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#1 |
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Prince
Join Date: May 2002
Location: Utah, USA
Posts: 438
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Unit: Crawler
I did not have Civ3 on the computer I made this on so it may be a little big, I tested it and it works.
I may make a smaller one later. I can't upload so I attached. Get all five parts Part 1
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Was gone for two years, I'm back now. In a 3D world is there a difference between these: b d q p | / - \? Civ 3 3D Unit Tutorial My Civ 3 units: MechWalker, Rocket soldier, Hover Tank, Crawler, Hover Copter |
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#2 |
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Prince
Join Date: May 2002
Location: Utah, USA
Posts: 438
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Part 2
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Was gone for two years, I'm back now. In a 3D world is there a difference between these: b d q p | / - \? Civ 3 3D Unit Tutorial My Civ 3 units: MechWalker, Rocket soldier, Hover Tank, Crawler, Hover Copter |
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#3 |
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Prince
Join Date: May 2002
Location: Utah, USA
Posts: 438
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Part 3
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Was gone for two years, I'm back now. In a 3D world is there a difference between these: b d q p | / - \? Civ 3 3D Unit Tutorial My Civ 3 units: MechWalker, Rocket soldier, Hover Tank, Crawler, Hover Copter |
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#4 |
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Prince
Join Date: May 2002
Location: Utah, USA
Posts: 438
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Part 4
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Was gone for two years, I'm back now. In a 3D world is there a difference between these: b d q p | / - \? Civ 3 3D Unit Tutorial My Civ 3 units: MechWalker, Rocket soldier, Hover Tank, Crawler, Hover Copter |
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#5 |
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Prince
Join Date: May 2002
Location: Utah, USA
Posts: 438
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Part 5
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Was gone for two years, I'm back now. In a 3D world is there a difference between these: b d q p | / - \? Civ 3 3D Unit Tutorial My Civ 3 units: MechWalker, Rocket soldier, Hover Tank, Crawler, Hover Copter |
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#6 |
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The Hero of Sween
Join Date: Jun 2002
Location: Scotland
Posts: 433
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can i see a preview image please?
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#7 |
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Prince
Join Date: May 2002
Location: Utah, USA
Posts: 438
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The preview
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Was gone for two years, I'm back now. In a 3D world is there a difference between these: b d q p | / - \? Civ 3 3D Unit Tutorial My Civ 3 units: MechWalker, Rocket soldier, Hover Tank, Crawler, Hover Copter |
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#8 |
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King
Join Date: May 2002
Location: wilmington, n.c.
Posts: 820
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why was the first file yamatodeath and where is the ini file. I dl all 5 files.
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#9 |
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King
Join Date: Dec 2001
Location: Los Angeles, CA
Posts: 792
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Looks great!
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#10 | |
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Prince
Join Date: May 2002
Location: Utah, USA
Posts: 438
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Quote:
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Was gone for two years, I'm back now. In a 3D world is there a difference between these: b d q p | / - \? Civ 3 3D Unit Tutorial My Civ 3 units: MechWalker, Rocket soldier, Hover Tank, Crawler, Hover Copter |
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#11 |
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Citizen Soldier
Join Date: Jan 2002
Location: Portland, OR
Posts: 67
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Fantastic looking unit Level!!!
The forum is developing a solid group "Mecha" type units, this will be GREAT for the late game upgrades etc. (I dont usually stop the game @ 2050).Thanks!
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Two cannibals are eating a clown. One turns to the other asking, "Does this taste funny to you?" |
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#12 |
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Space Ninja Ayane
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Great job Level.
. By the looks in the attack animation, I am going to use it as a futureistic mobile artillery platform, the All Terrain - Hevy Artiilery Platform (AT-HAP) . It will be the only artillery peace that can go through mountans and jungles .
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(伝統、 統一、名誉、知識)* | "Stranger in a Strange land" a Fallout 3 AAR
"When you worry about what others think of you, you never get to think for yourself." - Sean Stephenson "We adventure better with arrows in our knees" - Coestar | "Did you see the darkness of Hajin Mon?" - Ayane, DoA Last edited by CivGeneral; Aug 08, 2002 at 01:32 PM. |
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#13 |
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Deity
Join Date: Sep 2001
Location: Tucson, Arizoney
Posts: 5,258
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Impressive unit. The walk/run animation is excellent.
Good work Level! |
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#14 |
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The Worthless
Join Date: Nov 2001
Location: Cape Cod
Posts: 3,460
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damn, boy! you are good!
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The funk, the whole funk, nothing but the funk. |
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#15 |
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Conan the Librarian
Join Date: Apr 2002
Location: I'm home, where are you?
Posts: 2,079
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Dang that walk is cool... it's hard enough getting a two legged unit to run and you've done it with eight. Great Job.
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#16 |
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Deity
Join Date: Feb 2002
Posts: 11,261
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If the Y offset were changed to 0, it might fit somewhat on the game screen. That is one hell of a sweet unit, I couldn't imagine going through and redoing the whole thing just to make it a little smaller though.
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#17 |
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Deity
Join Date: Feb 2002
Posts: 11,261
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BTW, the crawlerfidget.flc is named Crawlerfiget.flc...... so be sure to change its name to crawlerfidget.flc before you try to use it.
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#18 |
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Deity
Join Date: Feb 2002
Posts: 11,261
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Also, probably realistically, you will not want to use ranged animation attack, as it looks like the ground sweeping laser is missing
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#19 |
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Deity
Join Date: Feb 2002
Posts: 11,261
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one more thing
Here is a thread for soem sounds for this unit to really bring it to life posted by Polaris top of page cant miss it
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#20 |
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Emperor
Join Date: Jan 2003
Location: Chicago, Illinois
Posts: 1,198
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this is the first unit im adding can anyone tell me how, how do i conbine the unit_32 files? ive check the tutiorals?
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