- Joined
- Oct 25, 2000
- Messages
- 12,499
I was playing the scenario Kal-El's earth map v 1.6 (the one with preplaced starting locations and resources) multiplayer with a friend. I had a look at the scenario settings, there are no changes to the rules of the game at all. Playing the Zulu who are militaristic and expansionistic, I noticed something rather odd; my cities seems to have 6 happy citizens, although I only have 3 luxuries and have 0 luxury rating set. There are 2 impis acting as military police (2 content faces), 1 temple (1 content) face and then the 3 luxuries. There is no market place or anything that could account for the 3 extra happy faces. Then I found that being at war with the mongols and scandinavians actually made my people happier. I was not aware of this function either though, I wonder what triggers that...
http://www.civfanatics.com/sotd/sotd103.jpg
I also experienced similar things in my games. After war is declared some of my cities would start to celebrate "We love the King Day" the next turn.
Thanks to Jackie Niebling for the screenshot.
http://www.civfanatics.com/sotd/sotd103.jpg
I also experienced similar things in my games. After war is declared some of my cities would start to celebrate "We love the King Day" the next turn.
Thanks to Jackie Niebling for the screenshot.