| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#161 | |
|
Prince
Join Date: Mar 2010
Posts: 348
|
Quote:
|
|
|
|
|
|
|
#162 |
|
Chieftain
Join Date: Sep 2006
Posts: 21
|
Maybe I'm missing something but I have a stupid question. How do you siege a city with a trebuchet? I try to do a ranged attack with it, but all it does is move to the hex next to it to attack, but gets destroyed the next turn by 1 city attack...
|
|
|
|
|
|
#163 |
|
Chieftain
Join Date: Mar 2008
Location: Calgary, Canada
Posts: 59
|
Where can I find the cost to maintain a particular unit, and is the cost different if the unit is in my own territory vs. an enemy's, or on neutral ground?
|
|
|
|
|
|
#164 |
|
Prince
Join Date: Mar 2009
Posts: 470
|
@Nostrodam: There is a special unit action in the left portion of the screen called 'set up for range'd attack. It requires 1 movement point to do, but is necessary if you wish to utilize it's ranged attack. If you don't click this first the trebuchet will try to melee the target.
|
|
|
|
|
|
#165 |
|
Prince
Join Date: Mar 2009
Posts: 470
|
@the mongol there is no world builder that you can enter to cheat in game with. You can however turn off ancient ruins in the advanced setup portion of setup game.
|
|
|
|
|
|
#166 |
|
Prince
Join Date: Mar 2009
Posts: 470
|
@meteorpunch Peace deals have a duration of 10 turns. You can check the deal history using the diplomatic relations button and clicking the 'deal history' tab located at the top to find out what turn you made the deal on. It's a somewhat clunky way to find out when it will expire, but it's there..
|
|
|
|
|
|
#167 | |
|
Prince
Join Date: Jun 2007
Posts: 351
|
Quote:
You can't. |
|
|
|
|
|
|
#168 |
|
Prince
Join Date: Dec 2003
Location: Sydney, Australia
Posts: 463
|
How can I quickly review the resources available without having to scroll around the whole map? For example how much sugar.
__________________
CIV 5 is brilliant! ![]() CIV ==> Owner of original boxes: Civ, Civ2, Civ3/Conquests Civ4/Warlords/BTS, Civ5 Special Edition PIRATES ==> Valamas' Pirating Tips. Original Pirates player from 1987, and CIV from 1991. |
|
|
|
|
|
#169 |
|
Chieftain
Join Date: Sep 2010
Posts: 3
|
if i trading resources and it shows me that i have 1 gems. Its only 1 gems for my civilization and if i trade it i have then 0? Or its 1 gems available for trading and still have for myself?
|
|
|
|
|
|
#170 | |
|
Prince
Join Date: Jun 2007
Posts: 351
|
Quote:
It's 1 gem for your civilization. 2 means you have 1 to trade. |
|
|
|
|
|
|
#171 |
|
Prince
Join Date: Dec 2003
Location: Sydney, Australia
Posts: 463
|
Thanks. But the resource only shows if that civ wants/needs it. Let me put it another way. How do i know if I have a resource at all. Say i see sugar and dont know if I already have at least one. cheers
__________________
CIV 5 is brilliant! ![]() CIV ==> Owner of original boxes: Civ, Civ2, Civ3/Conquests Civ4/Warlords/BTS, Civ5 Special Edition PIRATES ==> Valamas' Pirating Tips. Original Pirates player from 1987, and CIV from 1991. |
|
|
|
|
|
#172 |
|
Chieftain
Join Date: Nov 2001
Posts: 8
|
Do railroads count for trade routes, or do I also have to have roads between my cities?
|
|
|
|
|
|
#173 |
|
Space Ninja Ayane
|
They count as trade routes
__________________
(伝統、 統一、名誉、知識)* | "Stranger in a Strange land" a Fallout 3 AAR
"When you worry about what others think of you, you never get to think for yourself." - Sean Stephenson "We adventure better with arrows in our knees" - Coestar | "Did you see the darkness of Hajin Mon?" - Ayane, DoA |
|
|
|
|
|
#174 |
|
King
Join Date: Feb 2006
Location: Finland
Posts: 618
|
Is it possible to remove maintenance for roads and railroads? And is there a feature like the world builder in civ 4 that allows you to remove the fog of war to look at the map?
|
|
|
|
|
|
#175 |
|
Prince
Join Date: Jun 2007
Posts: 351
|
It's in the tooltip if you mouse-over the happiness icon in the top bar. You just can't see how many of each unless you trade with a civ (and they don't have the resource).
|
|
|
|
|
|
#176 |
|
Chieftain
|
Funny thing happened on the late stages of the game. I was playing with production specialization (production/gold/culture/science) and for some reason science provided less unhappiness(decreased unhappiness by 2 or 3 by specializing in science in certain cities, not all)…have no answer for that
|
|
|
|
|
|
#177 | |
|
Chieftain
Join Date: Sep 2010
Posts: 14
|
Quote:
Thanks. |
|
|
|
|
|
|
#178 | |
|
Prince
Join Date: Jun 2007
Posts: 351
|
Quote:
I haven't played with mods in Civ V yet, but I think I read someone saying that you need to start the game from the mod overview and you can't load a saved game with new mods. You have to play a game with the same mods from start to finish as far as I can understand. |
|
|
|
|
|
|
#179 | |
|
Chieftain
Join Date: Sep 2010
Posts: 14
|
Quote:
![]() So still looking for an answer if anyone knows. Also are achievements disabled when you start a game from the mod section? Would make sense if so. Thanks. |
|
|
|
|
|
|
#180 |
|
Warlord
Join Date: Nov 2001
Location: Denmark
Posts: 276
|
question:
Does marble not give a bonus to wonder production anymore? I tried to sell it and it didnt change the time i made a wonder. |
|
|
|
![]() |
| Bookmarks |
| Tags |
| civ5, civilization 5, newbie questions, quick answers, quick questions |
|
| Thread Tools | |
|
|