, they're just graphics for other modders' to use how they want in their mods.
Here the basic tutorial on adding new units. If that turns out to be too complicated, you might want to check the Graphic modpacks section for installable modpacks that add many unit graphics, such as Varietas Delectat or Diversica.
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Sengoku-mod - Feudal Japan mod preview/test The Sword of Islam: RFC Medieval Middle East - Caliphates, Byzantium, Crusades, Turkic & Mongol Invasions, Rajputs & Mughals and moar! Now with its own subforum! Medieval Reskin Shop | Buildings & Stuff | RFC Epic/Marathon | Warhammer Fantasy Mod | Medieval European Mod II
Last edited by embryodead; Nov 17, 2012 at 05:03 PM. |
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