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Old Jul 23, 2012, 09:02 PM   #301
Crezth
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@CD: Code is not ready for public consumption just yet. Sorry.

@Luckymoose: How's this background?

The Revolutionary Collectives of Ta'a'ma
For hundreds of years, the Na'a'tu had lived in peace and harmony, in small kingdoms, trading exotic 'herbs' amongst themselves and sailing the peaceful Kahuni Sea. But everything changed when the EMPIRE attacked. Tain colonists from Tython and New Daeacht subjugated the Na'a'tu, setting up their Empire of Tu Gaol to extract rubber and petroleum from the jungle depths. The Na'a'tu were reduced to a state of slavery.
Finally, the revolutionary teachings of the great shaman Bu'u'ga' caused an uprising, which brought thousands of Na'a'tu to storm the gates of the colonial oppressors and slaughter them all. In charge of the former colonial infrastructure, Ta'a'ma is in a position to achieve greater glory with their new ideals of redistributive equality...but will they succeed or fail on the world stage?
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Old Jul 23, 2012, 10:29 PM   #302
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At request, moving my initial claims around.

-------------------------------

Nation Name: Chaoyang Intendancy
Flag: GXI_monarchy.tga
Color: Gray
Unit Type: KMT
Provinces:



Units: 3 Infantry (free), 10 Militia (free), 1 Artillery (3 NBP)
Improvements: 1 province (5 NBP); desert province (capital) urbanized (5 NBP), port in desert province (capital) (2 NBP)
Extras: Mandatory Service (5 NBP)
History: The easternmost Lijiani colonies were the furthest from central authority, and thus, the first to break away once turmoil engulfed the metropole. Under the rule of a strong Intendant and powerful central government, ethnic Lijian have poured north with the completion of the Two Seas Railway. The government has followed, sending prefects and magistrates to organize the settlers and integrate them into the central state.

Internally, the ruling Chaoyang People's Party (朝陽親民黨) presents a unified face to the world (the Ma jihui/馬集會), the country's legislature, remains seriously gerrymandered). The party itself, however, remains divided between the isolationist Serenity Faction and the expansionist Desert Hills Faction. While no single faction has achieved dominance, a battle for public opinion is currently in progress; the winner is likely to name the next Intendant, and set the course of Chaoyang policy for the next decade.
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Last edited by ChiefDesigner; Jul 24, 2012 at 12:25 PM. Reason: gaaaaaaaaah
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Old Jul 24, 2012, 12:21 AM   #303
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Quote:
Originally Posted by lord_joakim View Post
Lol Perfection, just how often do you search the forums for your name? .xD
Usually every time I log in, helps me find quoted posts.
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Old Jul 24, 2012, 04:17 AM   #304
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Can't you just use "My account"?
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The car's on fire, and there's no driver at the wheel. And the sewers are all muddied with a thousand lonely suicides, and a dark wind blows. The government is corrupt, and we're on so many drugs with the radio on and the curtains drawn. We're trapped in the belly of this horrible machine, and the machine is bleeding to death. The sun has fallen down, and the billboards are all leering, and the flags are all dead at the top of their poles. It went like this: The buildings tumbled in on themselves. Mothers clutching babies, picked through the rubble and pulled out their hair. The skyline was beautiful on fire, all twisted metal stretching upwards. Everything washed in a thin orange haze. I said; "Kiss me, you're beautiful - these are truly the last days." You grabbed my hand and we fell into it, like a daydream or a fever. We woke up one morning and fell a little further down, for sure it's the valley of death. I open up my wallet and it's full of blood.
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Old Jul 24, 2012, 07:27 AM   #305
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Updated Sprites (warning, it's quite a bit big):

Spoiler:


Now that these are done (for the most part; if you have any requests or complaints, don't hesitate to issue them forth), all I need to do is finish up the map and we can get this show on the road. Look for CNES launch tonight.
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Old Jul 24, 2012, 08:54 AM   #306
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Thank you for all your hard work, Crezth. We all appreciate it, and this is going to be a really fun game.

Remind me to send you the updated province map before you launch.

Last edited by Thlayli; Jul 24, 2012 at 09:48 AM.
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Old Jul 24, 2012, 09:40 AM   #307
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MUCH better than the old sprite, Crezth. Thanks for changing it for me.
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Old Jul 24, 2012, 01:06 PM   #308
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I have a request. Could you use the sword and pistol combination of the 'War Vet' sprite on here for Lijian's officers? Except with the KMT sprite and our colors.

http://www.majhost.com/gallery/Firer...ites/edits.png

Last edited by Thlayli; Jul 24, 2012 at 01:11 PM.
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Old Jul 24, 2012, 01:43 PM   #309
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Same. Crezth, this looks amazing; thank you for running (and props to Iggy and Thlayli for all their work.)
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Old Jul 24, 2012, 02:49 PM   #310
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Updated my submission, though I just noticed that I had my port in a non-urbanized/industrialized province. If this is a problem just put it in my capital.

Nation Name: Susumu
Flag: Kor_Monarchy.tga
Color: Brown
Unit Type: Sushi
Provinces: The top three provinces of Arabic-Japanese island, Capital the most Northern one
Units: 4 infantry (3 free), 1 Destroyer
Improvements: Capital Urbanized, Middle Province with Port
Extras:
History: With the fall of the Grand Republic the colonial government on Ejin found themselves in charge of a new nation that was already on the verge of collapse. Without the Grand Republic’s might backing the government in Susumu numerous factions, ranging from natives to warlords and even pretender governments, began to rise up and try to claim their chunk of this former colony. The new Republic of Susumu could not cope with all these threats so in order to preserve the new country sweeping emergency powers were given to the military allowing them to do what was needed to defeat any threats to the Republic and her people. With these new powers the military was able to quell most of the threats but when the parliament, feeling that the Republic was secure, asked for the military to hand over the emergency powers they refuse stating that any weakness in the military would allow for new threats to appear. In order for the Republic to remain secure the military must remain in charge. Many politicians object to this but one by one all dissenters either lost elections, were arrested, or were the victims of some scandal. The parliament still remains “in charge” of most of the day to day actions of the country but the military is capable vetoing any action that they feel would “compromise the security of the Republic”. Recently there has been a divide in the military between the army who feels that once the home island is secure they should adopt a more defensive footing and the navy who has advocated for expansion beyond the home island to establish bases to secure resources and extra protection for the home island.
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Old Jul 24, 2012, 03:08 PM   #311
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@merciary: No problem!

@Thlayli: I'll get right on it.

Here's the last minimap I'm posting before I launch the NES. Any last-minute submissions better kick it into overdrive.

Spoiler:
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Old Jul 24, 2012, 05:18 PM   #312
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I changed Ankossa to its D'Ancau name (yes, Ancau is an Occitan bastardization of Ankos, how clever you are to notice that) to give Nuke more of a cultural heartland, changed all of the Urethaku provinces to fit Iggy's desires, and tweaked/added one or two more province names.

http://img837.imageshack.us/img837/5...provincesf.png

Last edited by Thlayli; Jul 24, 2012 at 05:22 PM.
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Old Jul 24, 2012, 05:37 PM   #313
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Citizen Ateuma

Nation Name: Ateuma
Flag: DEP (custom)
Color: Charcoal (primary), Crimson (red)
Unit Type: Volks
Provinces: Varassa (capital), Rashakuti
Units: 3 Infantry
Improvements: Industrialization: Varassa
Extras: Third Way
History: [later]
Attached Images
 
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Capto Ilugulum: United Kingdom of Great Britain and Ireland
CNES: The Flames of War: Ateuma
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Old Jul 24, 2012, 06:30 PM   #314
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The map is finished; no further submissions will be accepted until after update 0. Launch in half-an-hour.
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Old Jul 24, 2012, 10:31 PM   #315
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It's up
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