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#281 |
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Say No 2 Net Validations
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I don't think the comparison of Civ and Spore makes sense.
Like we now know, Spore is more for casual gamers than for a hardcore strategy gamer. For these people, the spore "modding tools" are perfect. In a group of hardcore gamers, you can also expect computer addicted people, who maybe could expect more advanced tools (or full access). -> different target group, the comparison doesn't make sense. |
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#282 | |
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Prince
Join Date: Apr 2009
Posts: 346
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Quote:
very enternaining thread . . .
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#283 |
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Emperor
Join Date: Jun 2008
Location: Florida, US
Posts: 1,963
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I disagree with the title of the thread so much, games that last and continue are the ones that Fans can add to. Take Baldur's Gate series, this was a game that wasn't intended to be modded but because it can be it is still played quite alot today. Same with games like the Sims, if you can add to and basically evolve the game you can extend it's gaming life. If you don't like the mods, or it's tools, ignore them it's really too easy to do.
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We need the metaphors of Magic and Monsters to understand Human Nature -Stephen Donaldson |
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#284 | |
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Cheftan
Join Date: Mar 2006
Posts: 1,288
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# Deep code-level QA to fix bugs. # User created content to toss into the next expansion pack. # Tools that they can use in-house to mod their own game for scenarios, or to make it work right initially. # Some Buzz from the larger mods, which shows up on gaming websites as "omg, look at what a user did!" Releasing modding tools (like XML files) that are used internally to make their game work is a low-cost method. Writing up super user-friendly tools for users that don't expect "if you do the wrong thing, nothing works" as being acceptable ... is a huge investment, or requires that your "mods" be very superficial. |
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#285 |
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Deity
Join Date: Dec 2005
Location: France
Posts: 2,117
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Also consider that mods have been included in patches (the first one in Civ IV being the score graphs, just reinstall out of the box and despair), and (paying) expansion packs.
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#286 | |
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Chieftain
Join Date: Feb 2010
Posts: 33
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#287 | |
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The White Wizard
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Quote:
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"A Witty Saying Proves Nothing" -Voltaire Civilization 4 Mods: Rise of Mankind - A New Dawn 1.75 Civilization 5 Mods: Active City Defense, Tech Diffusion Minecraft Mods: Spout & Spoutcraft Lead Developer |
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#288 |
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Warlord
Join Date: Nov 2009
Posts: 294
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#289 |
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The White Wizard
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Apparently, because modding tools will ruin modding, if you'd have read the thread, or some part of it, you'd know that.
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"A Witty Saying Proves Nothing" -Voltaire Civilization 4 Mods: Rise of Mankind - A New Dawn 1.75 Civilization 5 Mods: Active City Defense, Tech Diffusion Minecraft Mods: Spout & Spoutcraft Lead Developer |
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#290 |
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Warlord
Join Date: Nov 2009
Posts: 294
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#291 |
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The White Wizard
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You've confused modding with modding tools. Civ4 has no useful modding tools to speak of. That hasn't limited mods at all. Take Civ3, with it's modding tools; they have limited modding. I don't want Civ5 to be like Civ3.
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"A Witty Saying Proves Nothing" -Voltaire Civilization 4 Mods: Rise of Mankind - A New Dawn 1.75 Civilization 5 Mods: Active City Defense, Tech Diffusion Minecraft Mods: Spout & Spoutcraft Lead Developer |
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#292 |
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Warlord
Join Date: Nov 2009
Posts: 294
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Oh...ok then.
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#293 |
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Centurion
Join Date: Aug 2005
Location: Carney, MD
Posts: 847
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LOL, I think that may have been the most civil exchange that we've had the entire thread. Honestly, I wasn't sure if it was by chance that you said that, or if you just read my sig and threw it out there. Either way, I couldn't resist the bite.
Anyway, I still don't agree with you , but thanks for being a sport. In the end, whatever the case, we'll just have to see what happens.
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si vis pacem, para bellum - if you want peace, prepare for war Orbis - Conquer the Ancient World |
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#294 | |
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The White Wizard
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Quote:
__________________
"A Witty Saying Proves Nothing" -Voltaire Civilization 4 Mods: Rise of Mankind - A New Dawn 1.75 Civilization 5 Mods: Active City Defense, Tech Diffusion Minecraft Mods: Spout & Spoutcraft Lead Developer |
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#295 |
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Deity
Join Date: Aug 2007
Posts: 2,511
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From a short preview : "It's not surprising given Jon's background that the new version of Civilization will be even more moddable than Civ IV. All the tools have been taken to a whole new level, so the more you know about XML and programmable DLL, the more you'll be able to achieve with the game."
Sounds like xml and source code are still in, no matter what else they do on top of that
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#296 | |
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Emperor
Join Date: Dec 2004
Posts: 1,984
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