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| View Poll Results: Which unit do you tihnk should be added to FfH? | |||
| Blood Hawk |
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39 | 15.35% |
| Divided Soul |
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50 | 19.69% |
| Ghost Pirate |
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5 | 1.97% |
| Mana Freak |
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20 | 7.87% |
| Mime |
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36 | 14.17% |
| The Restless |
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24 | 9.45% |
| Trickster |
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21 | 8.27% |
| Wild Mage |
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24 | 9.45% |
| Will'o'wisp |
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35 | 13.78% |
| Voters: 254. You may not vote on this poll | |||
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#1 |
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Deity
Join Date: May 2002
Location: Ohio
Posts: 17,392
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Design a Unit 3 contest (public poll)
Vote for your favorite entry. Voting remains open until December 9th.
Blood Hawk by the fish (replaces Raven, uses slightly reskinned Hawk (darker))Divided Soul by Verdian SidarGhost Pirate by khanjackal UU for SidarMana Freak by Arqane BalseraphsMime by Black Whole Balseraph unique unitThe Restless by it-ogo Sidar UUTrickster by Sureshot (Arcane Unit Type)Wild Mage by Randolph Civ: BalseraphsWill'o'wisp by Cadaveres Recon unit
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Civ4: Fall from Heaven II (forum) (webpage), FfH: Age of Ice Civ5: Queen of the Iceni, Legions, Modders Guide to Civilization V Current Project: Fallen Enchantress Last edited by Kael; Dec 02, 2007 at 07:21 PM. |
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#2 |
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Great Sage
Join Date: Feb 2007
Location: Kael's head
Posts: 14,058
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Are you sure the Divided Soul is possible? I don't see how, unless it were a national unit (or even world unit) with a limit of 1. I'm considering voting for it (but even if it works, its still not quite at the top of my short list), but I can't bring myself to pick something that I don't think can be implemented. Of course, if you can devise a means to tie summons directly to their summoner then you should. It would have many other useful applications beyond making this unit possible. I would definately want a divided soul to be able to transport only to his severed soul (it might also be nice if his ability automatically kicked in when the unit would otherwise die, like how Immortal works, but to the unit instead of the Capital city). I guess a targeted spell could work if you lifted this restriction, but I don't think the AI could handle it. (Kael has gotten rid of targeted spells entirely because of this. I'm not even sure targeted spells are possible in the BtS implementation.)
I'll hold off on voting for a while. I was actually pretty evenly divided between about half of the choices, and disappointed overall. Why didn't the Sand Lion Rider or Opium Smuggler or the Protean make it through? And how did the Ghost Pirate make the cut, when the Sidar abhor the undead? Last edited by MagisterCultuum; Dec 03, 2007 at 12:39 AM. |
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#3 |
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Deity
Join Date: May 2002
Location: Ohio
Posts: 17,392
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The picks in the contest are either someone on the teams favorite, or where picked as secondary picks by multiple team members. My top few didn't always make it through, and a few were eliminated because I didn't think they were possible (though I tried to be as open as possible if a team member picked it, even if it has to be modified a bit).
If it was "Kaels favorites" it would be a different list. But thats just one guys opinion, so if someone else on the team picked it and its possible it included. I certainly dont have any special talent for picking good ideas so Im anxious to see if the community votes along with my preferences or someone elses. One thing I noticed was that the team members had very different preferences in the unit and wonder contests, I don't know what that says about us except that we tend to look for different things from submissions. We were pretty similiar in our picks for the events poll though.
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Civ4: Fall from Heaven II (forum) (webpage), FfH: Age of Ice Civ5: Queen of the Iceni, Legions, Modders Guide to Civilization V Current Project: Fallen Enchantress |
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#4 |
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Usurer
Join Date: May 2004
Location: Israel
Posts: 1,493
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Just out of curiosity, why was the Opium Dealer rejected? Was there any specific reason or was it just because of popular vote?
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#Dun##Dun##Dun# Last edited by Jono; Dec 02, 2007 at 10:55 PM. |
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#5 |
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A bad kitty!
Join Date: Feb 2007
Location: Gates of Ultramar [Szczecin]
Posts: 643
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My favourites aren't in, I am confused. I too cant think of how could the divided should be done, more over how the AI could handle it. Also, while the whole idea of the restless is very nice, the last sentence disqualifies it.
It will be blood raven or Will'o'wisp but I have to think it thru. Hear other opinions. It is ok to discus them here, right?
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"If we cannot live proudly, we die so!" -Eladamri, Lord of Leaves 'I meant,' said Ipslore, bitterly, 'what is there in this world that makes living worth while?' Death thought about it. CATS, he said eventually, CATS ARE NICE." |
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#6 | |
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King
Join Date: Aug 2006
Posts: 654
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Quote:
Regardless, thanks to any and all that vote for it. |
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#7 |
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Deity
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Interesting, I read the Divided soul wrong the first time through, I thought you could delete the offshoot and make a new one at the unit, not summon the unit to the offshoot. That is actually pretty sweet.
As for how to do it, I would imagine it could work as a targeted, unlimited range spell or a relocate+damage capability. So any of your Divided Souls could Relocate to any of the existing Severed Souls, and kill that Severed Soul in the process. Might not force you to use YOUR severed soul, but it is still only 1 Divided Soul who can move at a time to that spot. And, IMO: Don't vote against something you like because you do not think it can be implemented. If it is on the list, Kael believes he can implement it, or something dang close to the original intent. |
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#8 |
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Warlord
Join Date: Oct 2005
Location: The Netherlands
Posts: 244
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I am a little disappointed that there are no Malakim units to choose from. Weren't there any good suggestions for them?
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#9 |
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Great Sage
Join Date: Feb 2007
Location: Kael's head
Posts: 14,058
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Sure there were good Malakim suggestions, including one of my favorites: the Sand Lion Rider. I don't see how this could have peen passed up while the Sidar get an undead unit, when one of the few tings we know for sure is that the Sidar despise necromancy and undeath.
Now for the critiques of the options I can choose (still haven't decided yet which to choose): The blood hawk really shouldn't be a UU, but an upgraded form of the birds for everyone (with slightly different flavor units, like hawks/raven/parrots have). It seems like a waste to implement archers as interceptors for only one minor UU, but would be fine if everyone could have attack birds. Birds tend to become worthless later in the game without any upgrades (except for grafting into flesh golems, where they are amazing and probably overpowered. But don't take the ability away, I'm just getting used to this exploit. ) (Why did we have ot limit the contest to those 4 civs? There were plenty of sugestions tat would be better for the barbs, r for everyone.)I still don't think the Divided Soul is possible. I like the ability if it is, but am not quite sure if it is appropriate for them. In general, I think the Sidar need not a UU but a powerful racial promotion (perhaps making the unit invisible from more than one tile away from a rival's unit, and granting withdrawal and/or first strike chances). Ghost Pirate, as I've said many times, should have been instantly vetoed because of the Sidar hatred towards the undead. However, it could be good as an Infernal UU or an OO Hero. The mana freak is nice, but I would rather have is abilities just be rare possible mutation promotions for normal freaks, probably with various tech/mana requirements. The Mime is fine too. The restless doesn't fit the Sidar theme well, and again I still think they need a a racial promotion instead of a UU. Trickster isn't bad. The Wild Mage just sounds like a normal mage with a high chance to miscast. I would rather just make choas and maybe also mind mana make miscasts more likely. The Will'o'wisp's abilities are interesting, but I'm not sold yet. Without more info on how Shadow's espionage system will work I don't think I can make a judgment on this. And again, I would prefer a Shade racial promotion to a UU. Last edited by MagisterCultuum; Dec 06, 2007 at 10:15 AM. |
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#10 |
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A bad kitty!
Join Date: Feb 2007
Location: Gates of Ultramar [Szczecin]
Posts: 643
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My guess is that someone found out were Kael lives and has took his family hostage.
[almost non of my favourites got in and I am too surprised of the many that {for me alone off course} just do not fit or are unbalanced]
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"If we cannot live proudly, we die so!" -Eladamri, Lord of Leaves 'I meant,' said Ipslore, bitterly, 'what is there in this world that makes living worth while?' Death thought about it. CATS, he said eventually, CATS ARE NICE." |
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#11 |
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Prince
Join Date: Jan 2006
Location: Finland
Posts: 559
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I was a Divided Soul between, uhh, Divided Soul and Wild Mage, but the amount of people saying the DS couldn't be done made me vote for it. Folks, if the team has included the DS into the poll, then they think it can be done somehow. Just vote on what you think is cool, and ignore whether or not you think it could be implemented.
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Donating: Singularity Institute for Artificial Intelligence Also very worthwhile: Metuselah Foundation |
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#12 |
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Bard
![]() Join Date: Jun 2003
Location: Gallery
Posts: 15,001
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Exactly what Xuenay said. If it couldn't be implemented it was bumped.
You get to vote on what you like, not what can be coded and created since that variable was already addressed. |
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#13 | |
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Usurer
Join Date: May 2004
Location: Israel
Posts: 1,493
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Quote:
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#Dun##Dun##Dun# |
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#14 |
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Master of Points
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Yeah, well the only complicated thing seems to be how the game will know what summon belongs to what unit.
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GreyFox.ME - a blog about Gaming and Me | Latest Article | Latest Comic | Latest Image | Latest Video @GreyFoxMe | ~SolidDread | Read Welcome To China! | My Mods | Chat about FfH stuff @ #erebus |
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#15 |
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Chieftain
Join Date: Oct 2007
Posts: 76
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The Restless is almost like my Shade, that it spawns when Sidar units die. So I vote on it.
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#16 | |
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King
Join Date: Sep 2006
Posts: 780
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Quote:
I think that the major problem for Divided Soul would be to get the AI to use it effectively. On the other hand, having an invisible scout (which the AI could presumably use just fine) could be useful in and of itself. |
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#17 |
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Hedgehog
Join Date: May 2007
Posts: 589
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Blood Hawk - Aircraft in FFH. I never liked atrcraft war in civ, but perfect as a way to make one nation more specific. All the mechanisms are already programmed.
Divided Soul - Sudden assassins are impressive and flavourful. But it is a toy only for human player I think. Shadow is much better in many reasons. As for completely invisible beholder... My variant is what I like more. Ghost Pirate - Not much really new and I do not like this area (sea piracy) for Sidar specific unit. Mana Freak - More insanity for Balseraph. I do not think this will change gameplay. Just provide some noise. Mime - very nice toy. A way to acquire foreign unit with unique abiliies. Like Mind control but without risk to lose archmage. The Restless - This is my. The way to make Sidar gameplay more specific. Some influence on expansion strategy and tactics. Recycling system with draft. Plus eyes everywhere.Trickster - Never liked Arcane Tricksters but this one is acceptable. May be a bit overpowered. Hope Svartalfar have no arcane leaders.Wild Mage - This is really crazy! I like it as an idea! Makes imagination working. But checking changes each turn for Law 3 sourcery etc. would be boring... Will'o'wisp - Do not like. Not worth efforts IMO.
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To be or not too binary logic? (0x2b|~0x2b?1:0) Spoiler:
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#18 |
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Wizard in the Making
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again, my favourites arnt up there
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Try it... You know you want to...![]() (Forum) (Download) (Design Overview) (Design Discussion) AVATAR Mod Development![]() (Main Development Thread) |
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#19 | |
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King
Join Date: Sep 2006
Posts: 780
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Restless
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Build a lot of Warriors or Scouts (Why? Minimum time to build). Send them to attack a city. On victory, they loose a city defender; on loss, you get an extra population in the number of turns it takes for the unit to get back to your target city. Even if you can't get that unit to work directly, you could use it to feed a whip. You could also save a bunch up, and move them along with each settler - for an instant happiness-cap city. |
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#20 | ||
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Hedgehog
Join Date: May 2007
Posts: 589
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Quote:
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I do not think they will be overpowered but if it is so, we can balance them in other way. E.g. stop growth after, let us say, 5. I believe specificity worth efforts.
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To be or not too binary logic? (0x2b|~0x2b?1:0) Spoiler:
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