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#21 |
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Prince
Join Date: Apr 2006
Location: Czech Kingdom
Posts: 1,548
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Hi, Asio. Please, Can you tell me what is file name for "next turn" button?
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#22 |
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Fallout Scrubber
Join Date: Mar 2006
Location: Poland, EU
Posts: 3,058
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There are for sure .tga - i don't have civ here so i can't tell right now.
The green/red color is controlled by .thm - i also don't remember wich line right now
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World War II 1939 Mod for BTS Released!!! More info here Poland in Civilization V We, fans of the game, would like to see a change we can believe in! We dream of playing as a Poles, if not in an original release, then maybe in one of expansion sets that for sure are being planned. Please join our cause on FaceBook and back up our efforts by undersigning our petition on official 2K Games Forum. It might be just one small click for a man, one giant leap for civilized mankind. Many thanks for your support. |
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#23 |
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Prince
Join Date: Apr 2006
Location: Czech Kingdom
Posts: 1,548
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I never try work with theme, but I used your fantastic UI coal as well but end turn button I need more red as in original interface... I will glad should you give advice me later
![]() thanks Hroch |
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#24 |
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Fallout Scrubber
Join Date: Mar 2006
Location: Poland, EU
Posts: 3,058
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Ok here (Resource\Themes\Civ4\Civ4Theme_Common.thm) are the changes
GColor .EndTurnDot_Green = GColor(155,176,121,255); GColor .EndTurnDot_Red = GColor(181, 60, 60,255); GColor .EndTurnDot_DarkRed = GColor(100, 30, 30,255); GColor .EndTurnDot_Disable = GColor(128,128,128,255); The numbers in brackets are GColor(Red,Green,Blue,Alpha)
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World War II 1939 Mod for BTS Released!!! More info here Poland in Civilization V We, fans of the game, would like to see a change we can believe in! We dream of playing as a Poles, if not in an original release, then maybe in one of expansion sets that for sure are being planned. Please join our cause on FaceBook and back up our efforts by undersigning our petition on official 2K Games Forum. It might be just one small click for a man, one giant leap for civilized mankind. Many thanks for your support. |
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#25 |
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Prince
Join Date: Apr 2006
Location: Czech Kingdom
Posts: 1,548
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many thanks, Asio
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#26 |
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Emperor
Join Date: Oct 2001
Location: NC, USA
Posts: 1,104
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So is this interface something that can be added to a mod, or does it have to be added for the entire game?
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Freedom Exists! |
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#27 |
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Emperor
Join Date: Oct 2001
Location: NC, USA
Posts: 1,104
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Okay, I have done everything in the tutorial [TUT] EASY : Modify UI/HUD colors & fonts in BtS and my mod is still the same as the default, absolutely no change. What am I missing? Any help would be greatly appreciated.
****************** Well, it turns out its "User error" as always. A typo..... I guess re-reading 27 times wasn't enough to catch it..... now it works fine.
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Freedom Exists! Last edited by wotan321; Nov 17, 2008 at 08:02 PM. |
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#28 |
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Fallout Scrubber
Join Date: Mar 2006
Location: Poland, EU
Posts: 3,058
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I was missing the path in xml
__________________
World War II 1939 Mod for BTS Released!!! More info here Poland in Civilization V We, fans of the game, would like to see a change we can believe in! We dream of playing as a Poles, if not in an original release, then maybe in one of expansion sets that for sure are being planned. Please join our cause on FaceBook and back up our efforts by undersigning our petition on official 2K Games Forum. It might be just one small click for a man, one giant leap for civilized mankind. Many thanks for your support. |
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#29 |
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Emperor
Join Date: Oct 2001
Location: NC, USA
Posts: 1,104
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No problem, I thought it was a mistake I made, but the instructions pointed out what was wrong, so its easily corrected. Thanks for doing such a great job putting the mod together, it looks great.
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Freedom Exists! |
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