A few brief thoughts before downloading the file:
1. Cracker was never very fond of RCP, so I expect the starting location to be more OCP friendly and RCP unfriendly.
2. I'm expecting this to be a game that won't be won until late industrial or early modern, except for those at the SirPleib level
with terrain (jungle, tundra, mountains or water) and opponents (the close by are aggressive and the distant are science trading partners) being tailored to increase the difficulty level.
3. We haven't seen the Iroquois, English, French & Germans in quite a while to I expect those 4 and probably the Aztecs, Vikings and Spanish. The English & Vikings
will probably have an additional naval bonus.
I'm really looking forward to this and expect to push for early expansion (2-3 scouts) and will be heading down the alphabet->writing->map making path. I'm thinking this might be one of the few games where I build suicide galleys, so I'm going to head for the Great Lighthouse & the Great Library. If I get both I might shut off science and pump up the infrastructure.
I'll see you all in the spoilers