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#41 | |
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Emperor
Join Date: Nov 2006
Posts: 1,215
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Imo G&K is more like Warlords for Civ4. It's a step in the right direction, but something is still missing. I know that G&K add espionage and omg religion, but I've bought it, played it for a week and now it's been several months since the last time I've played it. For me, somehow, Civ5 still feels artificial. AI is still raving mad, without personality and unfun to play with/against. Can't help it, I'm an avid Civ4 fan and I still recommend it. I get the urge to play Civ4 (with the amazing and free BUG/BAT mod) every now and then, with Civ5 I don't. I know it will be either a boring slog with killing everything on sight while stifling a yawn on the difficulty up to Emperor or a boring skeetshooting contest with braindead AI on Immortal +. P.S. It took a while, but vast majority of old civfanatics who were waiting with bated breath for the next iteration of their beloved series and got thoroughly disappointed have finally left this forum, so now opinions about Civ5 are mostly positive. So don't expect a hearty advice to pick Civ4 over Civ5 when posting in a Civ5 General Discussion forum ^^
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Knowledge speaks, wisdom listens. |
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#42 |
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Chieftain
Join Date: Aug 2012
Posts: 56
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The value of the game worth 30 dollars. Including all of the DLCs and the expansion. If they hadn't rush the game, and have taken a little bit more tenderly love into it, with the appropriate amount of money and manpower, then it would've been an epic game. It is an average game, therefore, it's worth 30 dollars.
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#43 |
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Warlord
Join Date: Dec 2001
Posts: 105
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No it's not worth it. It will never be the great game Civ 5 was. The developers knew this when they suddenly decided not to release a demo version before final release as they knew no one would buy it if they knew the truth. That's what you get by trying to save money and letting a kid develop the follow up to a game he never played.
The Civ franchise is finished, effectively. |
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#44 | |
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King
Join Date: Jul 2007
Posts: 840
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I bought the game and as with some, I`m in two minds... But I`d say Civ4 definitely better when you look beyond the gloss.
Civ5 is pretty addictive. The leaders you meet are great and more immersive. the gameplay still follows on quite realistically except when it suddenly jumps to the GDR. I find that combat uses a lot of real-world techniques (get that arty and aircraft in position before sending in troops). It`s easier to see and understand what`s going on in a war, that group of tanks is really just a group of tanks, not fifty groups hiding under each other (I like the non-stacking). AI`s not too bad on Prince (not tried higher). The thing is, Civ4 does all this (except for non- stacking and immersive leaders) and arguably better. It doesn`t even have the stupid knee-jerk Giant death robot for no reason except as some dumb Dev joke (don`t joke with our money Devs) and the really silly insta transports that you can accidentally send to water and into enemy ships when you don`t want. And of course you`re game never feels like its yours (compared to Civ 4) due to Steam and I know I`ll still be playing Civ 4 in 10 years, but will I be able to play Civ 5 in 10 years? Civ 5 is still a Civ game just not so much a grown up Civ game any more and therby not as good as Civ4. That said, Civ 5 is not at all bad. It`ll still eat the hours. Quote:
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Steam-Only is unfair, especialy to Offline users. Steam should be OPTIONAL to all, not FORCED. Last edited by Socratatus; Sep 08, 2012 at 06:21 AM. |
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#45 |
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Maximón
Join Date: Dec 2011
Location: North Carolina
Posts: 3,811
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Defintely if you enjoy multiplayer (and don't mind the buggy lobby)
Multiplayer in Civ 5 is far superior to multi in civ 4. The problem? Ai in singleplayer is still ... not very fun to play with often
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"The time for dawn has come, let us finish our work. Let us create those who are to feed and provide for us appear. Let man appear, let humanity exist on earth." - The Popol Vuh |
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#46 |
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Minister of Hedonism
Join Date: Jul 2002
Posts: 171
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FWIW
I was (am) a die hard Civ3 fanatic. My old XP machine is still around just to run Civ3 and a few other games that W7 rejects. Tried out Civ5 (G&K) the other day because Endless Space just has a few too many issues and quite like it so far. Positives: * 1 unit per tile is kinda nice. Makes for a whole different play style and combat is much more tactical. * The AI does not drag on wars forever and ever like it used to. * Graphics are pretty good. * Slightly more realistic terrain * No more pollution, corruption or global warming...I dislike that you win or lose most 4X games well before you ever get to play with a mature empire and the really cool toys unless you play after the win/loss or turn off most victory conditions. Then, you have to deal with GW or corruption. * I like mutliple golden ages * I like that GPs are easier to come by, but they are sometimes TOO easy to come by (I know C4 was more like C5 than C3 in this way, but I skipped C4) * I really like the city-states, manipulating them, proxy cold wars etc. * Strat Res. dont run out and move somewhere else. I also like that 10 of XXX will let you make 10 things using XXX for the most part. * I like that city influence grows irregularly. * I like that you can start in any era...I hate playing in the first one, everything is just so slooow. Revelations...things that are VERY different: * I quite like the idea of social policies instead of Govs...though it is not yet clear to me if adopting a new tree looses you the benefits of some others. A few times I have been quite happy with the way things are but had to adopt a new policy that changed too many things too much * HAPPINESS is not a given and even lots of luxuries dont always make the peeps happy enough * Happiness is inversely tied to empire size (pop I think vs city count) so, lots of big cities are no longer the goal. * The list of things you can build in a city are greatly reduced making it seem like Civ-Lite. * 'City Square' development is very different as a result of the happiness thing. Negative/Ambivalent (not sure yet how much I like or dislike these aspects): * Not sure I like the Giant Death Robot * Unit Cost....OT1H with 1 unit per tile you do not need a lot of units...OTOH the maintenance formula is utterly whacked: some sort of polynomial where the later in the game it gets, the cost skyrockets exponentially. The strat resource use limitation already inhibits making unlimited units from 1 deposit, I'm not sure the game needs another limiter. * I never thought the idea of a battleship maintenance costing the same as a warrior made any sense at all, but this formula is skewed towards time way, way too much. (I cut it to about 1/3rd the original, but still seems high though it could be result of policies). * Unit cost is just another way C4 inhibits looong games and encourages you to play to win earlier than later. * All the techs are mandatory...so there so strategy involved in what you research * The Game 'helps' you too much in some places making it seem like Civ-Lite compared to C3. It is not consistent - it will only show you 1-2 good spots to settle on THIS continent. Of you are trying to colonize over there, you are on your own. * Espionage is still very weak...I've only played 3ce so far and never been able to do anything useful in other civs like steal a tech...manipulate city-states, yes bit not civs. * Faith/religion (yea, I know C4 had it, I skipped that one) is interesting but the only real use for it seems to be in influencing CS...doesnt make people happy or sway other civs. * Another way it is Civ-Lite is that all units are amphibious. A BIG part of planning continental invasions was organizing units into transports. Thats gone - everybody just jump in the water. Of course, the AI was terrible at this...3 spearmen in a modern era transport. Omni-Amphib makes AI invasions a bit more serious but they still dont bring enough units. Is it worth it? Yes. There are worse ways you could spend your money. The replay value is an unanswered question for me...I dont see it stretching out for over decade for me like Civ3 has. Last edited by Crow T Robot; Sep 08, 2012 at 11:07 AM. |
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#47 | |||||||||
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Deity
Join Date: Nov 2011
Posts: 2,194
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What I do miss slightly is the option to show a city graphic from the city screen that displays all the structures in the settlement, something in the early Civ games (I think it may have been absent from Civ IV, I can't recall). Quote:
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Last edited by PhilBowles; Sep 08, 2012 at 11:41 AM. |
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#48 |
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Minister of Hedonism
Join Date: Jul 2002
Posts: 171
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The 'Civ-Lite' impression is from several things. One is all the help (a unit needs orders), but others are things like no improvements for city defense like SAMs etc; another is that when attacking a city you can SEE who/what is defending it. That used to be one of the more tactical elements of C3: counting and indentifying defenders. Part of that is the 1UPT vs Stacks, but the defense ought to be somewhat hidden to you before engaging such as the exact number and type of air units on a carrier or in a city. No blitz also changes combat.
As for the tech tree, it used to be that you could skip certain branches (like skip Monarchy and bee-line for Democracy). Merely deciding the order to research 4 to 6 techs is just tactical, not strategic. You're right about Intrigue, I'd forgotten that aspect. I still cant get the spies to the 3rd level, but still learning. You are also right about strat. res. limiting units indirectly being mostly modern/later units, but those are the ones that interest me the most. I'd much rather fight with Cavalry than warriors. Thanks for your comments...they will make me think more about how I use things like Religion and Espionage. Thanks! |
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#49 | |||
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Deity
Join Date: Nov 2011
Posts: 2,194
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Thanks for your comments...they will make me think more about how I use things like Religion and Espionage. Thanks![/QUOTE] |
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#50 | |
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King
Join Date: Jul 2007
Posts: 840
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Steam-Only is unfair, especialy to Offline users. Steam should be OPTIONAL to all, not FORCED. |
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#51 |
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Deity
Join Date: Dec 2005
Location: France
Posts: 2,118
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I own civ 5 and play civ 4 only.
I hate city states, as I find them so gamey (they can bring you food even when every productive tile in their territory is occupied by enemy units for instance, and they don't play by the same rules as other civs) that it breaks suspension of disbelief for me. I find the ai poor, the terrain bland (differences in yields even from specials are almost negligible) and the impossibility to raze city states or capitals bothersome. I also strongly dislike the rigid social policies of civ 5, where you add stuff to exsiting choices instead of having revolutions that change the way your civ is ruled. |
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#52 |
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King
Join Date: Jul 2007
Posts: 840
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Yea, the suspension of disbelief was blown in places just for the `awesome` aspect. for some, the totally immersion busting GDR did that.
I also find city states very strange too. I would`ve liked it if they could build up and become a Civ too, even if they have no animated leaders, it really is natural to do, otherwise they don`t really have a reason to exist except for the player (yes, gamey). Also, I don`t like how barbarians don`t develope either or found a city. They did in Civ 4 if they did well enough. Let`s not forget that many of our civilizations came from little more than barbarian bribes that beat other barbarian tribes and settled. Funny, cos much of the game is quite good. the music is maturely orchestral and the combat is to my ,mind closer to reality. Meh.
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Steam-Only is unfair, especialy to Offline users. Steam should be OPTIONAL to all, not FORCED. |
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#53 |
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Chieftain
Join Date: Sep 2012
Posts: 1
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I wasted fifteen minutes to register on this forum for one reason only: to tell you that I'm taking this pile of garbage back to the store tomorrow. They have completely screwed up what was a good game. It is without a doubt, the most UNPLAYABLE thing that I've ever had the displeasure of playing. Those "fanatics" out there, who continue to shore up and make excuses for this worthless pile of crap, aren't helping. I would have really appreciated an HONEST review of this game. Not being able to group forces together makes it too plodding for me. And not being able to set the game to auto-promote is just annoying. It would have been nice to find out ahead of time, before I wasted the money.
I would imagine that an online game between eight players might take TEN YEARS to finish! Personally, the only time I'm going to spend on it now is whatever time it takes to uninstall it. Now, how do I un-register from this forum? |
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#54 | |
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Moderator
![]() Join Date: Dec 2008
Location: Sydney
Posts: 17,690
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Interesting turn of phrase.
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Gods & Kings Introductory Guide
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#55 | |
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NiGHTS
Join Date: Sep 2010
Location: Vancouver BC Canada
Posts: 1,950
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![]() http://www.1up.com/reviews/civilization-v-review
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CiV Mods: CIVILIZATION NiGHTS - a complete conversion modpack / now available on the in-game ModBrowser. |
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#56 | ||||
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Chieftain
Join Date: Jan 2002
Location: The People's Republic of Massachusetts
Posts: 57
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…with a caveat. I only recently got them, buying Vanilla and GK at the same time. I’m only in my 3rd game right now. To me, yes, it was worth buying. For you, however, it depends on what you mean by "worth buying”. I'm 48 and I’m doing well-enough that I don’t mind spending $60 bucks on a fun game plus expansion, even if it’s not as good as its predecessor. In my younger days, I had to ponder over whether I could afford $20 on some new Nintendo cartridge. I may have looked at it differently back then. Civ5 is simpler. It’s not necessarily easier (maybe it is, but I haven't played enough yet to say that.) It is without a doubt simpler, less complex. Health and Pollution do not exist. The Tech Tree does not have "OR" prereqs. City Specialization is not as important as it used to be. Domination just means taking out enemy capitals (damn, I can't believe we wasted so many lives marching across Europe and island-hopping across the Pacific, when all we had to do was capture Berlin and Tokyo, and WW2 would have ended – instantly!) But you know, for me, that simplicity might be good. It's helping me learn to be a warmonger again. I used to be an unholy terror in Civ 2; but then builder games like Sim City & Roller Coaster Tycoon turned me into a "Tall & Wall" guy. At least, 5 might help next time I play 4. Quote:
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Wow! And I just wasted fifteen seconds reading your post. Did you un-register yet? Do you need any help?
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Men are more ready to offend one who desires to be beloved than one who wishes to be feared. -- Niccolo Machiavelli As a nation of freemen, we must live through all time, or die by suicide. -- Abraham Lincoln |
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#57 | |
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Overlord
Join Date: Mar 2007
Location: The cutest of cephalopods
Posts: 1,726
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Last edited by Senethro; Sep 09, 2012 at 03:23 AM. |
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#58 | |
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King
Join Date: Jul 2007
Posts: 840
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Thing is I`ve become way more discerning about games I buy and the price. I t took me 2 years to decide on getting Civ5 cos I hate Steam being forced on me. I never buy Steam games full price cos if I don`t like it I can`t return it. neither do I trust official reviews any more since they obviously get buttered up by the Game`s company and forget their duty to the consumer, so I wait a long while for more honest customer reviews that pull no punches. Don`t you feel Steam takes away from gaming freedoms like how it was? Anyway, a game`s just a game and not worth spending a lot of money on if they`re going to make us jump through hoops for it, then not even allow us to return it if it`s bugged to hell. If Steam wasn`t mandatory I would`ve paid full price and worried about it later.
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Steam-Only is unfair, especialy to Offline users. Steam should be OPTIONAL to all, not FORCED. Last edited by Socratatus; Sep 09, 2012 at 08:49 AM. |
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#59 | ||||||||
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Deity
Join Date: Nov 2011
Posts: 2,194
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Notwithstanding that Germany's involvement in WWII did, in fact, end with the capture of Berlin, while the motive for bombing Hiroshima and Nagasaki was to avoid the need for a land war to capture Hokkaido which, indeed, would probably only have ended with the capture of Tokyo. Quote:
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#60 |
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Warlord
Join Date: Oct 2001
Location: Europe
Posts: 121
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Worth getting? No.
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