20k win strategy on Regent level (without leaders)

dragon.jade

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Well, here's my recipe for the 20k culture win in Regent.
Please remember that Great Library is the key to this strategy.
With that strategy, I get 20k around 1950.


ANCIENT AGE

1°) Try to build the 20k city on the coast alongside of a river.
Some wonders needs access to the sea to be built and the connection to fresh water saves you that turn-consuming building of Aqueduct (Construction). Remember that Hoover Dam (Electronics) needs a river in the city range...

2°) Try to make that 20k your capitol.
Advantages: You get the Palace's culture (2 cpt) from the start. The building of wonders won't be slowed by waste/corruption (red shields).
Drawbacks: you won't be able to prebuild with Palace (that can be very dangerous if AI completes the wonder you were building and you have no other wonder to fall back to).

3°) Build Temple (Ceremonial Burial) quickly to benefit the 1000 years old bonus early.

4°) Build at least 2 (preferably 3) ancient times wonder in the city.

My favorites being Great Library (Literacy), Colossus (Bronze Working) and Hanging Gardens (Monarchy).

Great Library for its power (which essentialy allows you to catch up those damn AI in the tech run) and a wondrous 6 cpt (12 cpt after a millenium!) which is the max culture per turn you can get for a wonder of Ancient Age.

Colossus allows more income in those times were it is so scarce. The needed tech is quite low and the shield cost is the cheapest of all wonders. And it won't get obsolete until the discovery of Flight, 3 full ages of use! Base 3 cpt is also quite cheesy.

Hanging Garden (Base 4 cpt) benefits just in the peace of your civilization. But having that is interesting since you profit from it to the start of Industrial Age.

5°) Try to build all common buildings buy pop-rushing (in the begining) or money-rushing (later) between building two wonders, which means you spend 2 turn to build them.

Here's the build order:
Any building providing culture (Temple, Library, Colosseum, Cathedral, University, Reserch Center).
Any building improving shield output (Courthouse, Factory, Police Station, Any Plant).
Any building allowing population growth (Granary, Aqueduct, Hospital) with respect to the limiting factor involved.
Any building improving the stability of your city (Marketplace)

6°) Use luxury slider to have all worker in city working, not entertaining each other! Use military police and any luxury ressource to handle unhapiness.

7°) Your way up the tech tree in Ancient Age shall then follow the path (Some techs (*) are better bought than researched, if you can get them):

Ceremonial Burial* (Temple) - Bronze Working* (Colossus) - Alphabet* - Writing - Literacy (Great Library) - Mysticism* (Oracle) - Polytheism - Warrior Code* - Monarchy (Hanging Gardens).

The rest will be given by Great Library. Search any missing tech in order to get to next age quickly.
Do not sell the tech you own, even if the wonder is already built. The idea is to slow as much as possible the advance of the AI to have enough time to build most wonders of the...


MIDDLE AGE

1°) Strive to build the most culture-producing wonders:
Sistine (6 cpt), JS Bach (6 cpt), Shakespeare (8 cpt) and Newton (6 cpt)

2°) Get Feudalism as soon as possible and start building Tsun Zu as a prebuild to Sistine.

3°) Get Ingeneering and Invention to have Leonardo as fallback. Other techs should come through Great Library.

4°) As soon as Theology is discovered by someone, wait a few turns to see if it will be exchanged between AI (you then get it for free). Otherwise pay anything needed to the AI that have it. Switch Tsun Zu to Sistine. If you finish Tsun Zu and no one get Theology, prebuild with Leonardo and switch to Sistine when available.

5°) After getting Invention, you can slow tech reseach. Search Printing Press (seldom seached by AI, good bargain value) then the bottompath (Invention - Gunpowder - Chemistry) to maximize benefit from Great Library.

6°) When you get Education from Great Library, buy out Astronomy if available and start prebuild JS Bach with Copernic while researching Music Theory. Switch the JS Bach as soon as possible and start heading to Free Artistry.

7°) Sell Music Theory just before completion of JS Bach to get Banking and possibly Navigation. Prebuild with anything handy (Magellan - Smith). Switch to Shakespeare when available.

8°) Sell Free Artistry just before completion to head to Gravitation, again use Magellan or Smith as prebuild.

9°) Get to next age as soon as possible (you can skip Military Tradition if you have no victorious army).


INDUSTRIAL AGE

1°) Get Steam Power and Industrialization first.

2°) Prebuild a factory and rush it when available, then rush a coal plant. Build Women Suffrage.

3°) Get Electricity, search or buy Medecine from AI. If you have time, search Sanitation before Scientific Method.

4°) Build Darwin while searching/buying Replaceable Parts, Nationalism, Espionnage and Communism.

5°) Use Darwin to discover Atomic Theory and Electronics. Build Hoover Dam.

6°) Build Small Wonders only when no Great Wonder is available.

7°) Get to next Age.


MODERN AGE

1°) Depending on the position of the AI in the tech run: If you have time, get Computer, build SETI and Research Center.

2°) Get Fission and prevent a diplomatic win by snatching UN for yourself. Build Manhattan if you wish it.

3°) Get Miniaturization to build Off-Shore Platforms and get Genetics.

4°) Build Cure for Cancer and Longevity.


I'm not sure about the use of this strategy on higher level though. Feel free to add any constructive remarks.
Thanks for reading.
 
I just gave up on my 3rd attempt at trying to get the 20K after failing to build any ancient wonders at all. I got pipped by the AI on every single one by a few turns.

The last island I was on was 90% desert anyway. As usual, the next civ was on green and verdant lands.

I had no Iron or Horses as well. Thats the second game in a row without either of these. I'm starting to wonder if the 20K is even possible anymore :(
 
The best way to get 20k is to NOT build in your capitol. The ability to use a palace prebuild easily outweighs the 2cpt, and you can build the forbidden palace to get the 2cpt back anyway.

Make sure your wonder city is the closest to your capitol for reduced corruption, I usually build 3 or even 2 squares away.
 
newtons is 4 CPT not 6 just letting you know.

Anyway, I would say all in all a good strategy, though loosing the palace prebuild is pretty harsh. Notice, though, it really depends on the city's terrain, in my current emperor game, my capitol is on GREAT lands with a river covering most tiles(maybe 14), 4 mountains (1 w/ gold) 3 hills, the rest grasslands, 3 of them bonus, 1 with cows, 1 with game, so it really depends on the terrain. The captiol is so good its better to build things strait up than to prebuild with a palace.
 
This might be a bit picky, but when in your build list do you build a settler to found a second city or any armed forces to stop your 20K capital city being overrun?

I guess this might work on the easier difficulty levels but at the higher levels you would get whipped. Has anyone every tried this on emporer or deity? Is a 20K win possible on the higher levels?
 
Give us a clue how then! I assume that you have to get very lucky with your starting location as basically you need seperate settler and military factories away from your 20K city so that it can concentrate on culture improvements. On any deity level game where you have close neighbours they would be walking all over you before you managed to get more than 4-5 cities up and running.
 
I don't know about emperor or diety but on monarch it's possible!
Moonsinger won GOTM18 (monarch level) with a 20K win, so you might want to try reading her posts on that game in the spoiler threads for GOTM18...

Spoiler 1: http://forums.civfanatics.com/showthread.php?s=&threadid=49722

This is where she shows her city that eventually became the 20K city...

PS: It's the twelfth post on the first page....
 
Thanks for the link. Going to have my work cut out now trying to copy a goddess like moonsinger! :worshp:
 
Why spend two turns to rush the common buildings?
Rushing it in a single turn doesn't cost much more. E.g., at 20 shields/turn, you can rush a colosseum in 2 turns for 320 gold (start building marketplace with 20 shields, rush for 320 gold, switch to colosseum), or you can rush it in a single turn for 440 gold (rush worker for 80, then switch to marketplace and rush for 360, then switch to colosseum). Not that big a difference, if time is really critical.
 
Originally posted by DaviddesJ
Why spend two turns to rush the common buildings?

Because it's cheaper. After one turn building a temple, the cost for rushing it is more than halved....
 
hey leave civgeneral out of this he felt bad aenough as it is!
 
i was just kidding around. a little nub in the ribs. i know the feeling of having people pissed at you for some :smoke: that you did. thats why i came here.
 
Originally posted by Pal {UI}
This might be a bit picky, but when in your build list do you build a settler to found a second city or any armed forces to stop your 20K capital city being overrun?

I guess this might work on the easier difficulty levels but at the higher levels you would get whipped. Has anyone every tried this on emporer or deity? Is a 20K win possible on the higher levels?

It is on emperor level. DaveMcW did it in GOTM19.
He had at least a dozen great wonders in his city.
See his post (it's the fifth on the page, I think)...
http://forums.civfanatics.com/showthread.php?s=&threadid=53617&pagenumber=5
 
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