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Old Jul 20, 2012, 07:35 PM   #2741
CKS
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Quote:
Originally Posted by Elumas View Post
Also when one builds a wonder that puts improvements in every city on the continent. Can I then sell the previously built improvements?
You can sell the improvements that you built before you got the wonder. If you built it yourself, you get the option to sell it; if it is wonder-built, you can't sell it. If you are playing for 100k, beware: free temples don't get culture doubling, so don't sell any temples you've built previously.

Quote:
Originally Posted by darski:
I just had a situation where the RS did NOT work. So what are the rules for this thing.
Preserve Random Seed does guarantee the same results if you do exactly the same sequence of things. However, if you change the order in which you do things, the outcomes may be different. Additionally, talking to the AI accesses the RNG (deciding what to say to you), so if you talk to the AI a different number of times than you did the first time, you can change the results of everything after that.
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Old Jul 20, 2012, 07:58 PM   #2742
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With preserve random seed set, you only get the same results if you perform the actions requiring randomness in the same order.

Basically, the computer isn't really giving you a completely random number every time a random event occurs. It has essentially a pre-generated list of numbers, and every time a random event is called for, the computer just uses the next number on the list.

It's similar to using A Million Random Digits with 100,000 Normal Deviates.

With preserve random seed, when you reload, you start with the same list of numbers in the same place on that list where you left off. Without preserve random seed, you get a completely new list when you reload.
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Old Jul 22, 2012, 02:30 AM   #2743
Marko30
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Hello

Newbie here with probably a stupid and obvious question. I was reading a few stories in which there was 31 Civilizations in one game. I thought it looked interesting and tried to set one up myself, but even when I select a huge map, the maximum amount of enemies that is possible is 15. How is it possible to set up a 31-Civ game?

Cheers.
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Old Jul 22, 2012, 04:48 AM   #2744
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Hi,

You can change the map size and number of nations in the editor and save it as a scenario.
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Old Jul 25, 2012, 12:47 AM   #2745
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is Marko30's case because he is using Vanilla ?
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Old Jul 28, 2012, 10:47 AM   #2746
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Got a quick question. If an ai doesn't have access to a key resource such as saltpeter or horses per say will they be able to build units that need them such as musketmen or cavalry. I know the ais can trade resources with each other but I feel as if I have seen the ai build cavalry with no access to saltpeter and I am pretty sure they were not trading either.
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Old Jul 28, 2012, 11:00 AM   #2747
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Their saltpeter resource may have dried up before you were able to verify this. They built their Cavs and lost their resource.

What makes you think they weren't trading?
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Old Jul 28, 2012, 11:04 AM   #2748
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I don't know, maybe I overlooked it. Was just wondering if the ai had this advantage over the human player but I guess not. Thanks for verifying
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Old Jul 28, 2012, 07:27 PM   #2749
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They can have it from somewhere you can't see, have them traded (even from you, peace agreements in large games with many players lead to strrange resource exchanges), or, as Cyc posted, have built them and then lost the resource (by it being conquered by someone else, by the resource disappearing, or by a trade agreement ending).
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[18:47:11] <@Lucy> i don't mean to imply that what's going on in tak's underpants isn't equally or more creepy
[18:47:47] <@Lucy> constant mooing from this game
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Old Jul 28, 2012, 11:06 PM   #2750
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Civ3 Conquests

Howdy, howdy!

It's been a few years since I posted here (or even played c3c for that matter).

I came back because I found a news item on the Internet stating that someone has been playing the same Civ II game for over ten years. He even posted some wild pictures of a post-apocalyptic future. (Evidently, there have been numerous Nuclear Wars and multiple instances of Global Warming).

I looked at the pictures, and got homesick for c3c. So here I am!

My question? Um . . . How do I play this game again?

(Yes, I'm kidding . . . but I'm sure that I'll have questions to post soon enough.)
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Old Jul 29, 2012, 06:44 AM   #2751
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Quote:
Originally Posted by Experiment 626 View Post
Howdy, howdy!

It's been a few years since I posted here (or even played c3c for that matter).

I came back because I found a news item on the Internet stating that someone has been playing the same Civ II game for over ten years. He even posted some wild pictures of a post-apocalyptic future. (Evidently, there have been numerous Nuclear Wars and multiple instances of Global Warming).

I looked at the pictures, and got homesick for c3c. So here I am!

My question? Um . . . How do I play this game again?

(Yes, I'm kidding . . . but I'm sure that I'll have questions to post soon enough.)
hahaha
"post-apocalyptic" is my favorite word EEEVER!!
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Old Jul 29, 2012, 10:22 AM   #2752
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post-apocalyptic is great!
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Old Jul 29, 2012, 07:29 PM   #2753
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Hmmh-hmh. That said, we can always have beta-testers for a SteamPunk scenario
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[18:47:11] <@Lucy> i don't mean to imply that what's going on in tak's underpants isn't equally or more creepy
[18:47:47] <@Lucy> constant mooing from this game
Stormrage and Spacer One will always be missed.
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Old Aug 03, 2012, 10:57 AM   #2754
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Hi,

I have got a slightly unusual problem.

My cat jumped on to my keyboard while I was playing.

And after that my unit order buttons are on the right side of the screen instead of lower side.



As I do not know what keys Helena has pressed: How do I get my buttons back to the lower side? I have not found anything in the manual.

Thanks!

Last edited by Kirejara; Aug 03, 2012 at 11:00 AM. Reason: wrong picture
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Old Aug 03, 2012, 11:37 AM   #2755
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And they are in reverse order also. Hmmm. Unless you read them from the top, instead. Never mind.
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Old Aug 03, 2012, 11:55 AM   #2756
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Hit your backspace key! been there and done that
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Old Aug 03, 2012, 01:50 PM   #2757
Experiment 626
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* Post moved to MapFinder thread *
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TDG#1 is over, and we won! Regent level, SpaceShip Victory, Ship launched in 1888 A.D.
Read the whole story here
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Last edited by Experiment 626; Aug 03, 2012 at 04:09 PM. Reason: moved post to proper thread
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Old Aug 03, 2012, 02:10 PM   #2758
Kirejara
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Thanks Darksi,

it works!
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Old Aug 03, 2012, 02:25 PM   #2759
Takhisis
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Experiment 626, maybe you should ask in the MapFinder thread.
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[18:47:11] <@Lucy> i don't mean to imply that what's going on in tak's underpants isn't equally or more creepy
[18:47:47] <@Lucy> constant mooing from this game
Stormrage and Spacer One will always be missed.
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Old Aug 03, 2012, 06:50 PM   #2760
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Quote:
Originally Posted by Experiment 626 View Post
Howdy, howdy!

It's been a few years since I posted here (or even played c3c for that matter).

I came back because I found a news item on the Internet stating that someone has been playing the same Civ II game for over ten years. He even posted some wild pictures of a post-apocalyptic future. (Evidently, there have been numerous Nuclear Wars and multiple instances of Global Warming).

I looked at the pictures, and got homesick for c3c. So here I am!

My question? Um . . . How do I play this game again?

(Yes, I'm kidding . . . but I'm sure that I'll have questions to post soon enough.)


Uh.... surely you remember this: Experiment 626's TDG2 or 'Pinky and The Brain take over the world!'? Ring any bells? It's been, oh, say, 4 1/2 years since it got started and almost 3 years since you last posted.

Ready to pick up where we left off?

Ve hafe vays ofh may-king you plaay!
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Last edited by CommandoBob; Aug 03, 2012 at 07:12 PM.
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