ID like to see some Esus mechanics:
1. Upon first adoption of Esus by any civ, Barbarians spawn a Nightwatch
2. Upon discovery of optics, barbarians can build privateers
3. Any civ that adopts Esus, allows barbarians to build one recon unit from that civ
the reasons are pretty much, that in MP, as it is right now, you aren't going to fool anyone with your hidden nationality units, which makes the Svaltafar worldspell the lamest MP-wise, and Esus pretty much the worst religion by far. In fact, I cant even imagine anybody thinking that Esus is a balanced religion compared to the rest.
An interesting idea for the spy thread http://forums.civfanatics.com/showthread.php?t=308856 would be to allow spies to "convert" barbarians to the cause, by paying a healthy chunk of gold, the barbarian unit comes under the command of the player, but still remains masked.... if possible, unattackable by barbarians, (perhaps invisible to them?)
1. Upon first adoption of Esus by any civ, Barbarians spawn a Nightwatch
2. Upon discovery of optics, barbarians can build privateers
3. Any civ that adopts Esus, allows barbarians to build one recon unit from that civ
the reasons are pretty much, that in MP, as it is right now, you aren't going to fool anyone with your hidden nationality units, which makes the Svaltafar worldspell the lamest MP-wise, and Esus pretty much the worst religion by far. In fact, I cant even imagine anybody thinking that Esus is a balanced religion compared to the rest.
An interesting idea for the spy thread http://forums.civfanatics.com/showthread.php?t=308856 would be to allow spies to "convert" barbarians to the cause, by paying a healthy chunk of gold, the barbarian unit comes under the command of the player, but still remains masked.... if possible, unattackable by barbarians, (perhaps invisible to them?)