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Old Aug 08, 2002, 02:43 AM   #1
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Prince
 
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Unit: Crawler

I did not have Civ3 on the computer I made this on so it may be a little big, I tested it and it works.
I may make a smaller one later.

I can't upload so I attached.
Get all five parts

Part 1
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File Type: zip crawler pt1.zip (298.3 KB, 826 views)
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Old Aug 08, 2002, 02:48 AM   #2
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Part 2
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File Type: zip crawler pt2.zip (372.9 KB, 697 views)
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Old Aug 08, 2002, 02:52 AM   #3
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Part 3
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File Type: zip crawler pt3.zip (426.9 KB, 679 views)
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Old Aug 08, 2002, 02:57 AM   #4
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Part 4
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File Type: zip crawler pt4.zip (480.0 KB, 677 views)
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Civ 3 3D Unit Tutorial
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Old Aug 08, 2002, 03:01 AM   #5
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Part 5
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File Type: zip crawler pt5.zip (364.9 KB, 697 views)
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Old Aug 08, 2002, 03:19 AM   #6
thomson_2001
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can i see a preview image please?
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Old Aug 08, 2002, 03:20 AM   #7
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The preview
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Name:	crawler9.gif
Views:	4624
Size:	305.2 KB
ID:	16816  
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Old Aug 08, 2002, 04:08 AM   #8
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why was the first file yamatodeath and where is the ini file. I dl all 5 files.
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Old Aug 08, 2002, 08:30 AM   #9
Ed O'War
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Looks great!
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Old Aug 08, 2002, 08:53 AM   #10
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Quote:
Originally posted by recon1591
why was the first file yamatodeath and where is the ini file. I dl all 5 files.
The first file has the INIs and readme I just tried it, don't know why you got yamatodeath, try agan.
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Old Aug 08, 2002, 11:27 AM   #11
J C Woodman
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LOL WOW!

Fantastic looking unit Level!!! The forum is developing a solid group "Mecha" type units, this will be GREAT for the late game upgrades etc. (I dont usually stop the game @ 2050).
Thanks!
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Old Aug 08, 2002, 01:23 PM   #12
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Great job Level. . By the looks in the attack animation, I am going to use it as a futureistic mobile artillery platform, the All Terrain - Hevy Artiilery Platform (AT-HAP) . It will be the only artillery peace that can go through mountans and jungles .
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Last edited by CivGeneral; Aug 08, 2002 at 01:32 PM.
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Old Aug 08, 2002, 02:43 PM   #13
joespaniel
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Impressive unit. The walk/run animation is excellent.

Good work Level!
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Old Aug 08, 2002, 02:46 PM   #14
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damn, boy! you are good!
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Old Aug 08, 2002, 03:37 PM   #15
Kinboat
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Dang that walk is cool... it's hard enough getting a two legged unit to run and you've done it with eight. Great Job.
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Old Aug 08, 2002, 04:50 PM   #16
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If the Y offset were changed to 0, it might fit somewhat on the game screen. That is one hell of a sweet unit, I couldn't imagine going through and redoing the whole thing just to make it a little smaller though.
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Old Sep 03, 2002, 02:53 PM   #17
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BTW, the crawlerfidget.flc is named Crawlerfiget.flc...... so be sure to change its name to crawlerfidget.flc before you try to use it.
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Old Sep 03, 2002, 03:02 PM   #18
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Also, probably realistically, you will not want to use ranged animation attack, as it looks like the ground sweeping laser is missing
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Old Sep 03, 2002, 03:08 PM   #19
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one more thing

Here is a thread for soem sounds for this unit to really bring it to life posted by Polaris top of page cant miss it
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Old Jun 27, 2003, 09:10 PM   #20
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this is the first unit im adding can anyone tell me how, how do i conbine the unit_32 files? ive check the tutiorals?
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