Trades - 1365AD

Chieftess

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England - Nothing to trade, they are utterly broke

France - Nothing to trade, they are too poor

Gems deal can be renegotiated, but don't renegotiate unless they ask

Russia - Nothing to trade, they are too poor.

Peace Treaty ends in 9 turns

Persia - They are willing to talk! (now that our alliences are over)

IMPORT: TM, 21g

There is still this case of a trade embargo, though. Try trading once it ends.

Greece - Where are they getting this gold from!?

IMPORT: 164gpt, 70g, World Map
EXPORT: Scientific Method

OR

IMPORT: Refining
EXPORT: Scientific Method, 5018g, World Map
Note: We can only pay for techs upfront now. I'd also suggest waiting on Refining.

Dyes run out in 6 turns - don't renegotiate unless they ask
MPP runs out in 9 turns

America - They are a backwards nation, and are too poor to trade!

Gems deal can be renegotiated - don't renegotiate unless they ask
ROP ends on turn 6
Peace Treaty ends on turn 9

Iroquois

IMPORT: 41gpt, 75g, World Map
EXPORT: Medicine OR Electricity

Embargo against the Persians and the ROP ends in 6 turns
Allience vs. the Babylonians runs out in 6 turns
Gems deal runs out in 17 turns

China -

Dyes and Furs deal can be renegotiated. Renegotiate both for as much as possible (The rules, I think, won't let me see both, since I can't hit enter...)
 
I also like the first greek deal and the medicine to Iroquois. The second greek deal will put us down to much gold and medicine is of less value than electricity... So let's give 'em medicine
 
I like these deals :)

BTW, is there a way to get more money from them or is that the Highest we can go. IMO we sould wait for refining
 
It's the highest so far.
 
5000 GOLD FOR A SINGLE TRADE? Is that a typo?
 
@Feodor, nope, that's no typo. Refining isn't cheap. Just look at how much we spend now for research - about well over 500gpt.

Speaking of science, we need to decide what to do AFTER our GA. And that's another thread.

There is an Iro deal that expires on turn 17. The trade deal would extent peace for 3 turns, which I feel would still let us build up our forces. We only have 25 cavalry, 6 elite knights and a number of cannons!
 
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