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Deity
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GDC 2010 - Intel and Firaxis about Developing Civilization V
In this video, Dan Baker, Firaxis Games Graphics Lead for Civilization V and Yannis Minadakis, Intel Senior Graphics Engineer talk about their experience in optimizing Civilization V using Intel tools such as the Intel Graphics Performance Analyzer (Intel GPA) and their usage of the new Intel GPA V3.0 platform view.
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creator of: Clashing of Empires (A standard sized version of Rhye's Civ for Civ 3) My civ5 ideas: - Conditioned Technological Development | Unit maintenance & supply | Land Unit Combat idea for 2 UPT Last edited by Thunderfall; Apr 03, 2010 at 06:23 AM. Reason: minor format change |
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