SSNES: Fall of Wu'di

Meanwhile, the Living League had been busy preparing for the Undead. Along the Blade Coast was now a chain of watchtowers and light fortifications. These were not meant to stop the horde, but rather to warn the main force of the landing point. Of course, it wasn't given that the horde would come all in one place, so the coastwards did also mean that the League could dispatch forces to halt the undead all along the coast as well. This, combined with the fact that almost the entire population was centered along the coast due to the southern wastes being too hostile to inhabit, made the local militias (which consisted of nearly everyone that could carry a club) nearly as important as the trained forces.

As it was, the former region of Lirkland was divided roughly along nationality like this: The Shabans and Cairens held the westernmost end, centered in the heartlands of former Ramon. Here they greatly benefitted from the relatively fertile lands and provided the League with surplus grains without resorting to magic as they did further east. Next were the Imperials, refugees from the north - together with a few surviving Benethim and Kultans. Then followed the Peshawar/Konahn. Furthest to the east were the Clous, separated from the League proper because of its inland location.

The latter was also the reason why Sapphiron chose it as his new domain. He first noticed this remote nation because of their weather manipulation. While flying high, he sensed their magic and followed the trail right to their masterpiece, the Godsphere. The Godsphere was an artifact made by the Weather Academy to be able to influence the climate patterns in a great shpere around Clous. Although it was thought as a means to deal with the recent climatic turmoil, its military use was also considered. Most of all, it was seen as a way to extort neighbouring nations by taking their climate as hostage.

This was all obvious to Sapphiron when he reached Clous and landed in Sckeye, who indeed sought to make full use of the Godsphere. After causing much commotion with his sudden entry, he was faced by Lord Win'da himself, together with a score of his Adepts in the main square. After a short fight, the Adepts were strewn across the plaza, frozen and more often shattered in pieces than not. Then he had Win'da under his fang, and ordered him to submit. Not only did Win'da do so in a heartbeat, he also screamed to his people that any acts of defiance against Sapphiron was strictly forbidden. Completely fearstricken, he did not speak after this as he was taken to his palace by Sapphiron. There he was arrested in his home as a puppet ruler.

News of this quickly reached the League, who dispatched an emissary to possibly speak with this Blue Dragon. They were met by a gracious Sapphiron who welcomed them heartily. He then plainly stated his intent to defend the Living from Nagash. His only condition was that he become the supreme ruler of the League. Unless this was agreed to voluntarily by the League, he was prepared to use the Godsphere to persuade them. This dire news was relayed back to the League, and a quick session in the League Council, consisting of two representatives from every faction, proved that it was not acceptable.

The arguments for agreeing was the fact that Sapphiron could devastate the crops of the entire Blade Coast with the Godsphere, as well as bring deadly cold or scorching heat to freeze or sear the people. As much as this was a sound and weighty argument, there were several arguments against it as well. First of all, Sapphiron relied on the Weather Adepts of Clous to operate the Godsphere. Although he was reputedly studying in order to be able to use it himself, there was still time to organize a revolt before he mastered the artifact's workings. After all, the people of Clous was as dissatisfied with Sapphiron's coup as the League would be under his terror reign. In any case, time was of the essence.

As much as dealing with Sapphiron was urgent, the League could not divert too many forces from the Blade Coast, lest it be too sparsely defended if the Undead came. Therefore, a special elite force consisting of Adepts and veteran warriors were dispatched to Clous, soon followed by an emissary with the League's reply to Sapphiron's demand. The task force had to travel in utmost secrecy, never using their magic unless it was absolutely necessary. They travelled spread out thin and through what little vegetation they found so they would not be spotted from the sky.

It was slow going, and as expected the emissary reached Sckeye before them. Still, a pleasant surprise met the League diplomats as they entered the city. Rumor spread quickly that they were not accepting Sapphiron's demands, causing the citizen to march out en masse to form a deadly mob. It turned out that a large resistance had already prepared a revolt, and the news of the League's defiance had given them reason enough to go through with their daring plan - as well as a sliver of hope that the League would come to their aid. Their hopes were not in vain, as the citizen soon learned that a task force was already well underway. Still, their initiative had blown their cover, and now they had to hold on until the task force arrived.

The first day of the revolt, Sapphiron met the revolt with a kind of reassurance, as if he had anticipated this all along. He circled the skies above Sckeye randomly killing people running in the streets. Their feeble revolt amused him, and he rained freezing death on the citizen, who were forced into the houses to seek cover. As the hours and days passed, greater parts of the city lay in ruins, houses empty except for cold and stiff corpses. The third day, the task force finally arrived. Having regrouped outside the city, they did not even have time to march into the city before Sapphiron engaged them.

This battle was by far harder for Sapphiron, as his opponents were trained soldiers and Adepts, who wielded bows and spears that could reach him in the air. Furthermore, they stood spread out thin so his breath weapon could not kill more than a few at any one time. After a short while, Sapphiron was badly wounded, and had to flee the battlefield. Retreating into the Academy, he forced the Adepts to throttle the Godsphere to its max, dangerously straining the artifact. What he ordered was the doom of Clous.

As the task force advanced towards the Academy, the sky above them turned omniously black. The sun diminished, and soon the entire sky was covered by a black veil. Winds came rushing in from all directions, and tornados emerged from nowhere, sending houses hurling about like leaves in the wind. Thunderbolts struck the ground with such force that they lit the trees on fire and smashed the houses. Soon, hail as large as men fell from above, followed by a ring of deadly cold air that slowly crept in on the city. With terror, the task force witnessed an ice sheet forming as fast as wildfire in dry grass on the Cloan lake.

The ring of death was slowly creeping in towards the city, and the Living rushed towards the Academy to stop Sapphiron. However, the Academy was barricaded by Sapphiron by a thick ice barrier, and they had to overcome this first. Even as they wore away at the barrier, it became apparent that Sapphiron was adding to it from the inside, forcing the Living to tear through even more ice to reach him. While they toiled unceasingly, the ring of freezing death was steadily closing its clutch on them, and they could feel the temperature plummeting. Just as the situation seemed hopeless, the Godsphere finally failed under the immense stress. The progresing cold stopped, and the tables were turned. Now, Sapphiron was the trapped one - in his own cage of ice.

Now, the Living resumed their icebreaking with renewed vigor. In a last desperate flight for freedom, the Blue Dragon burst through the ice where it was thin, instantly freezing dozens of surprised Adepts. Then, he leapt in the air, flying as fast as he could. Despite his speed, he was overcome by the Adepts, and crashed into the lake, mortally wounded and exhausted. The League had successfully unthroned Sapphiron, but at the cost of entire Clous. Not many people were left, and those who did were left with almost nothing...

Still, in the northern ocean, a greater chill was to descend on the mermen of Felaskhar. At last, the Undead struck back.
 
Not that I know of, no.
 
Yayness!

Are there any fantasy NESes happening atm?
Well, there's Nuclear Kid's NES...that's basically fantasy. :lol:
 
I miss the well constructed Fantasy NES... I think we need a new one... Mmm
 
Blah he's an undead bone dragon he cant die! Anyway what happen of my Vampyrs...
 
ENES: World of Magic claims to be alive and waiting for people to send orders. :p
 
*shoots ENES with Colt 1911 several times and beats it over with a shovel*

WHY!? WHY DO YOU REFUSE TO DIE!?
 
@Cleric: I said it fell into the lake, mortally wounded and exhausted. I didn't say it died. :rolleyes: Not that I'm definitely implying something, of course. :p
 
No, they don't. Not in a world with magic. :D
 
Nagash, having lost his artifact and a large chunk of his undead horde, turned his attention to the mermen of Felaskhar. They had been responsible for the decimation of his skeletal army, as they could not float on the surface, so had to walk the ocean floor instead. For this, combined with the recent frustration caused by his ex-rival Shezmon, he launched a full attack against the nearest Living - Felaskhar.

The mermen had adopted a nomadic lifestyle, constantly moving from reef to reef. This proved troublesome for Nagash, as they were hard to locate and even harder to catch. The undead were slow and clumsy, and often unable to kill the mermen unless they managed to (literally) pin them by sheer numbers. Nagash deployed several tactics, to no avail. Encircling the entire domain of the mermen provided no real barrier against his enemies, and the mermen were too smart for falling into any traps or ambushes. In fact, they appeared to be winning, as they constantly struck the horde where Nagash was furthest away, as if they were able to pinpoint his location.

As it was, they were indeed tracking Nagash, working their water magic to make the sea creatures and currents tell them where it was safe to travel, and where the undead were weakest. However, this use of magic was soon detected by Nagash, who launched a massive assault against the source. This sudden wave of undead headed straight for them was met with terrible resistance, and the advance was only so in name, as the horde was being smashed and cut down at the same pace as they came. However, this kept the adepts and fighters busy, allowing Nagash to launch a second wave - which he led personally.

In retrospect, this was perhaps the greatest mistake in Nagash's (un)life. He brought with him his treasured assortment of undead creatures, from dracoliches, undead sharks to a great seawurm named Sax(ophoneohmygod) which he had slain himself on the way across to the Moonshard Islands. He even had a vanguard consisting of undead adepts. Gloriously he rode through the heart of the battle, soaring past the ranks of his horde which was being torn to shreds on the seabed beneath him. What met him was not the group of adepts he expected, but the entire might of the mermen of Felaskhar.

At once after the adepts detected the wave of undead, they called for the all groups to rally to their point. They did not take any chances against this new and sudden change in the horde's attacks, and although they did not anticipate Nagash himself to arrive, their judgment was as critical as it was correct. Within the hour, every merman able to fight was gathered around the reef, not much larger than the a small hill. However, this was more than a match for the incoming wave of undead, and posed a great danger against Nagash who unknowing came charging at them. As expected, Nagash hit the wall.

At first, he was unable to determine what caused his force to suddenly halt. Then he discovered that the entire ocean appeared to be moving, pushing and pulling the undead backwards. The great puzzle was, he did not sense any magic behind it. With the closest thing to shock he can experience, the lichlord saw a dozen seawurms lashing their tails in the waters in front of him. Then, just as the realization of genuine danger dawned, they turned and charged. Instantly, Nagash ordered the rest of his horde to gather at full speed. The battle was on.

A wave of mermen warriors surged forth from the reef, sweeping over the front where the adepts were constantly crushing skeletons with shockwaves and "unwater bubbles". Readying their weapons beneath them, they smashed their way through the endless wave of enemies before swooping up and continuing the same procedure backwards. Sea creatures of all kinds massed their hideous undead counterparts, backed by the seawurms. Soon, the force led by Nagash was reduced to little more than rags. Worse still, the seawurms were constantly circling the lichlord, forcing him to defend himself rather than ordering his horde. This proved costly for the seawurms, but bought them precious time for the mermen adepts to regroup - and group.

Linking together, they were able to shapeshift into seawurm adepts. This monstrosity was even greater in size than the fabled wurms, and twice as deadly. Using their magic to pummel Nagash, as well as dispelling his efforts, they were able to actually hurt him like nothing had ever before. Nagash was growing increasingly desperate, and momentarily fled the battle to once again order the horde. His vanguard of undead adepts also joined him, and held the seawurms at bay. Or rather, they were being cannon fodder so he could disengage. In truth, they had little to stand against the wurms, who were only forced to fight the adepts because of their force fields.

At last, Nagash was able to see the entire scene: His elite force was utterly destroyed, his adepts likewise, and the vast horde was gathering too slowly to save him from the seawurms. He could run but not hide, and although the battle was still not lost, he could see no reason to pursue it any longer. At least, he knew, that if he did, he would be dead - this time forever. Not desiring to mingle his bones with that of his horde beneath him, he quickly mustered all his might to deal a final blow against the wurms, who were once again circling around him. In a blinding flash of black light, the sea erupted in a violent explosion of steam. Nagash exited this world just as he had entered it. As the ocean thundered in to replace the vanished water, the entire battlegrounds were swept away. Rubble, corpses and bones all mixed together and were scattered, leaving no memories or witnesses of this titanic battle.

The undead finally conquered the mermen of Felaskhar. Despite now being leaderless, an echo of an irresistible command continued in their soulless hulls: "Braaaains..."

It was time for them to ravage the Southern Continent again. It was the Return of the Horde.
 
I had to rid the story of Nagash somehow. I mean, he's an alien! :eek: Aliens never manage to conquer the world in epic stories. Or at least they shouldn't, lest the story be realistic. :p

Anyway, the finale is going to be quite surprising, I think. Living creatures are almost reduced to what little wildlife still exists on the continent, humans and their livestock, plus a handful of dragons still roaming the Moonshard Islands. The horde, now only consisting of skeletons, number around fifteen million, give or take two. The majority of this was human, but about a third was marine creatures, meaning they won't be able to leave the ocean. Still, that leaves ten million against one and a half of the Living (humans)...

Will write the conclusion some time soon.
 
What god? There are no gods.
 
Ok, bring on the last chapter....
 
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