| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Administrator
![]() ![]() |
I was playing in Play the World v. 1.14F and I was at war with the Indians. I landed my paratroopers at their territory, then I chose: "(P)illage Improvement".
...and those paratroopers transformed into "dogs" or "monkeys". Can someone explain why those units died? Thanks to Hawker for the screenshot. PS: If you haven't tried it yet, try airdrop a paratrooper into the ocean in the game and see what happens. ![]() http://www.civfanatics.com/sotd/sotd86.jpg
__________________
Thunderfall Weight: 1.0 Value: 161 Cast When used Shock Damage 1 to 25 points on Touch |
|
|
|
|
|
#2 |
|
BOB DYLAN'S ROCKIN OUT!
Join Date: Jun 2002
Location: Hipster-Authorland, Brooklyn (Hell)
Posts: 19,213
|
LMAO what are those?? Thats the funniest screenshot I've seen in a while..are those basketballs? ![]() CG
__________________
"Where can we hide in fair weather, we orphans of the storm?" |
|
|
|
|
|
#3 |
|
My Ancestors were Vikings
|
There must be a bug in the paratroopers TF cuz I sent the exact screenie yesterday, I have invisible paratroopers
the color disk is there, but there is no paratrooper, I"m fighting ghosts now...
__________________
Ambition is a poor excuse for not having enough sense to be lazy.-- SW Last edited by sabo; Jan 03, 2003 at 03:55 PM. |
|
|
|
|
|
#4 |
|
Moderator
![]() Join Date: Feb 2002
Location: Baltimore
Posts: 23,547
|
Oh, and the ocean-paratroopers have to be dropped in the fog of war.
__________________
"Never trust an Aztec with nukes!" (Civ1 - unknown) | 2nd user of the Ancient Style. South America (based on El Mencey's Map) | N & S America (based on El Mencey's Map) | C3C Scenario: 7,000 Turns Civ2 Earth for C3C | Old Style Civ3 for C3C | "Future is Wild" map How to upload multiple files to a post | File Upload | Paint Shop Pro 3.11 shareware (screenshot util - doesn't expire) | Chieftess' Culture Flip Calc | Don't wind up like this AI! | ![]() ![]() resource icons file To download a patch: Select "Advanced" from the main menu, and go to "Check for Updates". || My Web Journal (yes, it's a "blog")
|
|
|
|
|
|
#5 |
|
Deity
Join Date: Dec 2001
Location: Gone
Posts: 2,902
|
WHAT IS THAT!!???
__________________
Civ III:How To: Upgrade regular units to UU's! |
|
|
|
|
|
#6 |
|
Warlord
Join Date: Nov 2001
Location: Vancouver, BC, Canada
Posts: 184
|
Seems as though the "Fortified" animation or something like that is busted for the paratroopers. That goofy something shows up a tile "north" of where the paratrooper is. I had this happen to me during an invasion of Japan that was over a huge mountain rage.
|
|
|
|
|
|
#7 |
|
haunted by blackness
Join Date: Aug 2002
Location: somewhere
Posts: 3,745
|
It's a bug
If there's something wacked that doesn't help you, it must be a bug, one of the things that Firaxis missed ![]() What happens when you paradrop over the ocean If you drop them in the ocean... :hm:Anyway cool screenshot. Another Snoopy's terrain graphics mod...my, that is popular. |
|
|
|
|
|
#8 |
|
Chieftain
Join Date: Jan 2003
Posts: 32
|
That's paratroopers?!
|
|
|
|
|
|
#10 |
|
ThEy MaDe Me Do iT.
Join Date: Oct 2002
Location: UK (sussex)
Posts: 3,169
|
hy didn't they copy the codes straight from vanilla civ, they worked fine there. the only reason they would doweird things is because theyve changed the game code.
__________________
"I want to shoot people in the face, bang prostitutes, traffic drugs, steal cars, and terrorize police officers without this filthy smut in my game." - discussing the GTA hot coffee mod. Thats 1 small step for man....1 giant leap for mankind, womankind, those of transgender and alternative lifestyles, mobility, visual and hearing impaired, of all races, origins and demonitations. - Revised speech for next NASA moonlanding. |
|
|
|
|
|
#11 |
|
01001011
Join Date: Mar 2002
Location: Germany
Posts: 368
|
rofl that's whack. And a damn lot of cities at that <x0~
Nice paradrop
__________________
If you know the enemy and know yourself you need not fear the results of a hundred battles. -Sun Tzu |
|
|
|
|
|
#12 |
|
Deity
Join Date: Jul 2002
Location: Cold Harbor, VA
Posts: 2,518
|
That must be the strangest thing I have ever seen in CIV3… any CIV game for that matter. Very odd…
Btw before any accidents occur, what happens when you paradrop into ocean?
__________________
Scenario: American Civil War (1861–1865) |
|
|
|
|
|
#13 |
|
✫✫✫✫✫✫✫
|
I dont think you can paradrop into ocean.
__________________
Medieval European Mod II 1.3 | Giant Earth Concept Map (256x256) | East Asia Mod | The YP Archives |
|
|
|
|
|
#14 | |
|
haunted by blackness
Join Date: Aug 2002
Location: somewhere
Posts: 3,745
|
Quote:
|
|
|
|
|
|
|
#15 |
|
King
Join Date: Jun 2002
Posts: 886
|
I posted this awhile back and no one had seen it before. but I figured out what it was doing, It plays the wrong flic! if i move it around then it's ok but fortify/sentry/both bombards all show the first frame of the drop flc if used the following turn after I drop them
show thread
|
|
|
|
|
|
#16 |
|
Southern Belle
Join Date: Aug 2002
Location: Ye Olde Florida
Posts: 497
|
The root of the problem is *very* simple. Take a look through your Art folder in the root Civilization 3 directory, then go to Units, then open Paratrooper. They misspelled the name of the .FLC file! Instead of ParatrooperFortify.flc, they have ParatrooperForfity.flc
Fixing that should solve the problem.
__________________
Where are we going? And why am I in this handbasket? |
|
|
|
|
|
#17 | |
|
King
Join Date: Jun 2002
Posts: 886
|
Quote:
as long as the spelling is the same in the.ini file I don't know about the regular paratrooper though, I've replaced them in my games
|
|
|
|
|
|
|
#18 | |
|
The Builder
Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 1,675
|
Quote:
|
|
|
|
|
|
|
#19 |
|
Emperor
Join Date: May 2002
Location: The Castle Aaaaaaaargh
Posts: 1,491
|
I never get to the paratroopers/helicopters stage. Do I need to play on Emperor? My games end immediately after Fission because someone always builds the UN and has the vote.
|
|
|
|
|
|
#20 |
|
...wherever i may roam...
Join Date: Sep 2002
Location: ...where I lay my head is home...
Posts: 962
|
Or may be these are intentional?
There was a strong wind, and the parachutes did not open properly, and the troopers crashed on earth, bottom up, with blood spilled (zoom and check the red spots) :vampire: or they just landed on booby traps, and BANG! Nice shot
__________________
...and with dust in throat I crave only knowledge will I save to the game you stay a slave... ![]() BiBikoh |
|
|
|
![]() |
| Bookmarks |
|
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| CivIV Screenshot of the Day! | Guerra y Paz | Civ4 - General Discussions | 28 | Oct 27, 2005 10:05 AM |
| Screenshot of the Day #126: The One | Thunderfall | Civ3 - General Discussions | 22 | Jan 14, 2004 09:36 PM |
| Screenshot of the day acrchive? | Mark Young | Civ3 - General Discussions | 2 | Jul 28, 2003 03:08 AM |
| Screenshot of the Day #108: 1 + ? = 2 | Thunderfall | Civ3 - General Discussions | 21 | Feb 26, 2003 04:23 AM |
| Screenshot of the Day #29 ???? | Fierro1816 | Civ3 - General Discussions | 7 | Sep 30, 2002 11:06 AM |