Feodor Ardent
Grizzled 'ol Civ Veteran
This list will become fully active on April Fools Day. What might be the significance of this? Hard to say, as panzers are no laughing matter. Usually. Rarely. Actually, they can be pretty funny when you call them "Pansies," instead.
In any event, any and all useful input and intelligence regarding the current movement towards a Domination Victory is welcome on this list.
:grad: Grand General CivGeneral is nominated for Deputy Military Advisor, should he be interested in the job.
As my first official act on Tuesday, I will request that our next military unit to produce a GL be renamed "Electrical Superstorms." Unless the medication wears off.
Points of discussion:
France and Greece need to be taken down ASAP. One after the other or together.
We need to start deploying our armies. I would propose using four panzers per turn to equip an army, the remaining tank production (currently 3+ per turn) to operate as independent units.
We should also create two infantry armies (to defend our advancing spearheads from counter-attack) and two cavalry armies (quickly organzied from units on hand) and useful for clearing antiques out of backwater cities.
Until we develop overwhelming strength in armor, I will advise the DP to avoid the temptation to push our panzers out ahead of supporting units. At this time we cannot afford to trade them for longbowmen.
When we get aircraft and modern naval vessels, we will use them, but there is no compelling reason (at this time) to have a lot of either.
Term 7 Military Affairs Thread
In any event, any and all useful input and intelligence regarding the current movement towards a Domination Victory is welcome on this list.
:grad: Grand General CivGeneral is nominated for Deputy Military Advisor, should he be interested in the job.
As my first official act on Tuesday, I will request that our next military unit to produce a GL be renamed "Electrical Superstorms." Unless the medication wears off.
Points of discussion:
France and Greece need to be taken down ASAP. One after the other or together.
We need to start deploying our armies. I would propose using four panzers per turn to equip an army, the remaining tank production (currently 3+ per turn) to operate as independent units.
We should also create two infantry armies (to defend our advancing spearheads from counter-attack) and two cavalry armies (quickly organzied from units on hand) and useful for clearing antiques out of backwater cities.
Until we develop overwhelming strength in armor, I will advise the DP to avoid the temptation to push our panzers out ahead of supporting units. At this time we cannot afford to trade them for longbowmen.
When we get aircraft and modern naval vessels, we will use them, but there is no compelling reason (at this time) to have a lot of either.
Term 7 Military Affairs Thread