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#201 |
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Deity
Join Date: Nov 2001
Location: Bringing enlightenment to you
Posts: 5,699
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Duke of Marlbrough?
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#202 |
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The Quiet Moderator
![]() Join Date: Jun 2001
Location: Southern CA, USA
Posts: 9,810
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Yes.....?
![]() I assume you're wondering about my turn.....? ![]() I downloaded it last night and hope to be able to play it tonight. He's my predictions for the turn... Some Axis troops killed in France.... Some Minor Axis troops killed in Africa..... Will they come true? Only time will tell.
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#203 |
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The Quiet Moderator
![]() Join Date: Jun 2001
Location: Southern CA, USA
Posts: 9,810
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Allies Turn 20
OK. Second attempt to post this. Let's see if I can get it done before my computer freezes again.
Axis front: Fighter exchange in the North Sea Various troops killed in France Minor Axis Front: Benghazi attacked and captured in Africa That is all.... P.S. I know for certain I did Ctrl+N right this time.
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#204 |
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Smith, Wesson, and me
Join Date: Jul 2001
Location: Duluth, MN, USA
Posts: 3,516
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Damn, my productions got changed again, and it wasn't Ctrl-N because my units didn't move. So, what exactly is this problem people have had happen, why does it happen some of the time and not all the time, and how does lazyciv fix it?
Regardless, I didn't lose any shields or money so we don't need a replay. Last edited by Darius; Dec 17, 2002 at 01:27 AM. |
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#205 | |
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The Quiet Moderator
![]() Join Date: Jun 2001
Location: Southern CA, USA
Posts: 9,810
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Quote:
Anybody playing should be using LazyCiv once it gets close to the point where they may lose a city. |
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#206 |
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Warlord
Join Date: Jan 2002
Posts: 199
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The AI changes prodution in your cities when any of your cities get captured.
Lazyciv fixes it by recording the information of what the city was building and saving it in the last three characters of the city name which is why you will see gibberish in long city names. Nevermind, Duke explained better and posted while I was tyrping. Last edited by elibb; Apr 30, 2002 at 02:23 PM. |
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#207 |
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Wannabe Historian
Join Date: Dec 2001
Location: Norway
Posts: 1,504
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Due to some internal negotiations, Soviet Union and France did theire turn online at the same time.
So here is the French round (i saved last, so Soviet doesnt have to put his save here) *Brave French troops caught the Italian garrison in Genoa by suprice again We killed 2 Infantry Divisions and captured the city once more.*In the biggest French arial engagement, 2 German Bombers and 1 German Fighter was shot down near Paris today. The French Airforce could proudly report no casualties .Some would claim it was pure luck, but we like to think it was French bravery and superior skills. -Sas-
__________________
If you want to discuss topics on History, with an emphasis on the military aspect. Visit: http://www.historic-battles.com |
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#208 |
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Smith, Wesson, and me
Join Date: Jul 2001
Location: Duluth, MN, USA
Posts: 3,516
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surprise? what surprise?
Last edited by Darius; May 02, 2002 at 06:36 PM. |
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#209 |
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Warlord
Join Date: Jan 2002
Posts: 199
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Kristiansand captured.
Around Paris: 1 Wellington shot down. 3 Spitfires shot down. 1 Allied Div and 1 other unit destroyed. I should have invaded France faster, and there are quite a few other things I should have done different. Ohwell, I'll see how far I can get still. Last edited by elibb; May 31, 2002 at 11:37 AM. |
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#210 |
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Deity
Join Date: Feb 2001
Location: Singapore
Posts: 2,726
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Elibb, I was just testing the passwords for ZWK3 and it seems yours doesn't work.
__________________
![]() This is a link to the Collective Works of Kobayashi and this is a link to Kobayashi's Food Blog |
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#211 |
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Smith, Wesson, and me
Join Date: Jul 2001
Location: Duluth, MN, USA
Posts: 3,516
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Duke?
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#212 |
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The Quiet Moderator
![]() Join Date: Jun 2001
Location: Southern CA, USA
Posts: 9,810
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We have had an issue with the game and will be stopping it now.
If you have any questions, please PM me. Sorry guys.
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#213 |
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the fish collecter
Join Date: May 2001
Location: pond 59
Posts: 2,226
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Oh ,how come?
I was really lookinfg forward to screw over the Axis player's a bit more on the diplomatc side. Anyway ,would anybody be intereested in a pbem game of ColoniesIII? |
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#214 | |
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The Quiet Moderator
![]() Join Date: Jun 2001
Location: Southern CA, USA
Posts: 9,810
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Quote:
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#215 |
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Deity
Join Date: Nov 2001
Location: Bringing enlightenment to you
Posts: 5,699
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GDDRNT!
![]() ![]() Well, I am only in 3 PBEMs now...
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#216 |
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Smith, Wesson, and me
Join Date: Jul 2001
Location: Duluth, MN, USA
Posts: 3,516
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yeah, and I had a ship waiting to kill all of Dukes tanks in the next turn. just one turn off!
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#217 | |
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The Quiet Moderator
![]() Join Date: Jun 2001
Location: Southern CA, USA
Posts: 9,810
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Quote:
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#218 |
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Smith, Wesson, and me
Join Date: Jul 2001
Location: Duluth, MN, USA
Posts: 3,516
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Ok, so I would have gotten just one or two... |
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#219 |
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The Quiet Moderator
![]() Join Date: Jun 2001
Location: Southern CA, USA
Posts: 9,810
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All my troops in Africa had orders to stay off the coastline. Only one tank division was allowed to enter the city for the official parade when we liberated the city. It was going to move back inland this turn, so none would have been killed.
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#220 |
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Smith, Wesson, and me
Join Date: Jul 2001
Location: Duluth, MN, USA
Posts: 3,516
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Even so, why didn't you just send your fleet and end the threat in the first place? There's nowhere else for your fleet to be. I wasn't going to attack Greece and if you had bombarded Italy I would have retaliated with bombers.
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