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#1 |
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Welcome to the real world
Join Date: Nov 2002
Location: Germany
Posts: 531
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Star Trek unit: Reman battleship "Scimitar"
The Scimitar is a huge vessel built by the Reman rebels on a secret base. Apparently superior to any ship of either the Federation or the Romulans, the Scimitar is capable of firing while cloaked. It is also equipped with a talaron emitter, a weapon that destroys any organic tissue. The talaron emitter is activated by unfolding the wings of the vessel. There is at least one large shuttlebay with dozens of Scorpion-class fighters.
Source: Ex Astris Scientia - Romulan Ship Classes Download V1.1 Preview:
Last edited by TheMorpheus; Jan 30, 2004 at 10:40 AM. |
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#2 |
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King of the Krauts
Join Date: Nov 2000
Location: Germany
Posts: 1,936
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Top quality
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#3 |
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Indescribable
Join Date: Oct 2003
Location: Plane Of Fish Sticks
Posts: 9,738
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One word: "WOW!"
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#4 |
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Dream of a Dynasty
Join Date: Aug 2003
Location: Central Tejas
Posts: 4,684
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Sweet. Now I'm getting more interested in that Star Trek mod.
__________________
Past projects:D&D Mod: Mystara for , Download here!Title Screens:Lord of the Rings! / DragonLance! / 2 Commandos! / 2 Angelina Jolie! / Stargate! GIDustin's website! (Units, Leaders, etc. All compiled into 1 Library!) ![]() Main World of Warcraft characters, My Paladin My Warrior My Death Knight
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#5 |
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Furioso!
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Beautiful death explosion. Absolutely top quality
__________________
R.I.P. Stormrage, my partner in Green Warhammer Fantasy mod 2.5 for Civ3Conquests - HistoriCanada - Civ3-mod about canadian history My Civ3-units**My all other Civ3-graphics**Things for me to do. It's not an optical illusion - it only looks like it... |
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#6 |
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King
Join Date: Mar 2003
Location: Bridge of USS Rome
Posts: 624
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Awesome, just awesome
Don't want to meet that baby out in space
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#8 |
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Deity
Join Date: Dec 2003
Location: United States
Posts: 4,330
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Thats CRAZY awesome!
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#9 |
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"The Animal Guy!"
Join Date: Feb 2003
Location: Chicago
Posts: 659
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Great Job, keep up the good work and you will be one of CFC best unit makers!
It lookes like the fire is coming from the bottom, what's up with that? |
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#10 |
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Welcome to the real world
Join Date: Nov 2002
Location: Germany
Posts: 531
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Thanks at all
The fire should be a plasma jet of the explosion. |
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#11 |
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Warlord
Join Date: Feb 2002
Location: Hong Kong, SAR China
Posts: 104
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Hmm, thats odd. I'm get a tank when i downloaded it.
Is it jsut me? Whatever tank that is, it looks awesome as well. Awesome animations! As soon as I can get it, I am putting this in my game ASAP.
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#12 |
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King
Join Date: Mar 2003
Location: Bridge of USS Rome
Posts: 624
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Hehe, got the tank too...Morpheus you zipped the wrong files
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#13 |
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It's a boy!
Join Date: Mar 2003
Location: Tampere, Finland
Posts: 2,174
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If I'm not badly mistaken, the tank is also called Scimitar and made by BeBro for his Falkland Islands scenario.
Edit: And oh yes, the ship itself looks spectacular. Don't do space mods though so it's not of use for myself.
__________________
Retired from Civ3, focused on my family. Thanks guys, it was a blast! Master of Myrror Fantasy Mod - If you don't mind me saying so, a great fantasy mod with innovative and fresh gameplay ideas. Master of Myrror II and Master of Arcanus My final effort at truly finishing MoM and taking it to the next level. Didn't get out of beta. |
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#14 |
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King
Join Date: Mar 2003
Location: Bridge of USS Rome
Posts: 624
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That would explain it. Morpheus! Hurry, I want to test it
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#15 |
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Welcome to the real world
Join Date: Nov 2002
Location: Germany
Posts: 531
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I've changed the download link
Sorry for the mistake
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#16 |
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Welcome to the real world
Join Date: Nov 2002
Location: Germany
Posts: 531
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Redesign of the attack animation.
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#17 |
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HE WHO SPEAKS TO HORSES
Join Date: Feb 2003
Location: Cincinnati Ohio (U.S.A.)
Posts: 282
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looks awesome can't wait to use it in a scenario
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#18 |
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Warlord
Join Date: Oct 2001
Location: Canada
Posts: 169
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Hey, Morpheus! The units are lovely
![]() But there is one slight little problem...the phasers and torpedoes of all the units so far (Defiant, Enterprise-A, Bird of Prey, Scimitar) seem to go through the units and explode some place else ![]() I basically tested the units as land units...gave it 'ranged attack' property and set them against a warrior...tried to attack from all 8 directions and it didn't quite work out...perhaps you can fix this little bug(?) I think all you need to do is adjust your animations a little so that the torpedoes and phasers explode at the center of the enemy unit...tell me what you think, ok?
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#19 |
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Warlord
Join Date: Oct 2001
Location: Canada
Posts: 169
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Oh, Morpheus!
I got another idea...when I attacked another unit with the the Bird of Prey, Defiant, and Scimitar that have cloack animation. The units cloaked, decloaked and then started attacking enemy units. You know in this unit forum there are shadow units (like "shadow warrior") which look transparent. That got me thinking. Perhaps you can redesign the animations...the default animation for the bird of Prey, Defiant, and Scimitar can be slightly transparent (they are slightly cloaked?)...for attack animations or death, they first uncloak (so from slightly transparent they become fully visible) and then start attacking or explode depending on death or attack. For fortifying animations, from slightly transparent, they can completely disappear (so slightly visible to invisible). What do you think? Please tell me...keep up the good work!
Last edited by spiky82; Jan 25, 2004 at 12:41 AM. |
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#20 |
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Welcome to the real world
Join Date: Nov 2002
Location: Germany
Posts: 531
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Hi spiky82,
thanks for your comments First to the problem of the attack animations. The long ranged attack setting only works if both units are having that setting. In the StarTrek mod all units would have that type of attack setting so that the hit point is ok. A warrior don't has a long ranged attack animation, so the starship moves closer and the hit point of the weapons is behind the warrior. Fortunately, warriors are not often in space Your idea with the cloak animation is not bad . You should post your idea to the StarTrek mod thread thread, so we could discuss your idea. If the mod team accept it, I will try to realize your idea with the first klingon unit. And if it's real cool I will redesign the romulan units, too
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