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#1 |
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Chieftain
Join Date: Dec 2008
Posts: 17
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CSA mod - Does it work on a Mac?
Hello,
This isn't really something worthy of mention in the OP, but I'd figure I'd ask here anyway. In Post #6, you addressed mods running on Mac. You explained why a mod wouldn't run, but it's all pretty much Greek to me. I was just wndering if, by looking at it, you think this mod (CSA civ) would work or not. I would try it out for myself, but my Mac is currently in the shop. Help is much appreciated. Thanks Moderator Action: I've moved this discussion to its own thread, out of the FAQ. FAQ means "Frequently asked questions". One query doesn't qualify as "frequently"! Last edited by AlanH; Dec 27, 2008 at 06:39 PM. |
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#2 |
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Emperor
Join Date: May 2006
Posts: 1,199
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The download link does not work.
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#4 |
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Emperor
Join Date: May 2006
Posts: 1,199
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I should note that this is probably the wrong thread for this discussion, so don't be surprised if Alan moves our posts to the appropriate thread.
Following post #6, I took a look at the download. (1) There are no dll files, so there is no SDK issue. (2) There are XML files, so it is possible that there might be incorrectly formatted XML files that Windows can read, but Mac cannot. In this case, someone here might be able to fix the formatting so it will run. (3) I didn't see any Python code, so that isn't an issue. So it looks encouraging. |
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#5 |
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Mac addict, php monkey
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There's another link in the thread. It goes here.
I've downloaded and tried it. It ought to run, as it doesn't have a custom DLL, it's just some units and modified XML files. However, it's not compatible with version 1.74 of Civ4, as it expects to find Mao, Communism, the Forbidden Palace and the Three Gorges Dam. All these were renamed in v1.74 to improve the chances of making Civ4 sales in China, as I understand it. If you are still running Civ4 version 1.61 then you'll probably be OK with the mod you can download at the above link. But if you have version 1.74 then those references in the mod XML files need to be changed to match the rest of the game files. I've edited the mod to load and start a game as Robert E.Lee of the CSA in my configuration, and it's attached. But I can't be sure that I've caught all the references, so you need to test it by actually playing a game. Hope this helps ...
__________________
-- Alan -- - Fold for TeamCFC Avatar image: Milan Trykar. Courtesy of Snow Leopard TrustC-IV SGOTM Links: BtS SGOTM 17 Maintenance Thread | Progress & Results | BUFFY Mod for BtS 3.19 Mac OS X C-IV Utilities Drag'n'Drop Mod Installer | GOTM Mac HOF Mod | Macapaka .fpk File Extractor and Creator | GOTM Mac Assets Checker Civ3 Utilities: 20K Culture Excel Calc w. Anarchy OS X: FileValet compressor/archiver for Civ3 Complete | Civ3 1.29b2 Updater | TextEdit for Civ3 Mods |
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#6 | |
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Chieftain
Join Date: Dec 2008
Posts: 17
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Quote:
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#7 |
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Emperor
Join Date: May 2006
Posts: 1,199
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After you get CSA to work, you should make a single post to the List of Mac-compatible MODs thread at the top of this forum with a brief description, a link to the mod and a link to Alan's post #5 and any other Mac-specific installation information.
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